Player Matchup

Ra
Ra
Christh
Ra
Level 128
God Stats
2W - 0L
1,741 SR
Queue Stats
157W - 143L
1,459 Elo+
Solo
Awilix
Awilix
DaMooseOfNarnia
Awilix
Level 127
God Stats
2W - 2L
1,420 SR
Queue Stats
16W - 20L
1,403 Elo+
Solo
Cerberus
Cerberus
Jack panda man
Cerberus
Level 124
God Stats
12W - 6L
1,677 SR
Queue Stats
301W - 263L
1,475 Elo+
Solo
Kuzenbo
Kuzenbo
castornatero
Kuzenbo
Level 203
God Stats
36W - 39L
1,557 SR
Queue Stats
874W - 805L
1,530 Elo+
Solo
Izanami
Izanami
yabishlikesme
Izanami
Level 31
God Stats
1W - 0L
1,134 SR
Queue Stats
9W - 1L
1,811 Elo+
Solo
Team Averages
Level 123
1,506 SR
1,536 Elo+

VS

Team Averages
Level 146
1,501 SR
1,504 Elo+
Hercules
Hercules
Adrianex7000
Hercules
Level 158
God Stats
13W - 9L
1,582 SR
Queue Stats
454W - 461L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DesertOctopus
Gilgamesh
Level 159
God Stats
6W - 5L
1,674 SR
Queue Stats
83W - 79L
1,579 Elo+
Solo
Ullr
Ullr
GareldJones
Ullr
Level 109
God Stats
14W - 19L
1,497 SR
Queue Stats
593W - 550L
1,466 Elo+
Party 1
Artio
Artio
GutMeGhosty
Artio
Level 154
God Stats
8W - 6L
1,658 SR
Queue Stats
552W - 514L
1,494 Elo+
Party 1
Raijin
Raijin
RoboDragonlord
Raijin
Level 148
God Stats
0W - 2L
1,093 SR
Queue Stats
171W - 159L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 1
8,195
630
6,681
7,991
2,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 3 / 3
6,742
519
5,047
9,327
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
14
5 / 0 / 1
8,225
633
8,597
9,847
9,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
castornatero
Kuzenbo
10
0 / 1 / 3
6,885
530
7,183
13,000
14,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
13
3 / 4 / 0
7,451
573
6,534
9,171
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Adrianex7000
Hercules
10
0 / 4 / 1
5,941
457
4,230
8,369
3,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
DesertOctopus
Gilgamesh
13
5 / 2 / 0
7,350
565
9,599
15,333
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 2
6,254
481
6,724
9,815
2,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 3
5,697
438
4,239
11,234
8,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
4 / 3 / 2
8,117
624
10,361
9,434
3,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
13
Kills
10
10
Deaths
13
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Adrianex7000
Hercules
0
4
1
0.13
W
3
2
1
1.75
W
2
3
3
1.17
L
Gilgamesh
DesertOctopus
Gilgamesh
5
2
0
2.5
L
1
2
2
1
L
0
2
3
0.75
W
Cerberus
5
0
1
5.5
L
4
3
2
1.67
W
Kuzenbo
castornatero
Kuzenbo
0
1
3
1.5
W
Izanami
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,042
Damage
35,153
49,336
Taken
54,185
32,284
Mitigated
23,125
16,825
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Adrianex7000
Hercules
4,230
1,324
0
1,551
8,369
3,289
0
4,409
3,198
0
31,132
W
6,681
451
264
2,261
7,991
2,930
0
3,330
4,661
63,526
0
W
5,047
1,575
0
4,127
9,327
2,823
0
3,075
6,215
0
33,635
L
Gilgamesh
DesertOctopus
Gilgamesh
9,599
3,857
0
4,933
15,333
5,770
0
4,212
10,814
0
60,106
L
6,724
1,935
0
1,826
9,815
2,760
0
3,766
5,891
0
50,914
L
4,239
877
220
4,324
11,234
8,272
0
2,842
8,256
21,312
0
W
Cerberus
8,597
471
0
2,603
9,847
9,610
0
0
9,462
45,130
769
L
10,361
1,133
0
1,510
9,434
3,034
0
4,730
4,306
63,857
982
W
Kuzenbo
castornatero
Kuzenbo
7,183
2,600
0
3,712
13,000
14,012
0
5,574
7,426
22,286
2,174
W
Izanami
6,534
3,858
132
3,726
9,171
2,909
804
2,463
6,708
0
68,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,498
Gold Earned
33,359
481
Minions Killed
411
0
Camps Cleared
0
1,356,949
Distance Traveled
1,277,501
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,941
457
59
5
0
186,969
1
W
Ra
8,195
630
125
10
0
277,643
4
W
Awilix
6,742
519
55
4
0
312,736
0
L
Gilgamesh
7,350
565
96
7
0
314,079
0
L
Ullr
6,254
481
97
7
0
272,676
0
L
Artio
5,697
438
30
2
0
261,782
5
W
Cerberus
8,225
633
155
12
0
257,732
0
L
Raijin
8,117
624
129
10
0
241,995
3
W
Kuzenbo
6,885
530
32
2
0
272,957
6
W
Izanami
7,451
573
114
9
0
235,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role