Player Matchup

Cernunnos
Cernunnos
Dark_knight7457
Cernunnos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,274 Elo+
Party 2
Hera
Hera
ShadowLicense73
Hera
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 176L
1,387 Elo+
Solo
Sobek
Sobek
THE_ONLY_KVNG
Sobek
Level 29
God Stats
2W - 2L
1,346 SR
Queue Stats
31W - 48L
1,357 Elo+
Party 2
Achilles
Achilles
alcholic-annonem
Achilles
Level 66
God Stats
6W - 7L
1,578 SR
Queue Stats
231W - 217L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
datboi_Mista
Gilgamesh
Level 107
God Stats
0W - 2L
1,243 SR
Queue Stats
28W - 44L
1,355 Elo+
Party 2
Team Averages
Level 78
1,433 SR
1,370 Elo+

VS

Team Averages
Level 77
1,631 SR
1,430 Elo+
Kumbhakarna
Kumbhakarna
D3AirKing
Kumbhakarna
Level 126
God Stats
28W - 26L
1,541 SR
Queue Stats
45W - 42L
1,479 Elo+
Solo
Skadi
Skadi
Hunter_4452
Skadi
Level 25
God Stats
5W - 3L
1,665 SR
Queue Stats
17W - 18L
1,433 Elo+
Party 1
Da Ji
Da Ji
KingTurk_62
Da Ji
Level 86
God Stats
3W - 2L
1,707 SR
Queue Stats
162W - 155L
1,407 Elo+
Solo
Mulan
Mulan
WasItActuallyLag
Mulan
Level 102
God Stats
11W - 3L
1,741 SR
Queue Stats
82W - 88L
1,420 Elo+
Party 1
Ix Chel
Ix Chel
jvin921
Ix Chel
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 58L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dark_knight7457
Cernunnos
8
3 / 4 / 1
5,409
541
6,720
6,183
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 3 / 0
4,373
437
1,314
4,551
1,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

9
1 / 1 / 3
5,079
508
2,633
9,884
7,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 1 / 0
3,672
367
795
1,615
716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
datboi_Mista
Gilgamesh
7
1 / 1 / 0
4,462
446
1,465
4,362
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
D3AirKing
Kumbhakarna
8
1 / 1 / 2
5,008
501
2,327
5,228
2,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 3 / 0
5,325
533
6,422
6,319
1,765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
5 / 0 / 0
6,490
649
3,086
7,402
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 0
6,630
663
1,509
5,489
3,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
jvin921
Ix Chel
11
0 / 1 / 4
6,313
631
2,186
3,442
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
10
10
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
D3AirKing
Kumbhakarna
1
1
2
2
L
Cernunnos
Dark_knight7457
Cernunnos
3
4
1
0.88
W
2
3
0
0.67
W
5
0
0
5
L
0
3
0
0
L
1
1
3
2.5
W
2
0
0
2
L
0
1
0
0
L
Gilgamesh
datboi_Mista
Gilgamesh
1
1
0
1
W
Ix Chel
jvin921
Ix Chel
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,927
Damage
15,530
26,595
Taken
27,880
13,566
Mitigated
11,379
6,323
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
D3AirKing
Kumbhakarna
2,327
59
0
1,094
5,228
2,922
0
1,233
3,995
13,543
0
L
Cernunnos
Dark_knight7457
Cernunnos
6,720
3,328
0
1,218
6,183
1,897
68
1,037
5,146
0
32,930
W
6,422
2,042
0
809
6,319
1,765
0
1,093
5,226
0
31,782
W
3,086
701
0
3,156
7,402
2,531
0
607
6,795
0
43,551
L
1,314
498
0
401
4,551
1,861
0
1,701
2,850
19,698
0
L
2,633
380
0
3,474
9,884
7,528
19
1,290
8,594
12,499
2,013
W
1,509
184
0
960
5,489
3,190
0
0
5,376
0
35,007
L
795
356
0
716
1,615
716
0
0
1,615
0
4,315
L
Gilgamesh
datboi_Mista
Gilgamesh
1,465
532
0
514
4,362
1,564
0
485
3,877
0
18,693
W
Ix Chel
jvin921
Ix Chel
2,186
73
50
589
3,442
971
413
931
2,511
35,926
1,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,995
Gold Earned
29,766
139
Minions Killed
297
0
Camps Cleared
0
678,869
Distance Traveled
923,597
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,008
501
25
3
0
163,988
0
L
Cernunnos
5,409
541
42
4
0
176,960
3
W
Skadi
5,325
533
48
5
0
182,122
0
W
Da Ji
6,490
649
71
7
0
221,390
0
L
Hera
4,373
437
31
3
0
143,942
0
L
Sobek
5,079
508
21
2
0
207,569
1
W
Mulan
6,630
663
81
8
0
169,365
0
L
Achilles
3,672
367
10
1
0
32,494
0
L
Gilgamesh
4,462
446
35
4
0
117,904
0
W
Ix Chel
6,313
631
72
7
0
186,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role