Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
DlUgIxTHC
Surtr
Level 79
God Stats
1W - 2L
1,319 SR
Queue Stats
52W - 52L
1,474 Elo+
Party 1
Mercury
Mercury
Fawakaa
Mercury
Level 171
God Stats
22W - 25L
1,492 SR
Queue Stats
821W - 780L
1,525 Elo+
Party 2
Horus
Horus
U-bun-tu
Horus
Level 129
God Stats
7W - 3L
1,670 SR
Queue Stats
283W - 278L
1,535 Elo+
Party 2
Chernobog
Chernobog
piotrt2000
Chernobog
Level 48
God Stats
3W - 2L
1,723 SR
Queue Stats
33W - 31L
1,487 Elo+
Party 1
Team Averages
Level 117
1,541 SR
1,504 Elo+

VS

Team Averages
Level 134
1,558 SR
1,617 Elo+
Baron Samedi
Baron Samedi
BlOcKINGbAnN3D
Baron Samedi
Level 179
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,698 Elo+
Party 3
Apollo
Apollo
TheOy10
Apollo
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,632 Elo+
Party 3
Shiva
Shiva
Unstoo
Shiva
Level 101
God Stats
1W - 0L
1,760 SR
Queue Stats
8W - 2L
1,795 Elo+
Party 3
Hades
Hades
Xell3nt_1
Hades
Level 83
God Stats
1W - 0L
1,603 SR
Queue Stats
94W - 97L
1,549 Elo+
Solo
Nu Wa
Nu Wa
pechenyashka
Nu Wa
Level 154
God Stats
45W - 53L
1,425 SR
Queue Stats
170W - 166L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 6 / 5
7,446
438
12,050
10,672
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
DlUgIxTHC
Surtr
15
4 / 3 / 3
9,657
568
8,620
15,763
13,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Fawakaa
Mercury
15
5 / 1 / 2
8,822
519
8,130
12,776
4,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
U-bun-tu
Horus
11
1 / 5 / 3
7,261
427
3,838
16,611
12,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
piotrt2000
Chernobog
12
0 / 12 / 1
7,549
444
5,546
15,756
5,068
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BlOcKINGbAnN3D
Baron Samedi
13
4 / 2 / 8
9,095
535
6,822
12,546
13,745
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
TheOy10
Apollo
16
4 / 0 / 3
9,197
541
7,603
10,347
4,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
Unstoo
Shiva
18
14 / 1 / 3
11,352
668
18,707
16,269
14,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hades
Xell3nt_1
Hades
15
4 / 3 / 5
8,591
505
6,898
13,260
6,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 4 / 6
8,623
507
11,588
5,961
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
10
Kills
27
27
Deaths
10
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
6
5
0.42
W
Baron Samedi
BlOcKINGbAnN3D
Baron Samedi
4
2
8
4
L
Surtr
DlUgIxTHC
Surtr
4
3
3
1.83
L
Mercury
Fawakaa
Mercury
5
1
2
6
W
Apollo
TheOy10
Apollo
4
0
3
5.5
L
Horus
U-bun-tu
Horus
1
5
3
0.5
W
Shiva
Unstoo
Shiva
14
1
3
15.5
W
Hades
Xell3nt_1
Hades
4
3
5
2.17
W
1
4
6
1
L
Chernobog
piotrt2000
Chernobog
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,184
Damage
51,618
71,578
Taken
58,383
38,729
Mitigated
41,566
12,232
Healing
17,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,050
2,225
0
1,271
10,672
3,446
2
4,637
6,035
52,074
809
W
Baron Samedi
BlOcKINGbAnN3D
Baron Samedi
6,822
908
1,012
2,537
12,546
13,745
0
2,590
9,585
28,604
3,139
L
Surtr
DlUgIxTHC
Surtr
8,620
2,722
0
3,469
15,763
13,062
16
7,539
8,224
2,881
65,233
L
Mercury
Fawakaa
Mercury
8,130
3,510
0
500
12,776
4,954
0
3,702
9,074
0
78,762
W
Apollo
TheOy10
Apollo
7,603
3,490
0
1,850
10,347
4,861
0
1,984
8,073
0
82,291
L
Horus
U-bun-tu
Horus
3,838
1,799
1,024
4,066
16,611
12,199
0
6,949
9,662
0
18,407
W
Shiva
Unstoo
Shiva
18,707
4,775
0
6,139
16,269
14,295
0
1,297
14,505
16,798
86,452
W
Hades
Xell3nt_1
Hades
6,898
420
779
4,839
13,260
6,941
0
5,199
7,575
56,629
0
W
11,588
4,110
0
0
5,961
1,724
562
610
5,008
54,782
0
L
Chernobog
piotrt2000
Chernobog
5,546
3,439
0
1,902
15,756
5,068
0
4,199
11,557
0
56,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,735
Gold Earned
46,858
451
Minions Killed
522
0
Camps Cleared
0
1,698,832
Distance Traveled
1,633,415
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,446
438
90
5
0
309,273
4
W
Baron Samedi
9,095
535
40
2
0
297,928
6
L
Surtr
9,657
568
120
7
0
336,343
0
L
Mercury
8,822
519
133
8
0
417,307
0
W
Apollo
9,197
541
125
7
0
417,585
3
L
Horus
7,261
427
13
1
0
339,533
8
W
Shiva
11,352
668
171
10
0
366,430
0
W
Hades
8,591
505
96
6
0
330,884
0
W
Nu Wa
8,623
507
90
5
0
220,588
5
L
Chernobog
7,549
444
95
6
0
296,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role