Player Matchup

Thanatos
Thanatos
Arnold9009
Thanatos
Level 85
God Stats
2W - 4L
1,492 SR
Queue Stats
511W - 526L
1,495 Elo+
Solo
Achilles
Achilles
AwkardlyAnimated
Achilles
Level 123
God Stats
1W - 4L
1,270 SR
Queue Stats
191W - 197L
1,473 Elo+
Solo
Ix Chel
Ix Chel
FuNnYBaDgErZ
Ix Chel
Level 25
God Stats
1W - 3L
1,480 SR
Queue Stats
16W - 27L
1,353 Elo+
Solo
Raijin
Raijin
bwulf
Raijin
Level 83
God Stats
2W - 6L
1,312 SR
Queue Stats
243W - 257L
1,421 Elo+
Solo
Kumbhakarna
Kumbhakarna
muzzi89
Kumbhakarna
Level 140
God Stats
2W - 1L
1,893 SR
Queue Stats
426W - 444L
1,457 Elo+
Solo
Team Averages
Level 91
1,489 SR
1,440 Elo+

VS

Team Averages
Level 104
1,682 SR
1,482 Elo+
Xbalanque
Xbalanque
ExcaliBonker
Xbalanque
Level 74
God Stats
3W - 1L
1,759 SR
Queue Stats
36W - 17L
1,584 Elo+
Solo
Xing Tian
Xing Tian
FALLINGBLOOD08
Xing Tian
Level 97
God Stats
4W - 0L
1,889 SR
Queue Stats
262W - 233L
1,448 Elo+
Party 1
Terra
Terra
OG-KILL-A-BIT297
Terra
Level 143
God Stats
5W - 4L
1,482 SR
Queue Stats
361W - 372L
1,428 Elo+
Party 1
Charybdis
Charybdis
TAKENKINGKILLER
Charybdis
Level 86
God Stats
7W - 6L
1,494 SR
Queue Stats
169W - 150L
1,460 Elo+
Party 1
Da Ji
Da Ji
jlets17
Da Ji
Level 118
God Stats
2W - 0L
1,786 SR
Queue Stats
69W - 59L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arnold9009
Thanatos
14
6 / 7 / 1
8,674
789
11,413
13,889
6,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

13
1 / 7 / 6
8,110
737
10,096
17,604
23,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
FuNnYBaDgErZ
Ix Chel
9
1 / 2 / 3
6,791
617
1,780
2,919
966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Raijin
bwulf
Raijin
13
1 / 8 / 1
7,915
720
5,470
10,294
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
muzzi89
Kumbhakarna
16
2 / 5 / 5
9,655
878
8,069
19,745
21,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ExcaliBonker
Xbalanque
17
8 / 3 / 13
10,585
962
25,418
9,104
3,929
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
FALLINGBLOOD08
Xing Tian
16
2 / 2 / 18
10,161
924
5,437
15,099
17,936
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 15
9,124
829
3,873
13,834
9,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
TAKENKINGKILLER
Charybdis
17
9 / 2 / 10
10,423
948
11,743
8,636
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
jlets17
Da Ji
16
8 / 2 / 6
10,148
923
9,077
7,496
3,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
90
11
Kills
28
29
Deaths
12
16
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Arnold9009
Thanatos
6
7
1
0.93
L
1
7
6
0.57
W
Xbalanque
ExcaliBonker
Xbalanque
8
3
13
4.83
W
Xing Tian
FALLINGBLOOD08
Xing Tian
2
2
18
5.5
L
Ix Chel
FuNnYBaDgErZ
Ix Chel
1
2
3
1.25
W
1
3
15
2.83
W
Charybdis
TAKENKINGKILLER
Charybdis
9
2
10
7
L
Raijin
bwulf
Raijin
1
8
1
0.19
W
Da Ji
jlets17
Da Ji
8
2
6
5.5
L
Kumbhakarna
muzzi89
Kumbhakarna
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,828
Damage
55,548
64,451
Taken
54,169
57,019
Mitigated
39,021
13,355
Healing
21,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Arnold9009
Thanatos
11,413
1,393
402
4,728
13,889
6,875
0
1,776
12,113
0
15,468
L
10,096
1,580
523
2,287
17,604
23,568
0
2,738
14,866
2,644
18,981
W
Xbalanque
ExcaliBonker
Xbalanque
25,418
15,564
476
2,586
9,104
3,929
3,567
3,477
5,475
0
49,200
W
Xing Tian
FALLINGBLOOD08
Xing Tian
5,437
860
777
2,537
15,099
17,936
589
5,534
9,182
12,181
0
L
Ix Chel
FuNnYBaDgErZ
Ix Chel
1,780
406
433
411
2,919
966
0
610
2,309
4,672
0
W
3,873
606
5,595
3,565
13,834
9,854
396
2,551
11,116
11,030
340
W
Charybdis
TAKENKINGKILLER
Charybdis
11,743
6,145
531
1,884
8,636
3,374
2,605
3,037
5,468
0
27,891
L
Raijin
bwulf
Raijin
5,470
671
222
506
10,294
4,122
0
1,085
9,209
14,294
0
W
Da Ji
jlets17
Da Ji
9,077
2,083
2,088
1,389
7,496
3,928
500
2,233
5,144
0
15,319
L
Kumbhakarna
muzzi89
Kumbhakarna
8,069
851
259
3,584
19,745
21,488
247
2,971
16,774
28,297
247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,145
Gold Earned
50,441
102
Minions Killed
114
0
Camps Cleared
0
727,323
Distance Traveled
897,118
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,674
789
12
1
0
183,606
0
L
Achilles
8,110
737
19
2
0
159,551
0
W
Xbalanque
10,585
962
45
4
0
180,159
0
W
Xing Tian
10,161
924
4
0
0
188,498
0
L
Ix Chel
6,791
617
9
1
0
78,670
0
W
Terra
9,124
829
17
2
0
179,201
0
W
Charybdis
10,423
948
30
3
0
165,874
0
L
Raijin
7,915
720
27
2
0
145,457
0
W
Da Ji
10,148
923
18
2
0
183,386
0
L
Kumbhakarna
9,655
878
35
3
0
160,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role