Player Matchup

Bastet
Bastet
Bballdunker4
Bastet
Level 124
God Stats
1W - 1L
1,907 SR
Queue Stats
53W - 63L
1,501 Elo+
Party 2
Geb
Geb
Ch33chM4rin
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,477 Elo+
Solo
Nox
Nox
FrostyAgate5
Nox
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,390 Elo+
Party 2
Sylvanus
Sylvanus
Snizzrifle
Sylvanus
Level 102
God Stats
1W - 1L
1,818 SR
Queue Stats
22W - 33L
1,427 Elo+
Party 2
Vulcan
Vulcan
xItz Logic
Vulcan
Level 49
God Stats
1W - 2L
1,450 SR
Queue Stats
24W - 30L
1,492 Elo+
Party 2
Team Averages
Level 82
1,635 SR
1,457 Elo+

VS

Team Averages
Level 110
1,374 SR
1,492 Elo+
Izanami
Izanami
Inder9222
Izanami
Level 116
God Stats
5W - 2L
1,467 SR
Queue Stats
251W - 251L
1,525 Elo+
Solo
Geb
Geb
SoggyFeline
Geb
Level 124
God Stats
3W - 1L
1,367 SR
Queue Stats
64W - 77L
1,492 Elo+
Party 1
Ares
Ares
ThighSplitter
Ares
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,446 Elo+
Solo
Terra
Terra
hellboy9690
Terra
Level 143
God Stats
1W - 1L
1,290 SR
Queue Stats
61W - 70L
1,495 Elo+
Party 1
Sol
Sol
lilsillywilly
Sol
Level 62
God Stats
1W - 1L
1,244 SR
Queue Stats
60W - 63L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 6 / 3
6,965
697
9,886
13,176
4,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 8 / 3
7,591
759
5,917
19,871
13,726
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 5 / 3
8,047
805
7,312
9,035
3,832
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Snizzrifle
Sylvanus
13
1 / 6 / 5
7,341
734
6,859
13,625
6,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
xItz Logic
Vulcan
14
1 / 4 / 4
7,309
731
10,510
7,749
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Inder9222
Izanami
17
12 / 2 / 15
10,783
1,078
19,878
13,527
7,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 17
9,859
986
11,152
13,897
15,649
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 2 / 18
8,461
846
8,678
13,819
18,137
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
8 / 0 / 17
10,604
1,060
9,294
12,997
12,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 2 / 15
8,450
845
9,073
7,781
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
111
6
Kills
29
29
Deaths
7
18
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
6
3
0.42
L
1
8
3
0.31
L
2
5
3
0.7
W
Izanami
Inder9222
Izanami
12
2
15
9.75
L
Sylvanus
Snizzrifle
Sylvanus
1
6
5
0.58
W
5
1
17
13.5
W
2
2
18
5.5
W
8
0
17
16.5
W
2
2
15
4.75
L
Vulcan
xItz Logic
Vulcan
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,484
Damage
58,075
63,456
Taken
62,021
32,613
Mitigated
57,102
16,224
Healing
30,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
9,886
1,947
383
2,173
13,176
4,974
0
7,557
5,619
0
15,095
L
5,917
187
1,701
3,245
19,871
13,726
0
11,131
8,740
11,694
0
L
7,312
841
247
420
9,035
3,832
0
5,629
3,406
17,708
0
W
Izanami
Inder9222
Izanami
19,878
13,677
1,384
4,405
13,527
7,008
2,989
8,133
5,394
0
45,133
L
Sylvanus
Snizzrifle
Sylvanus
6,859
1,389
4,309
3,240
13,625
6,998
0
8,326
5,299
11,212
0
W
11,152
452
321
1,739
13,897
15,649
286
6,467
7,430
16,398
529
W
8,678
1,436
103
640
13,819
18,137
22
5,023
8,796
12,889
1,067
W
9,294
80
13,059
6,615
12,997
12,504
27
5,565
7,432
14,181
80
W
9,073
3,489
668
1,950
7,781
3,804
1,452
5,242
2,539
19,389
0
L
Vulcan
xItz Logic
Vulcan
10,510
166
0
506
7,749
3,083
0
4,829
2,920
22,371
348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,253
Gold Earned
48,157
84
Minions Killed
136
0
Camps Cleared
0
911,426
Distance Traveled
1,029,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,965
697
6
1
0
203,626
0
L
Geb
7,591
759
2
0
0
181,201
0
L
Nox
8,047
805
43
4
0
174,325
0
W
Izanami
10,783
1,078
67
7
0
190,361
0
L
Sylvanus
7,341
734
10
1
0
149,449
0
W
Geb
9,859
986
11
1
0
218,587
0
W
Ares
8,461
846
18
2
0
211,881
0
W
Terra
10,604
1,060
9
1
0
236,614
0
W
Sol
8,450
845
31
3
0
172,248
0
L
Vulcan
7,309
731
23
2
0
202,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role