Player Matchup

Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Heresbeter722
Cabrakan
Level 128
God Stats
8W - 2L
1,826 SR
Queue Stats
107W - 82L
1,504 Elo+
Solo
Surtr
Surtr
Snotsk
Surtr
Level 134
God Stats
4W - 5L
1,532 SR
Queue Stats
104W - 94L
1,542 Elo+
Party 2
Mulan
Mulan
UrbaneArtifact
Mulan
Level 127
God Stats
1W - 2L
1,702 SR
Queue Stats
170W - 172L
1,508 Elo+
Party 2
Freya
Freya
oceanicharvest
Freya
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 81L
1,552 Elo+
Solo
Team Averages
Level 138
1,612 SR
1,521 Elo+

VS

Team Averages
Level 128
1,551 SR
1,517 Elo+
Ymir
Ymir
I Goly I
Ymir
Level 99
God Stats
5W - 3L
1,517 SR
Queue Stats
50W - 40L
1,535 Elo+
Party 3
Ne Zha
Ne Zha
Stronkland
Ne Zha
Level 152
God Stats
36W - 40L
1,564 SR
Queue Stats
356W - 352L
1,458 Elo+
Party 1
Nike
Nike
ZergiNate
Nike
Level 185
God Stats
31W - 35L
1,538 SR
Queue Stats
402W - 545L
1,498 Elo+
Party 1
Cabrakan
Cabrakan
stud muffin1376
Cabrakan
Level 88
God Stats
2W - 2L
1,420 SR
Queue Stats
49W - 42L
1,515 Elo+
Party 3
Sol
Sol
vMiraiii
Sol
Level 118
God Stats
5W - 2L
1,717 SR
Queue Stats
308W - 272L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
4 / 0 / 1
5,729
637
6,464
3,853
993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Heresbeter722
Cabrakan
11
7 / 1 / 0
6,612
735
6,130
7,143
5,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Surtr
Snotsk
Surtr
8
1 / 4 / 1
4,716
524
2,417
8,112
2,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 4
4,599
511
2,763
6,859
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 2 / 1
3,929
437
1,039
3,195
828
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
3 / 2 / 2
5,270
586
5,030
6,489
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Stronkland
Ne Zha
8
0 / 2 / 4
4,810
534
3,691
6,498
3,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nike
9
0 / 7 / 1
5,130
570
3,217
8,553
2,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
10
3 / 0 / 1
5,348
594
1,604
5,033
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 1
5,477
609
3,701
3,090
809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
17
12
Kills
8
9
Deaths
12
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
4
0
1
4.5
L
Cabrakan
Heresbeter722
Cabrakan
7
1
0
7
W
Ymir
3
2
2
2
L
Surtr
Snotsk
Surtr
1
4
1
0.38
W
Ne Zha
Stronkland
Ne Zha
0
2
4
1
L
0
2
4
1
W
Nike
0
7
1
0.07
L
0
2
1
0.25
W
Cabrakan
3
0
1
3.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,813
Damage
17,243
29,162
Taken
29,663
14,084
Mitigated
12,993
10,246
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
6,464
324
0
1,420
3,853
993
0
1,591
2,104
33,397
0
L
Cabrakan
Heresbeter722
Cabrakan
6,130
1,147
0
2,532
7,143
5,606
0
177
6,966
35,834
1,058
W
Ymir
5,030
1,011
0
1,579
6,489
2,605
0
3,872
2,617
24,560
232
L
Surtr
Snotsk
Surtr
2,417
811
0
3,223
8,112
2,672
0
3,632
4,316
1,014
24,376
W
Ne Zha
Stronkland
Ne Zha
3,691
759
0
1,239
6,498
3,595
0
2,641
3,857
329
22,734
L
2,763
363
0
1,840
6,859
3,985
0
3,267
3,546
0
13,717
W
Nike
3,217
614
0
713
8,553
2,885
0
5,186
2,993
0
31,784
L
1,039
490
0
1,231
3,195
828
0
1,278
1,917
14,016
1,353
W
Cabrakan
1,604
487
0
2,013
5,033
3,099
0
992
4,041
21,261
0
W
3,701
1,399
0
1,738
3,090
809
1,129
547
2,543
32,400
4,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,585
Gold Earned
26,035
227
Minions Killed
250
0
Camps Cleared
0
850,048
Distance Traveled
911,694
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,729
637
60
7
0
166,520
0
L
Cabrakan
6,612
735
68
8
0
161,429
0
W
Ymir
5,270
586
43
5
0
176,671
0
L
Surtr
4,716
524
53
6
0
198,701
1
W
Ne Zha
4,810
534
26
3
0
192,908
2
L
Mulan
4,599
511
22
2
0
205,261
0
W
Nike
5,130
570
66
7
0
169,123
0
L
Freya
3,929
437
24
3
0
118,137
2
W
Cabrakan
5,348
594
49
5
0
205,071
0
W
Sol
5,477
609
66
7
0
167,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role