Player Matchup

Tsukuyomi
Tsukuyomi
SDiavolo666S
Tsukuyomi
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 50L
1,563 Elo+
Solo
Bacchus
Bacchus
StoNeyJoey209
Bacchus
Level 142
God Stats
64W - 53L
1,527 SR
Queue Stats
456W - 490L
1,440 Elo+
Party 2
Nu Wa
Nu Wa
xQueen-95x
Nu Wa
Level 121
God Stats
382W - 305L
1,595 SR
Queue Stats
531W - 547L
1,530 Elo+
Party 2
Team Averages
Level 140
1,541 SR
1,511 Elo+

VS

Team Averages
Level 146
1,496 SR
1,501 Elo+
Medusa
Medusa
GOMEZ1260
Medusa
Level 152
God Stats
17W - 22L
1,481 SR
Queue Stats
127W - 129L
1,532 Elo+
Party 1
Poseidon
Poseidon
Master8laze
Poseidon
Level 158
God Stats
9W - 9L
1,454 SR
Queue Stats
173W - 188L
1,504 Elo+
Party 1
Maui
Maui
TiklMyPikl24
Maui
Level 128
God Stats
12W - 11L
1,552 SR
Queue Stats
33W - 34L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SDiavolo666S
Tsukuyomi
10
1 / 3 / 2
7,730
703
3,704
4,705
2,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
15
3 / 3 / 1
8,736
794
7,275
10,198
10,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
16
3 / 4 / 3
9,708
883
9,686
8,611
3,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GOMEZ1260
Medusa
17
4 / 2 / 5
10,056
914
5,366
9,964
3,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Master8laze
Poseidon
15
4 / 4 / 5
9,771
888
8,966
8,019
2,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 8
9,095
827
4,508
12,820
10,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
10
10
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
GOMEZ1260
Medusa
4
2
5
3.25
W
Poseidon
Master8laze
Poseidon
4
4
5
1.63
L
Tsukuyomi
SDiavolo666S
Tsukuyomi
1
3
2
0.67
L
Bacchus
3
3
1
1.17
W
2
3
8
2
L
Nu Wa
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,665
Damage
18,840
23,514
Taken
30,803
16,051
Mitigated
17,084
2,242
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
GOMEZ1260
Medusa
5,366
1,793
0
3,268
9,964
3,655
2,157
4,877
4,852
0
31,199
W
Poseidon
Master8laze
Poseidon
8,966
1,485
0
506
8,019
2,657
1,618
4,921
2,931
45,753
0
L
Tsukuyomi
SDiavolo666S
Tsukuyomi
3,704
593
0
1,250
4,705
2,266
0
1,700
2,899
0
16,726
L
Bacchus
7,275
497
0
908
10,198
10,587
0
6,285
3,408
14,223
363
W
4,508
1,091
355
1,689
12,820
10,772
19
6,226
6,144
23,627
2,045
L
Nu Wa
9,686
3,688
0
84
8,611
3,198
309
4,298
4,087
38,860
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,174
Gold Earned
28,922
118
Minions Killed
174
0
Camps Cleared
0
509,112
Distance Traveled
597,515
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,056
914
52
5
0
208,763
0
W
Poseidon
9,771
888
86
8
0
191,782
0
L
Tsukuyomi
7,730
703
21
2
0
113,916
0
L
Bacchus
8,736
794
25
2
0
215,736
2
W
Maui
9,095
827
36
3
0
196,970
0
L
Nu Wa
9,708
883
72
7
0
179,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role