Player Matchup

Janus
Janus
Platinum II
ImGian
Janus
Platinum II
Level 62
God Stats
1W - 1L
1,538 SR
Queue Stats
25W - 18L
1,807 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
WinterVenture
Tsukuyomi
Platinum III
Level 152
God Stats
2W - 1L
1,680 SR
Queue Stats
200W - 185L
1,752 MMR
Solo
Mulan
Mulan
Gold II
WolfeyD
Mulan
Gold II
Level 157
God Stats
25W - 19L
1,607 SR
Queue Stats
509W - 511L
1,598 MMR
Solo
Hades
Hades
Gold V
lightsandwich
Hades
Gold V
Level 157
God Stats
1W - 0L
1,912 SR
Queue Stats
10W - 7L
1,648 MMR
Solo
Hou Yi
Hou Yi
Platinum V
thesweatysacks
Hou Yi
Platinum V
Level 166
God Stats
5W - 8L
1,375 SR
Queue Stats
631W - 626L
1,622 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,622 SR
1,686 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 171
1,663 SR
1,692 MMR
Hun Batz
Hun Batz
Gold III
HaloHunter74230
Hun Batz
Gold III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,610 MMR
Solo
Artio
Artio
Gold I
KingSonny901
Artio
Gold I
Level 252
God Stats
6W - 3L
1,743 SR
Queue Stats
497W - 517L
1,586 MMR
Solo
Agni
Agni
Platinum III
Lahia7
Agni
Platinum III
Level 182
God Stats
25W - 21L
1,617 SR
Queue Stats
132W - 123L
1,821 MMR
Party 1
Sun Wukong
Sun Wukong
Gold I
SrNegru
Sun Wukong
Gold I
Level 148
God Stats
3W - 3L
1,806 SR
Queue Stats
76W - 73L
1,648 MMR
Party 1
Nut
Nut
Platinum IV
pguerrier00
Nut
Platinum IV
Level 129
God Stats
34W - 29L
1,652 SR
Queue Stats
99W - 90L
1,797 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ImGian
Janus
7
1 / 0 / 1
3,800
760
722
1,640
369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
WinterVenture
Tsukuyomi
7
2 / 1 / 2
3,749
750
2,393
3,864
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
WolfeyD
Mulan
7
2 / 0 / 1
3,966
793
2,673
5,143
2,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
1 / 0 / 1
3,995
799
989
2,407
1,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
2 / 0 / 1
4,051
810
1,805
2,456
685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
KuzenboLokiNu WaMaman Brigitte

VS

Bans
AchillesArtemisDa JiKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
5
0 / 2 / 0
3,105
621
1,692
3,999
1,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 0 / 0
2,903
581
1,164
2,484
904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
Lahia7
Agni
6
0 / 1 / 1
3,530
706
1,415
2,106
487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SrNegru
Sun Wukong
6
1 / 2 / 0
3,704
741
3,194
5,367
3,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

4
0 / 3 / 0
2,975
595
1,238
2,601
637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
8
Kills
1
1
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
0
2
0
0
W
Janus
ImGian
Janus
1
0
1
1.5
L
0
0
0
0
L
Agni
Lahia7
Agni
0
1
1
0.5
L
Sun Wukong
SrNegru
Sun Wukong
1
2
0
0.5
W
Tsukuyomi
WinterVenture
Tsukuyomi
2
1
2
3
W
Mulan
WolfeyD
Mulan
2
0
1
2.5
W
1
0
1
1.5
L
0
3
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,582
Damage
8,703
15,510
Taken
16,557
6,087
Mitigated
6,364
7,207
Healing
4,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
1,692
673
0
997
3,999
1,178
0
221
3,736
0
14,249
W
Janus
ImGian
Janus
722
81
0
595
1,640
369
0
715
807
16,072
0
L
1,164
177
45
1,508
2,484
904
0
590
1,894
4,175
0
L
Agni
Lahia7
Agni
1,415
38
0
667
2,106
487
0
470
1,594
14,185
0
L
Sun Wukong
SrNegru
Sun Wukong
3,194
410
0
1,356
5,367
3,158
0
0
5,367
0
19,788
W
Tsukuyomi
WinterVenture
Tsukuyomi
2,393
748
0
1,705
3,864
1,034
0
373
3,372
0
13,798
W
Mulan
WolfeyD
Mulan
2,673
500
0
1,409
5,143
2,845
0
72
5,053
0
18,729
W
989
421
196
1,791
2,407
1,154
0
350
2,057
8,644
0
L
1,238
737
0
157
2,601
637
0
346
2,255
0
11,230
W
1,805
1,036
0
1,511
2,456
685
1
814
1,642
0
23,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,561
Gold Earned
16,217
175
Minions Killed
115
0
Camps Cleared
0
549,340
Distance Traveled
468,674
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,105
621
31
6
0
106,697
0
W
Janus
3,800
760
44
9
0
119,584
0
L
Artio
2,903
581
5
1
0
55,200
1
L
Agni
3,530
706
33
7
0
109,081
1
L
Sun Wukong
3,704
741
30
6
0
98,538
1
W
Tsukuyomi
3,749
750
27
5
0
122,624
0
W
Mulan
3,966
793
40
8
0
98,020
0
W
Hades
3,995
799
14
3
0
112,733
0
L
Nut
2,975
595
16
3
0
99,158
0
W
Hou Yi
4,051
810
50
10
0
96,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role