Player Matchup

Sol
Sol
Nemain8114
Sol
Level 64
God Stats
2W - 1L
1,235 SR
Queue Stats
383W - 385L
1,549 Elo+
Solo
Fafnir
Fafnir
SimplyTheOkest
Fafnir
Level 127
God Stats
4W - 1L
1,317 SR
Queue Stats
134W - 121L
1,495 Elo+
Solo
Cupid
Cupid
SithThruPowR
Cupid
Level 123
God Stats
1W - 3L
1,077 SR
Queue Stats
222W - 208L
1,503 Elo+
Solo
Ah Puch
Ah Puch
bigPapa90
Ah Puch
Level 117
God Stats
3W - 3L
1,649 SR
Queue Stats
125W - 124L
1,513 Elo+
Solo
Geb
Geb
freeser0305
Geb
Level 154
God Stats
4W - 3L
1,455 SR
Queue Stats
346W - 376L
1,467 Elo+
Solo
Team Averages
Level 117
1,347 SR
1,505 Elo+

VS

Team Averages
Level 123
1,632 SR
1,518 Elo+
Cupid
Cupid
 
Cupid
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
AwesomeOx
Chiron
Level 88
God Stats
0W - 1L
1,729 SR
Queue Stats
14W - 13L
1,502 Elo+
Party 1
Chaac
Chaac
Luniiee
Chaac
Level 137
God Stats
3W - 2L
1,709 SR
Queue Stats
188W - 161L
1,507 Elo+
Solo
Hachiman
Hachiman
Mr_MuTaNtE_PR
Hachiman
Level 145
God Stats
1W - 1L
1,722 SR
Queue Stats
41W - 44L
1,542 Elo+
Party 2
Hun Batz
Hun Batz
PR_geri_03
Hun Batz
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 12
9,133
830
5,030
9,140
3,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 3 / 8
10,146
922
5,072
16,514
24,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
4 / 2 / 12
9,887
899
4,452
11,225
5,118
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
bigPapa90
Ah Puch
18
7 / 3 / 10
11,361
1,033
26,079
17,068
9,984
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 4 / 13
10,436
949
6,209
12,506
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
0 / 5 / 6
7,418
674
6,740
11,820
3,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
AwesomeOx
Chiron
16
4 / 4 / 5
8,831
803
9,171
11,061
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Luniiee
Chaac
8
0 / 2 / 0
6,287
572
1,712
3,817
2,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Mr_MuTaNtE_PR
Hachiman
14
4 / 6 / 6
8,804
800
11,607
11,962
3,404
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
PR_geri_03
Hun Batz
15
6 / 6 / 3
8,954
814
11,206
11,045
4,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
23
Kills
14
15
Deaths
23
55
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
5
6
0.6
L
Chiron
AwesomeOx
Chiron
4
4
5
1.63
L
Chaac
Luniiee
Chaac
0
2
0
0
L
Hachiman
Mr_MuTaNtE_PR
Hachiman
4
6
6
1.17
W
2
3
12
2.67
L
Hun Batz
PR_geri_03
Hun Batz
6
6
3
1.25
W
7
3
8
3.67
W
4
2
12
5
W
Ah Puch
bigPapa90
Ah Puch
7
3
10
4
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,842
Damage
40,436
66,453
Taken
49,705
49,886
Mitigated
16,749
33,495
Healing
12,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,740
2,053
1,619
4,440
11,820
3,077
0
9,754
1,949
0
16,334
L
Chiron
AwesomeOx
Chiron
9,171
2,238
276
1,687
11,061
3,315
0
9,568
1,402
0
12,941
L
Chaac
Luniiee
Chaac
1,712
34
45
609
3,817
2,952
0
2,838
979
0
4,350
L
Hachiman
Mr_MuTaNtE_PR
Hachiman
11,607
5,215
744
2,429
11,962
3,404
0
10,062
1,747
0
25,093
W
5,030
665
724
1,878
9,140
3,048
3,057
0
9,140
18,127
0
L
Hun Batz
PR_geri_03
Hun Batz
11,206
2,019
207
492
11,045
4,001
0
8,621
2,256
0
22,408
W
5,072
1,540
656
3,249
16,514
24,623
839
0
16,514
10,663
479
W
4,452
1,095
11,133
6,923
11,225
5,118
1,518
0
11,225
0
22,441
W
Ah Puch
bigPapa90
Ah Puch
26,079
567
1,057
5,065
17,068
9,984
1,298
0
17,068
46,122
841
W
6,209
437
628
2,182
12,506
7,113
501
0
12,506
12,233
1,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,963
Gold Earned
40,294
123
Minions Killed
105
0
Camps Cleared
0
1,091,603
Distance Traveled
784,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,418
674
32
3
0
195,206
0
L
Chiron
8,831
803
12
1
0
177,645
0
L
Chaac
6,287
572
10
1
0
73,266
0
L
Hachiman
8,804
800
34
3
0
170,922
0
W
Sol
9,133
830
19
2
0
201,977
0
L
Hun Batz
8,954
814
17
2
0
167,676
0
W
Fafnir
10,146
922
15
1
0
194,996
0
W
Cupid
9,887
899
32
3
0
225,994
0
W
Ah Puch
11,361
1,033
40
4
0
232,240
0
W
Geb
10,436
949
17
2
0
236,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role