Player Matchup

Lancelot
Lancelot
Doggyboi23
Lancelot
Level 48
God Stats
4W - 8L
1,411 SR
Queue Stats
88W - 84L
1,428 Elo+
Party 4
Artio
Artio
EdwardTheIdiot
Artio
Level 107
God Stats
2W - 3L
1,476 SR
Queue Stats
179W - 183L
1,460 Elo+
Party 4
Aphrodite
Aphrodite
NasumeDC
Aphrodite
Level 97
God Stats
4W - 6L
1,516 SR
Queue Stats
557W - 560L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
SOLO_STONER_SWAG
Kuzenbo
Level 157
God Stats
1W - 1L
1,718 SR
Queue Stats
122W - 104L
1,528 Elo+
Party 1
Chiron
Chiron
zTheGod_Of_War-x
Chiron
Level 197
God Stats
2W - 1L
1,718 SR
Queue Stats
136W - 113L
1,535 Elo+
Party 1
Team Averages
Level 121
1,568 SR
1,485 Elo+

VS

Team Averages
Level 126
1,642 SR
1,522 Elo+
Ravana
Ravana
Armidite
Ravana
Level 141
God Stats
7W - 3L
1,760 SR
Queue Stats
128W - 97L
1,567 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MecZ Charly
Kumbhakarna
Level 69
God Stats
15W - 6L
1,663 SR
Queue Stats
275W - 279L
1,517 Elo+
Party 2
Zhong Kui
Zhong Kui
PlasmaSushi
Zhong Kui
Level 156
God Stats
10W - 15L
1,628 SR
Queue Stats
90W - 63L
1,540 Elo+
Party 3
Cupid
Cupid
TBM_Sir-Chavelit
Cupid
Level 147
God Stats
3W - 2L
1,462 SR
Queue Stats
199W - 193L
1,502 Elo+
Party 2
Hades
Hades
xApollo43
Hades
Level 118
God Stats
4W - 0L
1,698 SR
Queue Stats
162W - 147L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Doggyboi23
Lancelot
12
1 / 7 / 0
6,792
485
7,175
14,672
6,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
0 / 4 / 1
6,149
439
3,898
11,436
4,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
NasumeDC
Aphrodite
9
0 / 1 / 0
5,786
413
1,181
5,116
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 3
6,433
460
3,254
8,340
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 4 / 0
7,342
524
4,827
6,312
1,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Armidite
Ravana
16
2 / 0 / 3
8,944
639
4,339
6,870
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kumbhakarna
MecZ Charly
Kumbhakarna
12
1 / 1 / 10
7,873
562
3,974
11,040
8,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
PlasmaSushi
Zhong Kui
15
6 / 0 / 2
9,651
689
6,104
4,533
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
4 / 3 / 3
9,179
656
7,601
7,311
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
xApollo43
Hades
14
5 / 0 / 4
9,210
658
7,932
7,774
4,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
18
18
Deaths
4
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ravana
Armidite
Ravana
2
0
3
3.5
L
Lancelot
Doggyboi23
Lancelot
1
7
0
0.14
L
0
4
1
0.13
W
Kumbhakarna
MecZ Charly
Kumbhakarna
1
1
10
6
L
Aphrodite
NasumeDC
Aphrodite
0
1
0
0
W
Zhong Kui
PlasmaSushi
Zhong Kui
6
0
2
7
L
0
2
3
0.75
W
4
3
3
1.83
W
Hades
xApollo43
Hades
5
0
4
7
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,335
Damage
29,950
45,876
Taken
37,528
20,990
Mitigated
21,109
8,762
Healing
20,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Armidite
Ravana
4,339
1,397
0
4,922
6,870
2,414
368
2,793
4,066
0
83,858
L
Lancelot
Doggyboi23
Lancelot
7,175
1,248
0
855
14,672
6,126
0
8,645
6,027
1,099
42,306
L
3,898
340
34
1,600
11,436
4,668
0
4,867
6,569
37,356
0
W
Kumbhakarna
MecZ Charly
Kumbhakarna
3,974
893
120
3,614
11,040
8,664
0
3,862
7,178
17,441
0
L
Aphrodite
NasumeDC
Aphrodite
1,181
40
0
3,080
5,116
1,472
0
1,937
3,179
26,815
0
W
Zhong Kui
PlasmaSushi
Zhong Kui
6,104
2,097
0
3,374
4,533
2,927
1,536
1,394
3,004
61,128
11,511
L
3,254
1,650
0
1,718
8,340
6,864
0
1,701
6,639
21,930
0
W
7,601
4,165
462
2,676
7,311
2,707
184
1,266
6,045
0
67,526
W
Hades
xApollo43
Hades
7,932
1,052
480
5,236
7,774
4,397
1,713
295
7,479
51,020
1,097
L
4,827
1,399
421
1,054
6,312
1,860
0
392
5,872
0
59,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,502
Gold Earned
44,857
364
Minions Killed
521
0
Camps Cleared
0
1,274,229
Distance Traveled
1,396,415
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,944
639
139
10
0
333,680
3
L
Lancelot
6,792
485
66
5
0
293,841
0
L
Artio
6,149
439
74
5
0
303,896
0
W
Kumbhakarna
7,873
562
23
2
0
284,982
1
L
Aphrodite
5,786
413
71
5
0
139,239
0
W
Zhong Kui
9,651
689
130
9
0
296,949
0
L
Kuzenbo
6,433
460
37
3
0
273,838
4
W
Cupid
9,179
656
121
9
0
247,406
0
W
Hades
9,210
658
108
8
0
233,398
0
L
Chiron
7,342
524
116
8
0
263,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role