Player Matchup

Kukulkan
Kukulkan
Faith3
Kukulkan
Level 225
God Stats
9W - 21L
1,492 SR
Queue Stats
724W - 667L
1,582 Elo+
Solo
Camazotz
Camazotz
IXPR1MALXI
Camazotz
Level 179
God Stats
2W - 1L
1,541 SR
Queue Stats
52W - 47L
1,574 Elo+
Party 2
Medusa
Medusa
OoBlizzado
Medusa
Level 196
God Stats
2W - 3L
1,386 SR
Queue Stats
100W - 108L
1,577 Elo+
Party 2
Surtr
Surtr
SwagMasterUwU
Surtr
Level 159
God Stats
6W - 5L
1,621 SR
Queue Stats
142W - 144L
1,569 Elo+
Party 2
Athena
Athena
oOMrGodzillaOo
Athena
Level 156
God Stats
2W - 4L
1,672 SR
Queue Stats
198W - 201L
1,580 Elo+
Party 2
Team Averages
Level 183
1,543 SR
1,576 Elo+

VS

Team Averages
Level 147
1,470 SR
1,542 Elo+
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
Borknut
Xing Tian
Level 157
God Stats
1W - 3L
1,388 SR
Queue Stats
310W - 274L
1,578 Elo+
Solo
Hera
Hera
JDVancesCouch
Hera
Level 45
God Stats
0W - 8L
1,165 SR
Queue Stats
73W - 97L
1,516 Elo+
Party 1
Thanatos
Thanatos
SmashDatAshh
Thanatos
Level 191
God Stats
7W - 10L
1,419 SR
Queue Stats
369W - 338L
1,555 Elo+
Party 1
Fafnir
Fafnir
x8boom
Fafnir
Level 195
God Stats
4W - 2L
1,877 SR
Queue Stats
84W - 66L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Faith3
Kukulkan
14
2 / 1 / 3
8,323
640
5,407
6,285
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Camazotz
IXPR1MALXI
Camazotz
13
4 / 3 / 3
7,608
585
6,757
14,618
4,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
OoBlizzado
Medusa
14
7 / 1 / 0
8,685
668
7,819
7,626
3,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 2 / 0
8,653
666
10,068
13,858
6,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 1 / 9
7,499
577
3,229
11,543
8,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 3 / 0
7,063
543
1,880
5,603
1,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Borknut
Xing Tian
12
1 / 2 / 2
7,054
543
6,828
15,935
11,545
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 3 / 1
7,887
607
7,967
6,811
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SmashDatAshh
Thanatos
13
3 / 5 / 1
7,697
592
4,957
12,053
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fafnir
x8boom
Fafnir
12
2 / 2 / 2
7,360
566
6,198
10,360
9,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
15
Kills
8
8
Deaths
15
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
L
Xing Tian
Borknut
Xing Tian
1
2
2
1
W
Kukulkan
Faith3
Kukulkan
2
1
3
3.5
W
Camazotz
IXPR1MALXI
Camazotz
4
3
3
1.83
L
2
3
1
0.83
W
Medusa
OoBlizzado
Medusa
7
1
0
7
L
Thanatos
SmashDatAshh
Thanatos
3
5
1
0.7
W
1
2
0
0.5
W
1
1
9
5.5
L
Fafnir
x8boom
Fafnir
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,280
Damage
27,830
53,930
Taken
50,762
24,044
Mitigated
29,742
23,186
Healing
16,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
1,880
972
0
1,371
5,603
1,662
876
584
5,019
0
55,462
L
Xing Tian
Borknut
Xing Tian
6,828
575
0
4,856
15,935
11,545
0
789
15,146
50,463
0
W
Kukulkan
Faith3
Kukulkan
5,407
249
0
1,804
6,285
1,637
115
4,035
1,957
65,918
0
W
Camazotz
IXPR1MALXI
Camazotz
6,757
2,166
0
9,474
14,618
4,332
98
4,188
10,150
0
48,344
L
7,967
1,418
0
1,289
6,811
2,384
0
3,033
3,778
51,635
759
W
Medusa
OoBlizzado
Medusa
7,819
3,550
0
3,510
7,626
3,062
0
2,338
5,277
0
71,827
L
Thanatos
SmashDatAshh
Thanatos
4,957
2,050
0
6,471
12,053
4,578
0
2,766
9,287
0
48,520
W
10,068
3,238
0
5,635
13,858
6,646
183
5,905
7,602
2,049
66,163
W
3,229
800
0
2,763
11,543
8,367
0
3,809
7,568
18,228
274
L
Fafnir
x8boom
Fafnir
6,198
1,536
0
2,954
10,360
9,573
0
1,982
8,378
21,111
1,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,768
Gold Earned
37,061
447
Minions Killed
409
0
Camps Cleared
0
1,456,429
Distance Traveled
1,354,747
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,063
543
116
9
0
251,309
0
L
Xing Tian
7,054
543
80
6
0
242,817
2
W
Kukulkan
8,323
640
126
10
0
298,243
7
W
Camazotz
7,608
585
75
6
0
297,812
0
L
Hera
7,887
607
120
9
0
287,538
0
W
Medusa
8,685
668
105
8
0
273,420
3
L
Thanatos
7,697
592
67
5
0
305,869
0
W
Surtr
8,653
666
113
9
0
260,475
0
W
Athena
7,499
577
28
2
0
326,479
6
L
Fafnir
7,360
566
26
2
0
267,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role