Player Matchup

Amaterasu
Amaterasu
Masters
Caucasain ASiAN
Amaterasu
Masters
Level 159
God Stats
8W - 1L
2,066 SR
Queue Stats
80W - 19L
2,396 MMR
Party 1
Persephone
Persephone
Masters
QuentinSMith12
Persephone
Masters
Level 134
God Stats
11W - 3L
1,781 SR
Queue Stats
79W - 19L
2,376 MMR
Party 1
Tyr
Tyr
Masters
aHORDofPENGUINS
Tyr
Masters
Level 149
God Stats
1W - 0L
1,406 SR
Queue Stats
79W - 19L
2,376 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 147
1,751 SR
2,383 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 195
1,632 SR
1,931 MMR
Scylla
Scylla
Diamond V
 
Scylla
Diamond V
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond I
EternalSoül
Arachne
Diamond I
Level 203
God Stats
2W - 2L
1,807 SR
Queue Stats
121W - 138L
2,141 MMR
Solo
Erlang Shen
Erlang Shen
Diamond III
ILoveBeingOG
Erlang Shen
Diamond III
Level 186
God Stats
53W - 54L
1,589 SR
Queue Stats
823W - 939L
2,153 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Caucasain ASiAN
Amaterasu
17
7 / 1 / 6
11,109
926
12,663
19,275
18,571
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Persephone
QuentinSMith12
Persephone
17
5 / 1 / 7
11,166
931
15,688
9,731
4,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
2 / 0 / 10
9,728
811
7,529
13,224
12,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
SerqetCthulhuNe ZhaKuzenboFafnir

VS

Bans
Xing TianThothBaron SamediAgniVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
1 / 6 / 0
8,231
686
9,334
10,888
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
EternalSoül
Arachne
14
1 / 4 / 1
8,303
692
9,987
15,252
7,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
ILoveBeingOG
Erlang Shen
14
0 / 4 / 2
8,147
679
7,753
13,285
11,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
2
2
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
6
0
0.17
W
Amaterasu
Caucasain ASiAN
Amaterasu
7
1
6
10
L
Arachne
EternalSoül
Arachne
1
4
1
0.38
L
Erlang Shen
ILoveBeingOG
Erlang Shen
0
4
2
0.25
W
Persephone
QuentinSMith12
Persephone
5
1
7
8.5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,880
Damage
27,074
42,230
Taken
39,425
35,787
Mitigated
21,901
19,105
Healing
7,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,334
701
0
500
10,888
2,619
0
5,708
4,874
32,532
0
W
Amaterasu
Caucasain ASiAN
Amaterasu
12,663
6,198
0
9,516
19,275
18,571
995
4,062
15,084
0
41,875
L
Arachne
EternalSoül
Arachne
9,987
6,089
0
3,775
15,252
7,541
0
5,193
9,457
0
22,797
L
Erlang Shen
ILoveBeingOG
Erlang Shen
7,753
3,787
0
3,094
13,285
11,741
0
4,566
8,175
0
23,265
W
Persephone
QuentinSMith12
Persephone
15,688
1,033
125
4,276
9,731
4,579
1,175
2,528
7,176
69,204
0
W
7,529
1,115
0
5,188
13,224
12,637
765
2,940
10,220
0
32,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,003
Gold Earned
24,681
222
Minions Killed
121
0
Camps Cleared
0
754,820
Distance Traveled
673,643
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,231
686
61
5
0
208,067
1
W
Amaterasu
11,109
926
70
6
0
251,167
0
L
Arachne
8,303
692
31
3
0
249,317
2
L
Erlang Shen
8,147
679
29
2
0
216,259
4
W
Persephone
11,166
931
102
9
0
251,410
0
W
Tyr
9,728
811
50
4
0
252,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role