Player Matchup

Odin
Odin
 
Odin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Crumbliess
Ravana
Level 100
God Stats
0W - 1L
1,542 SR
Queue Stats
5W - 5L
1,558 Elo+
Solo
Ah Puch
Ah Puch
Kasmira430
Ah Puch
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,296 Elo+
Party 3
Tiamat
Tiamat
RedundantKitty1
Tiamat
Level 156
God Stats
1W - 3L
1,294 SR
Queue Stats
293W - 306L
1,477 Elo+
Solo
Scylla
Scylla
biggnaturals
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,274 Elo+
Party 3
Team Averages
Level 112
1,467 SR
1,421 Elo+

VS

Team Averages
Level 76
1,493 SR
1,400 Elo+
Cthulhu
Cthulhu
EX_Q_MI
Cthulhu
Level 26
God Stats
1W - 3L
1,204 SR
Queue Stats
28W - 46L
1,403 Elo+
Party 2
Loki
Loki
RampartSlaps
Loki
Level 123
God Stats
2W - 1L
1,543 SR
Queue Stats
43W - 62L
1,383 Elo+
Party 1
Vulcan
Vulcan
RxVito
Vulcan
Level 102
God Stats
6W - 3L
1,663 SR
Queue Stats
203W - 179L
1,510 Elo+
Party 1
Danzaburou
Danzaburou
SoulReapNGinger
Danzaburou
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 24L
1,275 Elo+
Party 2
Janus
Janus
nauticerrl
Janus
Level 109
God Stats
4W - 2L
1,555 SR
Queue Stats
96W - 112L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
2 / 2 / 6
7,438
744
5,954
7,013
4,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ravana
Crumbliess
Ravana
14
5 / 4 / 2
7,935
794
6,486
11,019
6,695
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Kasmira430
Ah Puch
16
5 / 3 / 4
9,079
908
10,681
9,014
2,917
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 7 / 6
7,090
709
4,028
10,897
4,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
11
0 / 3 / 5
6,677
668
1,928
4,709
1,295
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EX_Q_MI
Cthulhu
15
3 / 3 / 13
8,834
883
6,898
8,604
8,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 8
8,553
855
5,819
4,007
1,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
RxVito
Vulcan
17
9 / 3 / 4
10,309
1,031
14,475
6,150
2,486
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SoulReapNGinger
Danzaburou
14
0 / 2 / 14
8,232
823
6,458
8,074
3,253
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Janus
13
2 / 4 / 5
7,777
778
5,521
6,658
2,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
13
Kills
19
19
Deaths
13
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
2
6
2.5
L
Ravana
Crumbliess
Ravana
5
4
2
1.5
W
Cthulhu
EX_Q_MI
Cthulhu
3
3
13
3.17
L
Ah Puch
Kasmira430
Ah Puch
5
3
4
2.33
W
5
1
8
9
L
1
7
6
0.57
W
Vulcan
RxVito
Vulcan
9
3
4
3.67
W
Danzaburou
SoulReapNGinger
Danzaburou
0
2
14
3.5
L
Scylla
0
3
5
0.83
W
Janus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,077
Damage
39,171
42,652
Taken
33,493
20,458
Mitigated
17,404
9,599
Healing
9,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,954
1,070
348
1,834
7,013
4,606
0
3,771
3,242
0
16,617
L
Ravana
Crumbliess
Ravana
6,486
1,603
343
2,007
11,019
6,695
0
6,705
4,314
1,114
11,557
W
Cthulhu
EX_Q_MI
Cthulhu
6,898
197
380
848
8,604
8,340
37
5,122
3,482
23,424
0
L
Ah Puch
Kasmira430
Ah Puch
10,681
360
704
1,397
9,014
2,917
0
5,849
3,165
28,597
233
W
5,819
1,017
883
1,574
4,007
1,324
0
2,552
1,455
0
8,723
L
4,028
175
464
1,796
10,897
4,945
0
6,843
4,054
16,534
0
W
Vulcan
RxVito
Vulcan
14,475
100
588
482
6,150
2,486
262
3,578
2,572
29,506
431
W
Danzaburou
SoulReapNGinger
Danzaburou
6,458
1,173
181
2,072
8,074
3,253
1,152
3,620
4,454
0
13,859
L
Scylla
1,928
298
416
290
4,709
1,295
0
3,448
1,261
8,098
0
W
Janus
5,521
517
1,428
1,421
6,658
2,001
815
2,566
4,092
12,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,219
Gold Earned
43,705
112
Minions Killed
125
0
Camps Cleared
0
847,335
Distance Traveled
944,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,438
744
27
3
0
163,877
0
L
Ravana
7,935
794
11
1
0
194,674
0
W
Cthulhu
8,834
883
30
3
0
204,147
0
L
Ah Puch
9,079
908
38
4
0
172,112
0
W
Loki
8,553
855
10
1
0
151,660
0
L
Tiamat
7,090
709
25
3
0
159,589
0
W
Vulcan
10,309
1,031
38
4
0
206,975
0
W
Danzaburou
8,232
823
23
2
0
189,511
0
L
Scylla
6,677
668
11
1
0
157,083
0
W
Janus
7,777
778
24
2
0
191,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role