Player Matchup

Baron Samedi
Baron Samedi
Frosty_Divine
Baron Samedi
Level 130
God Stats
17W - 13L
1,573 SR
Queue Stats
204W - 219L
1,448 Elo+
Solo
Ares
Ares
NastyNorm3875
Ares
Level 138
God Stats
3W - 2L
1,735 SR
Queue Stats
115W - 107L
1,516 Elo+
Solo
Pele
Pele
Pieater735
Pele
Level 140
God Stats
3W - 3L
1,645 SR
Queue Stats
313W - 281L
1,653 Elo+
Solo
Nut
Nut
RJC9069
Nut
Level 79
God Stats
2W - 3L
1,684 SR
Queue Stats
109W - 87L
1,561 Elo+
Party 1
Chang'e
Chang'e
TouringBoot1680
Chang'e
Level 119
God Stats
3W - 6L
1,465 SR
Queue Stats
134W - 113L
1,561 Elo+
Party 1
Team Averages
Level 121
1,621 SR
1,548 Elo+

VS

Team Averages
Level 162
1,490 SR
1,511 Elo+
Chronos
Chronos
BowDownPeasantz
Chronos
Level 127
God Stats
3W - 1L
1,623 SR
Queue Stats
159W - 147L
1,553 Elo+
Solo
Ymir
Ymir
DrC4BR4
Ymir
Level 176
God Stats
1W - 1L
1,266 SR
Queue Stats
435W - 414L
1,515 Elo+
Solo
Skadi
Skadi
DukeStudly67
Skadi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,462 Elo+
Solo
Ratatoskr
Ratatoskr
Melmac909
Ratatoskr
Level 167
God Stats
23W - 26L
1,502 SR
Queue Stats
730W - 738L
1,532 Elo+
Solo
Agni
Agni
WolfSoup
Agni
Level 198
God Stats
11W - 11L
1,558 SR
Queue Stats
343W - 284L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Frosty_Divine
Baron Samedi
5
0 / 3 / 0
3,612
452
2,037
4,008
1,421
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 4 / 0
3,813
477
2,211
7,576
4,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
3 / 4 / 1
5,012
627
5,395
9,786
3,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nut
5
0 / 3 / 0
3,778
472
2,239
3,933
1,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 2
4,940
618
3,537
5,907
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,045
756
3,940
5,569
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ymir
DrC4BR4
Ymir
9
4 / 0 / 3
5,431
679
3,997
4,927
3,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
4 / 0 / 2
5,259
657
4,703
3,304
922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ratatoskr
Melmac909
Ratatoskr
9
4 / 2 / 3
5,270
659
5,330
6,769
1,960
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
9
0 / 2 / 3
4,881
610
3,384
3,557
1,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
15
15
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Ymir
DrC4BR4
Ymir
4
0
3
5.5
W
4
0
2
5
L
Baron Samedi
Frosty_Divine
Baron Samedi
0
3
0
0
W
Ratatoskr
Melmac909
Ratatoskr
4
2
3
2.75
L
0
4
0
0
L
3
4
1
0.88
L
Nut
0
3
0
0
L
1
1
2
2
W
Agni
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,419
Damage
21,354
31,210
Taken
24,126
11,843
Mitigated
9,227
9,849
Healing
8,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,940
1,976
0
3,130
5,569
1,638
0
1,567
4,002
40,374
1,066
W
Ymir
DrC4BR4
Ymir
3,997
1,526
0
1,536
4,927
3,677
0
1,333
3,594
12,634
1,510
W
4,703
2,127
0
610
3,304
922
6
1,353
1,951
0
34,624
L
Baron Samedi
Frosty_Divine
Baron Samedi
2,037
230
0
1,382
4,008
1,421
0
2,302
1,706
13,072
0
W
Ratatoskr
Melmac909
Ratatoskr
5,330
1,839
0
2,505
6,769
1,960
0
1,875
4,894
0
27,134
L
2,211
196
0
2,003
7,576
4,709
0
1,562
6,014
9,328
0
L
5,395
1,899
0
2,347
9,786
3,131
0
3,698
6,088
0
27,020
L
Nut
2,239
1,570
0
1,006
3,933
1,005
0
1,066
2,867
0
19,003
L
3,537
64
360
2,751
5,907
1,577
0
2,662
3,245
26,609
1,720
W
Agni
3,384
576
0
818
3,557
1,030
0
1,447
2,110
33,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,155
Gold Earned
26,886
181
Minions Killed
279
0
Camps Cleared
0
681,961
Distance Traveled
802,308
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,045
756
75
9
0
145,157
2
W
Ymir
5,431
679
19
2
0
165,572
2
W
Skadi
5,259
657
69
9
0
145,842
0
L
Baron Samedi
3,612
452
20
3
0
90,357
0
W
Ratatoskr
5,270
659
55
7
0
183,301
0
L
Ares
3,813
477
15
2
0
142,445
0
L
Pele
5,012
627
49
6
0
185,740
0
L
Nut
3,778
472
35
4
0
107,863
0
L
Chang'e
4,940
618
62
8
0
155,556
0
W
Agni
4,881
610
61
8
0
162,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role