Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
A leo9935
Ullr
Level 68
God Stats
13W - 12L
1,403 SR
Queue Stats
64W - 60L
1,407 Elo+
Solo
Heimdallr
Heimdallr
BlanKMaN313
Heimdallr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 34L
1,330 Elo+
Solo
Charybdis
Charybdis
Elias_Game_93
Charybdis
Level 39
God Stats
44W - 59L
1,241 SR
Queue Stats
65W - 106L
1,315 Elo+
Solo
Medusa
Medusa
i_collectskullz
Medusa
Level 108
God Stats
5W - 3L
1,687 SR
Queue Stats
245W - 234L
1,380 Elo+
Solo
Team Averages
Level 80
1,466 SR
1,386 Elo+

VS

Team Averages
Level 122
1,609 SR
1,422 Elo+
Skadi
Skadi
Condemonio
Skadi
Level 126
God Stats
14W - 7L
1,599 SR
Queue Stats
155W - 147L
1,440 Elo+
Solo
Sol
Sol
Humans are neat
Sol
Level 121
God Stats
33W - 20L
1,603 SR
Queue Stats
84W - 96L
1,421 Elo+
Solo
Chaac
Chaac
MyNameIzJIFF
Chaac
Level 144
God Stats
10W - 5L
1,617 SR
Queue Stats
147W - 148L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
d4rkm4dness
Baron Samedi
Level 159
God Stats
2W - 0L
1,725 SR
Queue Stats
256W - 240L
1,482 Elo+
Solo
Khepri
Khepri
generalvader123
Khepri
Level 62
God Stats
3W - 3L
1,500 SR
Queue Stats
73W - 73L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
3 / 3 / 1
7,115
508
8,320
14,855
5,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
11
0 / 4 / 0
6,034
431
1,590
7,993
2,576
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
BlanKMaN313
Heimdallr
10
0 / 4 / 2
5,959
426
3,091
9,528
4,641
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Elias_Game_93
Charybdis
9
1 / 5 / 1
6,244
446
2,321
7,900
2,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
2 / 3 / 0
5,272
377
3,653
5,349
1,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
4 / 2 / 1
7,449
532
7,434
6,352
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
5 / 1 / 0
8,030
574
7,543
11,312
2,704
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 0
7,651
547
4,938
5,294
4,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
d4rkm4dness
Baron Samedi
13
5 / 2 / 1
7,865
562
8,981
7,821
3,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 5
7,633
545
1,764
4,504
3,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
19
19
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
3
1
1.17
L
Ullr
0
4
0
0
L
Heimdallr
BlanKMaN313
Heimdallr
0
4
2
0.25
W
Skadi
4
2
1
2.25
L
Charybdis
Elias_Game_93
Charybdis
1
5
1
0.3
W
5
1
0
5
W
4
1
0
4
W
Baron Samedi
d4rkm4dness
Baron Samedi
5
2
1
2.75
W
1
0
5
3.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,975
Damage
30,660
45,625
Taken
35,283
16,916
Mitigated
16,359
11,112
Healing
10,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
8,320
4,433
0
5,090
14,855
5,914
32
6,750
7,717
0
56,806
L
Ullr
1,590
1,590
0
2,556
7,993
2,576
0
703
7,284
0
33,170
L
Heimdallr
BlanKMaN313
Heimdallr
3,091
663
0
286
9,528
4,641
0
5,385
3,307
0
28,825
W
Skadi
7,434
1,970
0
516
6,352
2,130
2,431
0
6,352
0
55,251
L
Charybdis
Elias_Game_93
Charybdis
2,321
988
0
2,081
7,900
2,382
0
3,061
4,633
0
23,023
W
7,543
2,042
0
5,493
11,312
2,704
2,183
0
11,312
55,536
821
W
4,938
761
0
993
5,294
4,888
123
0
5,294
0
43,339
W
Baron Samedi
d4rkm4dness
Baron Samedi
8,981
346
81
2,755
7,821
3,288
114
0
7,821
39,765
0
W
1,764
44
0
863
4,504
3,349
634
0
4,504
15,729
566
L
3,653
1,214
0
1,099
5,349
1,403
0
644
4,705
0
17,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,624
Gold Earned
38,628
269
Minions Killed
322
0
Camps Cleared
0
1,110,558
Distance Traveled
1,279,903
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,115
508
96
7
0
298,750
0
L
Ullr
6,034
431
61
4
0
219,475
0
L
Heimdallr
5,959
426
46
3
0
236,534
0
W
Skadi
7,449
532
77
6
0
235,829
0
L
Charybdis
6,244
446
39
3
0
233,798
0
W
Sol
8,030
574
84
6
0
266,648
4
W
Chaac
7,651
547
62
4
0
225,683
3
W
Baron Samedi
7,865
562
58
4
0
286,173
0
W
Khepri
7,633
545
41
3
0
265,570
0
L
Medusa
5,272
377
27
2
0
122,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role