Player Matchup

Zhong Kui
Zhong Kui
Diamond I
DABLUBBAMAN
Zhong Kui
Diamond I
Level 158
God Stats
57W - 33L
1,761 SR
Queue Stats
60W - 37L
2,552 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 158
1,761 SR
2,552 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 106
1,480 SR
1,915 MMR
Persephone
Persephone
Platinum III
DeadsNight
Persephone
Platinum III
Level 106
God Stats
0W - 1L
1,480 SR
Queue Stats
20W - 15L
1,915 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DABLUBBAMAN
Zhong Kui
20
7 / 4 / 0
23,657
1,029
21,169
31,521
34,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
ChronosBakasuraHeraBastetHou Yi

VS

Bans
KaliSkadiPoseidonAh Muzen CabAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DeadsNight
Persephone
20
4 / 7 / 0
22,596
982
21,318
26,748
19,605
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
7
Kills
4
4
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DABLUBBAMAN
Zhong Kui
7
4
0
1.75
L
Persephone
DeadsNight
Persephone
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,169
Damage
21,318
31,521
Taken
26,748
34,326
Mitigated
19,605
14,096
Healing
6,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DABLUBBAMAN
Zhong Kui
21,169
1,800
0
14,096
31,521
34,326
2,654
21,428
10,093
155,994
4,333
L
Persephone
DeadsNight
Persephone
21,318
1,463
0
6,273
26,748
19,605
1,858
20,980
5,698
134,853
1,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,657
Gold Earned
22,596
268
Minions Killed
212
12
Camps Cleared
6
426,304
Distance Traveled
409,909
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
23,657
1,029
268
12
12
426,304
2
L
Persephone
22,596
982
212
9
6
409,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role