Player Matchup

Hou Yi
Hou Yi
Diablito3199
Hou Yi
Level 30
God Stats
3W - 6L
1,500 SR
Queue Stats
116W - 124L
1,274 Elo+
Solo
Zhong Kui
Zhong Kui
MrCrepe21
Zhong Kui
Level 100
God Stats
36W - 28L
1,580 SR
Queue Stats
255W - 249L
1,491 Elo+
Solo
Arachne
Arachne
capow360
Arachne
Level 50
God Stats
99W - 69L
1,597 SR
Queue Stats
205W - 218L
1,453 Elo+
Solo
Team Averages
Level 60
1,559 SR
1,406 Elo+

VS

Team Averages
Level 75
1,589 SR
1,457 Elo+
Ymir
Ymir
BrandiOrton
Ymir
Level 62
God Stats
25W - 28L
1,523 SR
Queue Stats
83W - 87L
1,476 Elo+
Solo
Vamana
Vamana
darkdayon
Vamana
Level 65
God Stats
48W - 41L
1,529 SR
Queue Stats
238W - 261L
1,404 Elo+
Solo
Ix Chel
Ix Chel
nuts-for-coconut
Ix Chel
Level 97
God Stats
3W - 2L
1,715 SR
Queue Stats
99W - 93L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
0 / 3 / 1
8,664
722
4,270
10,422
3,336
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
MrCrepe21
Zhong Kui
14
1 / 6 / 1
8,541
712
7,388
14,316
9,358
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
capow360
Arachne
14
2 / 5 / 1
8,993
749
6,911
11,666
4,470
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 8
10,165
847
7,881
10,565
12,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Vamana
darkdayon
Vamana
15
1 / 1 / 10
9,863
822
8,492
9,053
8,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 0 / 5
11,447
954
12,846
6,729
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
3
Kills
14
14
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
Hou Yi
0
3
1
0.17
L
Zhong Kui
MrCrepe21
Zhong Kui
1
6
1
0.25
L
Arachne
capow360
Arachne
2
5
1
0.5
W
Vamana
darkdayon
Vamana
1
1
10
6
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,569
Damage
29,219
36,404
Taken
26,347
17,164
Mitigated
23,836
6,334
Healing
6,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,881
881
0
164
10,565
12,747
689
2,166
8,399
21,506
766
L
Hou Yi
4,270
1,816
0
855
10,422
3,336
0
6,314
3,715
0
37,378
L
Zhong Kui
MrCrepe21
Zhong Kui
7,388
435
0
3,896
14,316
9,358
0
6,995
6,883
33,649
0
L
Arachne
capow360
Arachne
6,911
4,278
0
1,583
11,666
4,470
0
6,542
4,993
0
21,149
W
Vamana
darkdayon
Vamana
8,492
3,663
0
1,879
9,053
8,590
1,577
3,499
5,554
0
34,864
W
12,846
2,130
1,853
2,414
6,729
2,499
1,698
1,789
4,940
46,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,198
Gold Earned
31,475
131
Minions Killed
165
0
Camps Cleared
0
592,273
Distance Traveled
632,829
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,165
847
32
3
0
193,110
3
L
Hou Yi
8,664
722
55
5
0
209,062
0
L
Zhong Kui
8,541
712
52
4
0
173,770
0
L
Arachne
8,993
749
24
2
0
209,441
1
W
Vamana
9,863
822
46
4
0
225,903
0
W
Ix Chel
11,447
954
87
7
0
213,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role