Player Matchup

Shiva
Shiva
SlimBoiiThicc
Shiva
Level 167
God Stats
2W - 4L
1,405 SR
Queue Stats
129W - 135L
1,540 Elo+
Party 2
Ymir
Ymir
Sua2nice24
Ymir
Level 37
God Stats
4W - 4L
1,556 SR
Queue Stats
28W - 26L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
ZARC2017
Nu Wa
Level 145
God Stats
2W - 1L
1,415 SR
Queue Stats
13W - 13L
1,481 Elo+
Party 2
Team Averages
Level 116
1,459 SR
1,523 Elo+

VS

Team Averages
Level 75
1,472 SR
1,520 Elo+
Lancelot
Lancelot
After5Attempts
Lancelot
Level 145
God Stats
5W - 6L
1,514 SR
Queue Stats
226W - 221L
1,522 Elo+
Party 1
Ix Chel
Ix Chel
NONOPLS
Ix Chel
Level 58
God Stats
2W - 6L
1,402 SR
Queue Stats
118W - 128L
1,524 Elo+
Party 1
Charon
Charon
RodWavesBurner
Charon
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 10
10,773
770
8,338
13,677
13,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

17
2 / 1 / 11
11,205
800
6,383
19,938
15,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
ZARC2017
Nu Wa
19
8 / 0 / 5
12,682
906
13,872
8,042
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
15
1 / 4 / 1
9,526
680
8,420
11,306
6,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
NONOPLS
Ix Chel
16
2 / 5 / 1
9,784
699
15,094
12,411
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 4 / 1
8,938
638
5,498
9,836
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
13
Kills
3
3
Deaths
13
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
1
4
1
0.38
L
Ix Chel
NONOPLS
Ix Chel
2
5
1
0.5
L
0
4
1
0.13
W
3
2
10
4
W
2
1
11
7.5
W
Nu Wa
ZARC2017
Nu Wa
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,593
Damage
29,012
41,657
Taken
33,553
32,724
Mitigated
13,289
11,588
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
8,420
964
0
3,127
11,306
6,131
0
5,607
5,652
0
38,551
L
Ix Chel
NONOPLS
Ix Chel
15,094
1,907
380
2,863
12,411
3,938
0
7,455
4,913
43,938
0
L
5,498
300
0
404
9,836
3,220
0
5,924
3,868
24,620
0
W
8,338
903
340
910
13,677
13,880
861
6,698
6,700
0
30,611
W
6,383
414
526
6,755
19,938
15,655
455
10,187
9,159
30,755
3,801
W
Nu Wa
ZARC2017
Nu Wa
13,872
3,222
0
3,057
8,042
3,189
2,798
2,725
5,191
61,759
656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,660
Gold Earned
28,248
193
Minions Killed
150
0
Camps Cleared
0
799,274
Distance Traveled
674,504
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,526
680
56
4
0
257,578
0
L
Ix Chel
9,784
699
64
5
0
209,435
0
L
Charon
8,938
638
30
2
0
207,491
0
W
Shiva
10,773
770
20
1
0
282,677
4
W
Ymir
11,205
800
62
4
0
254,178
0
W
Nu Wa
12,682
906
111
8
0
262,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role