Player Matchup

Chernobog
Chernobog
Borknut
Chernobog
Level 157
God Stats
1W - 0L
1,256 SR
Queue Stats
318W - 283L
1,570 Elo+
Solo
Set
Set
DRAGONEWARRIAH
Set
Level 64
God Stats
10W - 8L
1,682 SR
Queue Stats
60W - 50L
1,601 Elo+
Solo
Hercules
Hercules
Dustyrags
Hercules
Level 24
God Stats
2W - 3L
1,415 SR
Queue Stats
59W - 45L
1,545 Elo+
Party 2
Yemoja
Yemoja
Faith3
Yemoja
Level 225
God Stats
64W - 99L
1,527 SR
Queue Stats
759W - 697L
1,573 Elo+
Solo
Ymir
Ymir
xXVaLaRXx
Ymir
Level 135
God Stats
16W - 14L
1,665 SR
Queue Stats
597W - 564L
1,521 Elo+
Party 2
Team Averages
Level 121
1,509 SR
1,562 Elo+

VS

Team Averages
Level 162
1,601 SR
1,494 Elo+
Thanatos
Thanatos
Axolian
Thanatos
Level 148
God Stats
4W - 6L
1,521 SR
Queue Stats
67W - 105L
1,474 Elo+
Party 1
Yemoja
Yemoja
LightningWar
Yemoja
Level 144
God Stats
6W - 8L
1,501 SR
Queue Stats
88W - 142L
1,503 Elo+
Party 1
Anubis
Anubis
Shadednight
Anubis
Level 157
God Stats
2W - 3L
1,611 SR
Queue Stats
103W - 126L
1,506 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ShinyJupiter
Ah Muzen Cab
Level 231
God Stats
2W - 1L
1,777 SR
Queue Stats
49W - 70L
1,495 Elo+
Party 1
Erlang Shen
Erlang Shen
geocalli
Erlang Shen
Level 130
God Stats
6W - 8L
1,597 SR
Queue Stats
54W - 82L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Borknut
Chernobog
12
0 / 2 / 2
6,657
555
2,892
7,495
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
9 / 1 / 2
9,033
753
8,680
5,749
3,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Dustyrags
Hercules
13
2 / 1 / 8
8,583
715
8,803
11,161
7,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
Faith3
Yemoja
12
1 / 1 / 6
6,787
566
2,584
8,507
3,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ymir
13
6 / 2 / 5
7,760
647
8,214
10,033
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Axolian
Thanatos
11
1 / 2 / 2
5,939
495
2,195
8,290
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
9
1 / 3 / 2
5,754
480
5,840
11,193
5,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
11
2 / 7 / 1
6,461
538
5,917
8,972
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
ShinyJupiter
Ah Muzen Cab
13
2 / 1 / 1
7,049
587
6,252
4,537
1,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
geocalli
Erlang Shen
11
1 / 5 / 0
6,031
503
5,657
13,064
6,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
18
Kills
7
7
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Axolian
Thanatos
1
2
2
1
W
Chernobog
Borknut
Chernobog
0
2
2
0.5
W
9
1
2
10
W
Hercules
Dustyrags
Hercules
2
1
8
6
W
Yemoja
Faith3
Yemoja
1
1
6
4
L
Yemoja
1
3
2
0.67
L
Anubis
2
7
1
0.36
L
Ah Muzen Cab
ShinyJupiter
Ah Muzen Cab
2
1
1
2.5
L
Erlang Shen
geocalli
Erlang Shen
1
5
0
0.2
W
Ymir
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,173
Damage
25,861
42,945
Taken
46,056
20,152
Mitigated
19,190
19,887
Healing
20,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Axolian
Thanatos
2,195
383
0
7,167
8,290
2,589
0
2,198
6,031
0
33,549
W
Chernobog
Borknut
Chernobog
2,892
1,310
0
3,170
7,495
2,363
0
1,980
5,515
0
56,099
W
8,680
3,971
0
1,821
5,749
3,077
0
2,784
2,965
0
69,234
W
Hercules
Dustyrags
Hercules
8,803
3,117
0
5,150
11,161
7,251
0
1,244
9,917
601
54,893
W
Yemoja
Faith3
Yemoja
2,584
343
3,070
2,795
8,507
3,840
0
1,760
6,747
16,994
0
L
Yemoja
5,840
1,173
2,143
2,604
11,193
5,977
0
3,517
7,655
21,717
1,623
L
Anubis
5,917
0
0
1,758
8,972
3,132
0
1,610
7,085
43,362
0
L
Ah Muzen Cab
ShinyJupiter
Ah Muzen Cab
6,252
4,087
0
1,506
4,537
1,443
6
1,540
2,997
0
60,260
L
Erlang Shen
geocalli
Erlang Shen
5,657
3,353
0
5,747
13,064
6,049
0
2,735
9,917
0
35,785
W
Ymir
8,214
1,841
0
3,881
10,033
3,621
0
3,381
6,652
51,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,820
Gold Earned
31,234
484
Minions Killed
358
0
Camps Cleared
0
1,254,084
Distance Traveled
1,167,112
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,939
495
72
6
0
269,381
2
W
Chernobog
6,657
555
107
9
0
228,447
2
W
Set
9,033
753
132
11
0
262,577
0
W
Hercules
8,583
715
109
9
0
229,154
0
W
Yemoja
6,787
566
51
4
0
256,771
7
L
Yemoja
5,754
480
27
2
0
216,141
4
L
Anubis
6,461
538
88
7
0
206,503
4
L
Ah Muzen Cab
7,049
587
106
9
0
252,565
1
L
Erlang Shen
6,031
503
65
5
0
222,522
1
W
Ymir
7,760
647
85
7
0
277,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role