Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CorvodePatinete
Janus
Level 96
God Stats
0W - 1L
1,391 SR
Queue Stats
2W - 8L
1,300 Elo+
Solo
Hachiman
Hachiman
IceManJared
Hachiman
Level 63
God Stats
2W - 5L
1,348 SR
Queue Stats
247W - 259L
1,444 Elo+
Solo
Merlin
Merlin
LN4DINH0
Merlin
Level 142
God Stats
10W - 3L
1,853 SR
Queue Stats
449W - 444L
1,483 Elo+
Solo
Nox
Nox
edgarallenpope
Nox
Level 82
God Stats
4W - 1L
1,912 SR
Queue Stats
32W - 18L
1,572 Elo+
Solo
Team Averages
Level 82
1,601 SR
1,460 Elo+

VS

Team Averages
Level 135
1,362 SR
1,468 Elo+
Khepri
Khepri
CRISPAIVAX
Khepri
Level 159
God Stats
2W - 3L
1,321 SR
Queue Stats
206W - 173L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
German_228
Gilgamesh
Level 109
God Stats
1W - 1L
1,327 SR
Queue Stats
21W - 20L
1,509 Elo+
Solo
Agni
Agni
Gnadd
Agni
Level 124
God Stats
5W - 4L
1,445 SR
Queue Stats
183W - 206L
1,426 Elo+
Solo
Kukulkan
Kukulkan
ItsYaBoyThermo
Kukulkan
Level 123
God Stats
5W - 6L
1,399 SR
Queue Stats
329W - 331L
1,420 Elo+
Solo
Neith
Neith
JOAOLADS
Neith
Level 159
God Stats
2W - 3L
1,320 SR
Queue Stats
204W - 178L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
0 / 4 / 2
5,320
887
1,989
5,486
1,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 3
6,273
1,046
6,171
4,079
1,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
IceManJared
Hachiman
1
0 / 0 / 0
1,672
279
0
0
0
Merlin
LN4DINH0
Merlin
13
2 / 2 / 1
6,126
1,021
3,909
5,560
2,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
2 / 1 / 3
5,994
999
4,748
2,542
1,104
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CRISPAIVAX
Khepri
12
1 / 1 / 4
6,555
1,093
3,183
4,992
2,264
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
German_228
Gilgamesh
12
4 / 0 / 1
7,339
1,223
2,995
6,191
4,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
Gnadd
Agni
10
0 / 2 / 3
6,061
1,010
2,117
4,102
2,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
12
1 / 1 / 4
6,803
1,134
4,534
3,393
965
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
JOAOLADS
Neith
13
3 / 1 / 3
7,123
1,187
3,634
3,915
1,196
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
5
Kills
9
9
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
4
2
0.25
W
Khepri
CRISPAIVAX
Khepri
1
1
4
3
L
1
2
3
1.25
W
Gilgamesh
German_228
Gilgamesh
4
0
1
4.5
W
Agni
Gnadd
Agni
0
2
3
0.75
L
Hachiman
IceManJared
Hachiman
0
0
0
0
W
Kukulkan
1
1
4
3
W
Neith
JOAOLADS
Neith
3
1
3
4.5
L
Merlin
LN4DINH0
Merlin
2
2
1
1.25
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,817
Damage
16,463
17,667
Taken
22,593
6,528
Mitigated
11,288
6,008
Healing
8,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
1,989
107
196
809
5,486
1,912
0
3,195
2,180
5,608
0
W
Khepri
CRISPAIVAX
Khepri
3,183
43
254
1,739
4,992
2,264
290
3,273
1,533
6,221
603
L
6,171
131
771
1,051
4,079
1,482
0
2,407
1,637
17,847
310
W
Gilgamesh
German_228
Gilgamesh
2,995
426
307
1,547
6,191
4,579
140
3,141
2,950
0
7,590
W
Agni
Gnadd
Agni
2,117
255
542
425
4,102
2,284
326
2,865
1,181
6,603
385
L
Hachiman
IceManJared
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
4,534
163
552
871
3,393
965
0
3,199
34
15,478
603
W
Neith
JOAOLADS
Neith
3,634
762
199
1,649
3,915
1,196
561
3,365
416
0
14,679
L
Merlin
LN4DINH0
Merlin
3,909
364
285
2,144
5,560
2,030
0
3,003
2,482
9,004
314
L
4,748
380
182
570
2,542
1,104
0
685
1,857
8,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,385
Gold Earned
33,881
59
Minions Killed
84
0
Camps Cleared
0
505,056
Distance Traveled
719,747
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,320
887
6
1
0
126,331
0
W
Khepri
6,555
1,093
7
1
0
147,617
0
L
Janus
6,273
1,046
34
6
0
136,726
0
W
Gilgamesh
7,339
1,223
13
2
0
173,738
0
W
Agni
6,061
1,010
19
3
0
111,102
0
L
Hachiman
1,672
279
0
0
0
0
0
W
Kukulkan
6,803
1,134
30
5
0
136,226
0
W
Neith
7,123
1,187
15
3
0
151,064
0
L
Merlin
6,126
1,021
11
2
0
98,388
0
L
Nox
5,994
999
8
1
0
143,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role