Player Matchup

Bacchus
Bacchus
Big-84j
Bacchus
Level 14
God Stats
0W - 3L
1,144 SR
Queue Stats
0W - 3L
1,152 Elo+
Party 2
Atlas
Atlas
Hit A Tho
Atlas
Level 156
God Stats
3W - 2L
1,713 SR
Queue Stats
230W - 246L
1,469 Elo+
Party 1
Izanami
Izanami
Mclovinnn8126
Izanami
Level 34
God Stats
19W - 32L
1,389 SR
Queue Stats
71W - 90L
1,441 Elo+
Party 1
Bastet
Bastet
Rudeman427
Bastet
Level 152
God Stats
2W - 1L
2,003 SR
Queue Stats
103W - 100L
1,499 Elo+
Solo
Merlin
Merlin
TheReeseNetwork
Merlin
Level 151
God Stats
0W - 4L
1,083 SR
Queue Stats
133W - 125L
1,525 Elo+
Party 2
Team Averages
Level 101
1,466 SR
1,417 Elo+

VS

Team Averages
Level 118
1,505 SR
1,456 Elo+
Terra
Terra
 
Terra
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Bwlofalmonds
Jormungandr
Level 84
God Stats
3W - 7L
1,260 SR
Queue Stats
67W - 70L
1,383 Elo+
Solo
Fenrir
Fenrir
Choc0__0milk
Fenrir
Level 69
God Stats
3W - 0L
1,873 SR
Queue Stats
42W - 48L
1,464 Elo+
Solo
Anhur
Anhur
Fleischemann
Anhur
Level 181
God Stats
4W - 8L
1,391 SR
Queue Stats
328W - 319L
1,477 Elo+
Solo
Ah Puch
Ah Puch
Juani1964
Ah Puch
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 111L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Big-84j
Bacchus
7
0 / 2 / 0
4,575
458
2,109
6,701
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Atlas
Hit A Tho
Atlas
8
0 / 4 / 0
4,845
485
5,857
10,147
6,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Izanami
8
0 / 3 / 0
4,669
467
2,181
6,281
1,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Rudeman427
Bastet
10
1 / 2 / 1
5,222
522
3,263
7,719
2,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 4 / 1
5,982
598
4,068
5,484
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
1 / 0 / 6
6,329
633
2,277
7,800
4,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Jormungandr
Bwlofalmonds
Jormungandr
12
2 / 0 / 0
7,191
719
4,830
5,528
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
1 / 1 / 5
5,683
568
4,417
6,689
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
7 / 0 / 1
6,551
655
8,121
6,546
2,253
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ah Puch
Juani1964
Ah Puch
12
4 / 1 / 0
6,498
650
3,656
5,726
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
15
15
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
0
6
4
L
Bacchus
Big-84j
Bacchus
0
2
0
0
W
Jormungandr
Bwlofalmonds
Jormungandr
2
0
0
2
W
Fenrir
1
1
5
3.5
W
7
0
1
7.5
L
Atlas
Hit A Tho
Atlas
0
4
0
0
W
Ah Puch
Juani1964
Ah Puch
4
1
0
4
L
Izanami
0
3
0
0
L
Bastet
Rudeman427
Bastet
1
2
1
0.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,478
Damage
23,301
36,332
Taken
32,289
16,261
Mitigated
12,780
6,443
Healing
15,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,277
405
2,973
3,677
7,800
4,228
0
3,375
4,425
12,037
3,199
L
Bacchus
Big-84j
Bacchus
2,109
401
0
244
6,701
3,908
0
3,572
2,707
11,070
1,618
W
Jormungandr
Bwlofalmonds
Jormungandr
4,830
1,789
0
1,987
5,528
2,289
0
2,062
3,466
42,578
2,437
W
Fenrir
4,417
1,408
0
1,284
6,689
2,476
0
389
6,300
0
37,362
W
8,121
5,115
0
3,243
6,546
2,253
392
2,481
4,065
0
45,876
L
Atlas
Hit A Tho
Atlas
5,857
2,508
0
1,956
10,147
6,938
0
1,188
8,959
16,133
866
W
Ah Puch
Juani1964
Ah Puch
3,656
17
0
2,239
5,726
1,534
0
3,478
2,248
35,120
419
L
Izanami
2,181
1,277
0
1,384
6,281
1,233
0
694
5,587
0
28,410
L
Bastet
Rudeman427
Bastet
3,263
1,192
0
2,156
7,719
2,500
0
1,068
6,531
0
34,740
L
4,068
306
0
703
5,484
1,682
54
3,084
2,144
36,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,293
Gold Earned
32,252
243
Minions Killed
339
0
Camps Cleared
0
971,600
Distance Traveled
987,114
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,329
633
18
2
0
218,882
0
L
Bacchus
4,575
458
21
2
0
179,136
0
W
Jormungandr
7,191
719
95
10
0
166,724
4
W
Fenrir
5,683
568
65
7
0
224,166
2
W
Anhur
6,551
655
82
8
0
179,206
2
L
Atlas
4,845
485
19
2
0
182,284
0
W
Ah Puch
6,498
650
79
8
0
198,136
0
L
Izanami
4,669
467
55
6
0
182,382
0
L
Bastet
5,222
522
72
7
0
239,028
0
L
Merlin
5,982
598
76
8
0
188,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role