Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
JustFayre
Da Ji
Level 152
God Stats
1W - 0L
1,336 SR
Queue Stats
13W - 14L
1,553 Elo+
Party 1
Ymir
Ymir
SteelRex24
Ymir
Level 109
God Stats
7W - 7L
1,573 SR
Queue Stats
211W - 273L
1,420 Elo+
Party 1
Cthulhu
Cthulhu
skeIee
Cthulhu
Level 108
God Stats
1W - 1L
1,321 SR
Queue Stats
27W - 31L
1,482 Elo+
Party 1
Artemis
Artemis
spitfirelouis56
Artemis
Level 151
God Stats
11W - 2L
1,933 SR
Queue Stats
407W - 543L
1,433 Elo+
Party 1
Team Averages
Level 130
1,533 SR
1,478 Elo+

VS

Team Averages
Level 109
1,557 SR
1,531 Elo+
Heimdallr
Heimdallr
Alezuskull
Heimdallr
Level 158
God Stats
5W - 9L
1,380 SR
Queue Stats
171W - 149L
1,519 Elo+
Solo
Discordia
Discordia
ComeAbuelas93
Discordia
Level 68
God Stats
1W - 1L
1,803 SR
Queue Stats
102W - 90L
1,498 Elo+
Solo
Jormungandr
Jormungandr
Gdawg1813
Jormungandr
Level 107
God Stats
0W - 4L
1,437 SR
Queue Stats
151W - 134L
1,541 Elo+
Solo
Cu Chulainn
Cu Chulainn
JadedWaifu
Cu Chulainn
Level 143
God Stats
3W - 4L
1,489 SR
Queue Stats
131W - 105L
1,566 Elo+
Solo
Ravana
Ravana
whocanplay
Ravana
Level 67
God Stats
6W - 3L
1,676 SR
Queue Stats
176W - 174L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
11 / 1 / 9
10,598
623
11,365
12,928
5,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
JustFayre
Da Ji
17
14 / 1 / 8
10,831
637
12,625
13,200
5,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
1 / 1 / 9
8,871
522
6,730
16,219
15,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
skeIee
Cthulhu
16
6 / 0 / 7
10,220
601
10,932
14,036
14,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

15
0 / 2 / 3
9,045
532
6,014
8,909
3,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alezuskull
Heimdallr
16
2 / 3 / 0
9,187
540
8,006
10,804
4,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
ComeAbuelas93
Discordia
15
2 / 7 / 0
9,257
545
8,918
8,551
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Gdawg1813
Jormungandr
12
0 / 7 / 4
7,270
428
10,358
17,579
6,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
JadedWaifu
Cu Chulainn
13
0 / 9 / 1
8,094
476
7,605
19,098
10,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
whocanplay
Ravana
14
1 / 6 / 0
7,980
469
4,193
11,452
3,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
32
Kills
5
5
Deaths
32
36
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
11
1
9
15.5
L
Heimdallr
Alezuskull
Heimdallr
2
3
0
0.67
L
Discordia
ComeAbuelas93
Discordia
2
7
0
0.29
L
Jormungandr
Gdawg1813
Jormungandr
0
7
4
0.29
L
Cu Chulainn
JadedWaifu
Cu Chulainn
0
9
1
0.06
W
Da Ji
JustFayre
Da Ji
14
1
8
18
W
1
1
9
5.5
W
Cthulhu
skeIee
Cthulhu
6
0
7
9.5
W
0
2
3
0.75
L
Ravana
whocanplay
Ravana
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,666
Damage
39,080
65,292
Taken
67,484
44,231
Mitigated
27,101
27,765
Healing
9,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,365
432
5,182
8,891
12,928
5,418
0
7,531
4,963
58,230
2,250
L
Heimdallr
Alezuskull
Heimdallr
8,006
961
0
834
10,804
4,249
106
1,914
8,842
0
74,365
L
Discordia
ComeAbuelas93
Discordia
8,918
637
0
280
8,551
2,526
0
3,834
4,671
64,121
0
L
Jormungandr
Gdawg1813
Jormungandr
10,358
1,996
0
1,440
17,579
6,330
0
9,386
8,145
49,802
4,785
L
Cu Chulainn
JadedWaifu
Cu Chulainn
7,605
2,561
0
4,035
19,098
10,480
147
8,033
10,160
0
53,372
W
Da Ji
JustFayre
Da Ji
12,625
3,977
0
4,485
13,200
5,466
0
3,249
9,725
0
73,933
W
6,730
1,741
0
2,465
16,219
15,851
192
5,432
10,585
36,021
0
W
Cthulhu
skeIee
Cthulhu
10,932
1,462
0
3,491
14,036
14,381
351
1,002
13,034
62,132
851
W
6,014
2,413
0
3,251
8,909
3,115
892
1,239
7,670
0
79,092
L
Ravana
whocanplay
Ravana
4,193
1,422
0
2,810
11,452
3,516
0
4,258
7,067
0
56,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,565
Gold Earned
41,788
506
Minions Killed
528
0
Camps Cleared
0
1,693,751
Distance Traveled
1,609,858
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,598
623
104
6
0
331,253
2
L
Heimdallr
9,187
540
117
7
0
303,250
6
L
Discordia
9,257
545
124
7
0
315,298
2
L
Jormungandr
7,270
428
88
5
0
331,207
0
L
Cu Chulainn
8,094
476
90
5
0
303,382
0
W
Da Ji
10,831
637
104
6
0
409,550
2
W
Ymir
8,871
522
55
3
0
318,324
4
W
Cthulhu
10,220
601
112
7
0
322,737
1
W
Artemis
9,045
532
131
8
0
311,887
4
L
Ravana
7,980
469
109
6
0
356,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role