Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
LJkilla101mone
Nu Wa
Level 106
God Stats
6W - 6L
1,375 SR
Queue Stats
285W - 281L
1,441 Elo+
Solo
Xbalanque
Xbalanque
MajorViolation
Xbalanque
Level 133
God Stats
11W - 1L
1,801 SR
Queue Stats
192W - 14L
1,977 Elo+
Party 1
Charon
Charon
Opok12
Charon
Level 180
God Stats
22W - 2L
1,936 SR
Queue Stats
484W - 30L
2,097 Elo+
Party 1
Baron Samedi
Baron Samedi
specialkelley
Baron Samedi
Level 66
God Stats
1W - 2L
1,331 SR
Queue Stats
24W - 24L
1,459 Elo+
Solo
Team Averages
Level 115
1,589 SR
1,695 Elo+

VS

Team Averages
Level 131
1,526 SR
1,535 Elo+
Nox
Nox
 
Nox
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Devign
Arachne
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
380W - 181L
1,639 Elo+
Party 2
Bacchus
Bacchus
Tito_Lokito93
Bacchus
Level 136
God Stats
0W - 1L
1,510 SR
Queue Stats
26W - 18L
1,521 Elo+
Solo
Chaac
Chaac
Xxsejo1903xX
Chaac
Level 147
God Stats
0W - 1L
1,630 SR
Queue Stats
29W - 43L
1,385 Elo+
Solo
Ishtar
Ishtar
thechad69
Ishtar
Level 122
God Stats
2W - 3L
1,489 SR
Queue Stats
259W - 124L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
1 / 0 / 7
6,087
1,217
3,815
3,478
1,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 0 / 4
6,047
1,209
2,532
720
129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
MajorViolation
Xbalanque
11
2 / 0 / 4
6,082
1,216
7,602
1,523
357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
Opok12
Charon
11
2 / 0 / 6
5,966
1,193
3,815
2,403
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
specialkelley
Baron Samedi
11
1 / 0 / 5
5,831
1,166
772
294
172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

412

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 0 / 0
4,833
967
0
95
26
Arachne
Devign
Arachne
10
0 / 2 / 0
5,295
1,059
1,961
5,805
2,303
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bacchus
10
0 / 2 / 0
5,769
1,154
1,173
4,747
2,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 2 / 0
5,243
1,049
649
5,140
2,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
thechad69
Ishtar
10
0 / 2 / 0
5,371
1,074
3,079
5,523
1,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
8
Kills
0
0
Deaths
8
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
7
4.5
L
Nox
 
Nox
0
0
0
0
L
Arachne
Devign
Arachne
0
2
0
0
W
2
0
4
4
W
Xbalanque
MajorViolation
Xbalanque
2
0
4
4
W
Charon
Opok12
Charon
2
0
6
5
L
Bacchus
0
2
0
0
L
0
2
0
0
W
Baron Samedi
specialkelley
Baron Samedi
1
0
5
3.5
L
Ishtar
thechad69
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,536
Damage
6,862
8,418
Taken
21,310
4,272
Mitigated
8,815
251
Healing
1,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,815
445
0
51
3,478
1,989
0
741
2,737
0
9,528
L
Nox
 
Nox
0
0
0
0
95
26
0
85
0
0
0
L
Arachne
Devign
Arachne
1,961
1,150
0
541
5,805
2,303
0
2,063
3,683
0
7,228
W
2,532
1,000
0
39
720
129
0
41
456
8,379
0
W
Xbalanque
MajorViolation
Xbalanque
7,602
1,464
0
8
1,523
357
0
70
1,453
0
18,422
W
Charon
Opok12
Charon
3,815
241
0
18
2,403
1,625
0
321
1,969
9,467
0
L
Bacchus
1,173
26
0
334
4,747
2,692
0
1,024
3,658
7,335
0
L
649
0
0
296
5,140
2,088
0
1,710
3,364
0
5,987
W
Baron Samedi
specialkelley
Baron Samedi
772
25
135
0
294
172
0
0
294
14,448
0
L
Ishtar
thechad69
Ishtar
3,079
2,103
0
0
5,523
1,706
0
2,020
3,486
0
21,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,013
Gold Earned
26,511
121
Minions Killed
86
5
Camps Cleared
3
471,438
Distance Traveled
350,578
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,087
1,217
20
4
1
107,068
0
L
Nox
4,833
967
0
0
0
0
0
L
Arachne
5,295
1,059
15
3
2
87,546
0
W
Nu Wa
6,047
1,209
22
4
2
82,174
0
W
Xbalanque
6,082
1,216
36
7
0
94,427
0
W
Charon
5,966
1,193
13
3
0
91,690
0
L
Bacchus
5,769
1,154
7
1
0
76,698
0
L
Chaac
5,243
1,049
19
4
0
94,173
0
W
Baron Samedi
5,831
1,166
30
6
2
96,079
0
L
Ishtar
5,371
1,074
45
9
1
92,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role