Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BWeeLive
Kukulkan
Level 103
God Stats
88W - 93L
1,518 SR
Queue Stats
140W - 144L
1,498 Elo+
Solo
Maui
Maui
Cal Yentay
Maui
Level 187
God Stats
20W - 12L
1,606 SR
Queue Stats
182W - 186L
1,528 Elo+
Solo
Chaac
Chaac
vbtt
Chaac
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 13L
1,530 Elo+
Solo
Team Averages
Level 143
1,525 SR
1,511 Elo+

VS

Team Averages
Level 103
1,645 SR
1,515 Elo+
Cliodhna
Cliodhna
Dipsanity
Cliodhna
Level 148
God Stats
9W - 3L
1,846 SR
Queue Stats
186W - 158L
1,522 Elo+
Party 1
Nut
Nut
Gory7621
Nut
Level 77
God Stats
35W - 25L
1,609 SR
Queue Stats
235W - 217L
1,474 Elo+
Solo
Odin
Odin
Legionpayload
Odin
Level 128
God Stats
20W - 10L
1,637 SR
Queue Stats
650W - 629L
1,488 Elo+
Solo
Nu Wa
Nu Wa
Proshotv2
Nu Wa
Level 108
God Stats
46W - 33L
1,631 SR
Queue Stats
269W - 242L
1,589 Elo+
Party 1
Cerberus
Cerberus
Sad Eyes xx
Cerberus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 74L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
4 / 1 / 5
6,156
616
8,157
5,884
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
 
Lancelot
11
4 / 1 / 3
6,115
612
4,925
7,349
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kukulkan
BWeeLive
Kukulkan
11
1 / 3 / 0
6,301
630
2,784
3,715
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 2 / 6
6,436
644
5,408
8,307
5,244
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
vbtt
Chaac
12
4 / 4 / 0
6,599
660
6,669
12,910
6,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dipsanity
Cliodhna
12
9 / 1 / 0
7,091
709
6,746
8,924
3,290
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 4 / 1
4,677
468
4,678
8,411
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
1 / 4 / 2
5,928
593
7,225
8,678
7,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Proshotv2
Nu Wa
10
0 / 2 / 3
5,858
586
3,069
3,348
790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Sad Eyes xx
Cerberus
7
0 / 5 / 1
4,738
474
4,333
10,280
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
16
Kills
11
11
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
4
1
5
6.5
W
Lancelot
 
Lancelot
4
1
3
5.5
W
Kukulkan
BWeeLive
Kukulkan
1
3
0
0.33
W
3
2
6
3
L
Cliodhna
Dipsanity
Cliodhna
9
1
0
9
L
1
4
1
0.38
L
1
4
2
0.5
L
Nu Wa
Proshotv2
Nu Wa
0
2
3
0.75
L
Cerberus
Sad Eyes xx
Cerberus
0
5
1
0.1
W
Chaac
vbtt
Chaac
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,943
Damage
26,051
38,165
Taken
39,641
17,301
Mitigated
20,423
10,277
Healing
12,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,157
5,775
0
2,346
5,884
1,609
426
1,964
3,856
0
40,875
W
Lancelot
 
Lancelot
4,925
1,169
0
1,325
7,349
2,726
0
798
6,391
0
39,629
W
Kukulkan
BWeeLive
Kukulkan
2,784
0
0
71
3,715
809
795
1,020
2,558
43,331
0
W
5,408
2,466
0
1,549
8,307
5,244
384
2,869
5,374
16,814
0
L
Cliodhna
Dipsanity
Cliodhna
6,746
1,991
0
3,203
8,924
3,290
0
1,560
7,364
0
47,980
L
4,678
2,575
0
3,103
8,411
2,472
0
2,467
5,944
0
29,777
L
7,225
1,623
0
2,078
8,678
7,675
0
0
8,678
0
37,183
L
Nu Wa
Proshotv2
Nu Wa
3,069
739
0
781
3,348
790
0
1,224
2,124
34,726
0
L
Cerberus
Sad Eyes xx
Cerberus
4,333
1,069
0
3,010
10,280
6,196
0
2,941
7,339
13,796
0
W
Chaac
vbtt
Chaac
6,669
2,424
0
4,986
12,910
6,913
0
262
12,584
0
41,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,607
Gold Earned
28,292
329
Minions Killed
296
0
Camps Cleared
0
1,072,525
Distance Traveled
969,659
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,156
616
72
7
0
218,710
0
W
Lancelot
6,115
612
65
7
0
266,003
0
W
Kukulkan
6,301
630
90
9
0
186,478
0
W
Maui
6,436
644
23
2
0
221,431
3
L
Cliodhna
7,091
709
72
7
0
248,106
1
L
Nut
4,677
468
40
4
0
170,034
0
L
Odin
5,928
593
65
7
0
177,361
0
L
Nu Wa
5,858
586
76
8
0
180,473
4
L
Cerberus
4,738
474
43
4
0
193,685
0
W
Chaac
6,599
660
79
8
0
179,903
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role