Player Matchup

Artio
Artio
I_Miss_N64
Artio
Level 149
God Stats
3W - 8L
1,469 SR
Queue Stats
451W - 441L
1,466 Elo+
Solo
Hel
Hel
MoodNika
Hel
Level 71
God Stats
2W - 2L
1,494 SR
Queue Stats
269W - 235L
1,541 Elo+
Solo
Nemesis
Nemesis
Vixense
Nemesis
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 9L
1,481 Elo+
Solo
Sylvanus
Sylvanus
gwibby
Sylvanus
Level 86
God Stats
0W - 2L
1,152 SR
Queue Stats
117W - 112L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xRefinedRogueX
Ah Muzen Cab
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 180L
1,553 Elo+
Solo
Team Averages
Level 94
1,423 SR
1,519 Elo+

VS

Team Averages
Level 119
1,603 SR
1,524 Elo+
Nox
Nox
 
Nox
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GoyohanPacha
Ares
Level 104
God Stats
5W - 0L
1,911 SR
Queue Stats
122W - 100L
1,636 Elo+
Solo
Poseidon
Poseidon
Jadejackal0pe
Poseidon
Level 132
God Stats
3W - 2L
1,509 SR
Queue Stats
161W - 151L
1,515 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KING SPROUT
Tsukuyomi
Level 149
God Stats
4W - 3L
1,585 SR
Queue Stats
193W - 184L
1,514 Elo+
Party 1
Chiron
Chiron
erenluck7
Chiron
Level 127
God Stats
2W - 2L
1,508 SR
Queue Stats
333W - 310L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
1 / 2 / 0
5,021
502
2,414
8,881
6,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 3 / 0
6,362
636
4,600
5,464
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Vixense
Nemesis
9
1 / 3 / 2
5,287
529
3,487
7,005
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
gwibby
Sylvanus
11
0 / 3 / 1
6,331
633
3,551
8,493
4,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
xRefinedRogueX
Ah Muzen Cab
9
0 / 2 / 0
5,059
506
3,775
6,341
1,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
1 / 1 / 2
6,146
615
4,784
5,788
3,176
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
3 / 0 / 5
6,298
630
6,991
7,236
4,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
Jadejackal0pe
Poseidon
11
2 / 3 / 1
5,890
589
4,014
6,639
1,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
KING SPROUT
Tsukuyomi
12
4 / 0 / 2
6,227
623
4,540
7,042
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
erenluck7
Chiron
11
3 / 0 / 2
6,278
628
4,601
4,740
1,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
13
13
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
1
2
2
W
3
0
5
5.5
L
Artio
1
2
0
0.5
W
Poseidon
Jadejackal0pe
Poseidon
2
3
1
0.83
W
Tsukuyomi
KING SPROUT
Tsukuyomi
4
0
2
5
L
2
3
0
0.67
L
Nemesis
Vixense
Nemesis
1
3
2
0.67
W
Chiron
erenluck7
Chiron
3
0
2
4
L
Sylvanus
gwibby
Sylvanus
0
3
1
0.17
L
Ah Muzen Cab
xRefinedRogueX
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,827
Damage
24,930
36,184
Taken
31,445
15,630
Mitigated
13,587
13,010
Healing
14,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,784
319
0
2,582
5,788
3,176
0
2,787
3,001
37,793
0
W
6,991
1,076
0
2,360
7,236
4,550
0
2,568
4,668
14,924
1,182
L
Artio
2,414
502
251
3,673
8,881
6,232
0
3,653
5,228
12,015
0
W
Poseidon
Jadejackal0pe
Poseidon
4,014
1,418
0
2,946
6,639
1,633
0
3,518
3,121
42,762
3,717
W
Tsukuyomi
KING SPROUT
Tsukuyomi
4,540
1,235
0
4,850
7,042
2,275
0
925
6,117
0
47,369
L
4,600
483
166
2,343
5,464
1,589
0
2,791
2,673
39,529
307
L
Nemesis
Vixense
Nemesis
3,487
1,301
0
2,451
7,005
1,826
0
1,654
5,351
0
23,995
W
Chiron
erenluck7
Chiron
4,601
2,036
308
1,593
4,740
1,953
0
427
4,313
0
52,244
L
Sylvanus
gwibby
Sylvanus
3,551
1,031
0
3,091
8,493
4,118
0
4,784
3,709
30,094
9,055
L
Ah Muzen Cab
xRefinedRogueX
Ah Muzen Cab
3,775
1,429
0
1,035
6,341
1,865
0
2,511
3,830
0
35,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,060
Gold Earned
30,839
301
Minions Killed
382
0
Camps Cleared
0
1,013,399
Distance Traveled
1,079,750
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,146
615
83
8
0
190,864
6
W
Ares
6,298
630
26
3
0
227,950
0
L
Artio
5,021
502
18
2
0
217,702
0
W
Poseidon
5,890
589
78
8
0
217,236
1
W
Tsukuyomi
6,227
623
80
8
0
252,396
0
L
Hel
6,362
636
84
8
0
197,839
0
L
Nemesis
5,287
529
43
4
0
230,864
2
W
Chiron
6,278
628
115
12
0
191,304
2
L
Sylvanus
6,331
633
89
9
0
162,494
0
L
Ah Muzen Cab
5,059
506
67
7
0
204,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role