Player Matchup

Danzaburou
Danzaburou
Alexiusmimus
Danzaburou
Level 85
God Stats
4W - 2L
1,634 SR
Queue Stats
113W - 112L
1,522 Elo+
Solo
Chang'e
Chang'e
DawnguardX86
Chang'e
Level 102
God Stats
14W - 8L
1,677 SR
Queue Stats
379W - 327L
1,574 Elo+
Party 2
Sun Wukong
Sun Wukong
EldenRazor
Sun Wukong
Level 83
God Stats
11W - 4L
1,762 SR
Queue Stats
369W - 328L
1,571 Elo+
Party 2
Thanatos
Thanatos
PantherNinja76
Thanatos
Level 106
God Stats
11W - 9L
1,563 SR
Queue Stats
440W - 363L
1,572 Elo+
Party 2
Cerberus
Cerberus
arcer260
Cerberus
Level 129
God Stats
28W - 33L
1,508 SR
Queue Stats
426W - 386L
1,570 Elo+
Solo
Team Averages
Level 101
1,629 SR
1,562 Elo+

VS

Team Averages
Level 120
1,604 SR
1,512 Elo+
Thor
Thor
 
Thor
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
DankGankandBank
Eset
Level 77
God Stats
46W - 41L
1,601 SR
Queue Stats
285W - 253L
1,558 Elo+
Solo
Xbalanque
Xbalanque
SgtBlaster
Xbalanque
Level 128
God Stats
29W - 21L
1,652 SR
Queue Stats
297W - 266L
1,505 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SkeleTON80835
Cu Chulainn
Level 105
God Stats
70W - 33L
1,699 SR
Queue Stats
364W - 318L
1,513 Elo+
Party 1
Maui
Maui
WiltingWillow
Maui
Level 109
God Stats
90W - 69L
1,568 SR
Queue Stats
220W - 186L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Alexiusmimus
Danzaburou
11
3 / 1 / 2
6,111
611
4,376
5,916
1,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
DawnguardX86
Chang'e
12
3 / 2 / 9
6,310
631
5,711
6,180
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
EldenRazor
Sun Wukong
12
3 / 2 / 4
6,906
691
6,547
9,697
5,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
13
8 / 2 / 5
7,252
725
7,664
10,731
3,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
arcer260
Cerberus
10
0 / 0 / 7
5,848
585
2,430
8,859
4,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
0 / 4 / 2
5,642
564
2,200
8,810
2,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 4 / 0
6,975
698
8,364
6,815
2,108
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
SgtBlaster
Xbalanque
10
1 / 2 / 0
5,832
583
5,953
5,202
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
SkeleTON80835
Cu Chulainn
11
3 / 5 / 1
6,772
677
8,628
12,732
6,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 2 / 1
4,830
483
1,638
6,853
3,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
7
7
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
4
2
0.25
W
Danzaburou
Alexiusmimus
Danzaburou
3
1
2
4
L
3
4
0
0.75
W
Chang'e
DawnguardX86
Chang'e
3
2
9
3.75
W
Sun Wukong
EldenRazor
Sun Wukong
3
2
4
2.5
W
Thanatos
8
2
5
5.25
L
Xbalanque
SgtBlaster
Xbalanque
1
2
0
0.5
L
Cu Chulainn
SkeleTON80835
Cu Chulainn
3
5
1
0.7
L
0
2
1
0.25
W
Cerberus
arcer260
Cerberus
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,728
Damage
26,783
41,383
Taken
40,412
17,830
Mitigated
16,948
24,307
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,200
402
0
3,312
8,810
2,679
0
1,669
7,047
0
39,197
W
Danzaburou
Alexiusmimus
Danzaburou
4,376
1,240
213
2,440
5,916
1,900
0
982
4,934
0
31,309
L
8,364
635
0
1,708
6,815
2,108
0
2,326
4,265
52,734
1,794
W
Chang'e
DawnguardX86
Chang'e
5,711
223
2,616
3,435
6,180
1,745
0
4,384
1,796
38,034
0
W
Sun Wukong
EldenRazor
Sun Wukong
6,547
1,358
0
2,776
9,697
5,702
0
303
9,394
0
46,647
W
Thanatos
7,664
2,105
0
9,470
10,731
3,591
0
2,897
7,834
0
39,416
L
Xbalanque
SgtBlaster
Xbalanque
5,953
2,048
0
1,732
5,202
1,700
0
731
4,427
0
43,105
L
Cu Chulainn
SkeleTON80835
Cu Chulainn
8,628
976
0
2,574
12,732
6,935
0
732
11,988
0
46,219
L
1,638
477
141
1,171
6,853
3,526
0
2,105
4,610
15,704
0
W
Cerberus
arcer260
Cerberus
2,430
63
0
3,357
8,859
4,892
0
1,533
7,326
20,680
1,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,427
Gold Earned
30,051
338
Minions Killed
357
0
Camps Cleared
0
1,145,605
Distance Traveled
1,023,199
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,642
564
77
8
0
212,771
0
W
Danzaburou
6,111
611
62
6
0
229,716
0
L
Eset
6,975
698
91
9
0
206,394
0
W
Chang'e
6,310
631
76
8
0
237,386
2
W
Sun Wukong
6,906
691
83
8
0
204,681
2
W
Thanatos
7,252
725
75
8
0
242,195
0
L
Xbalanque
5,832
583
90
9
0
188,040
0
L
Cu Chulainn
6,772
677
75
8
0
193,863
0
L
Maui
4,830
483
24
2
0
222,131
5
W
Cerberus
5,848
585
42
4
0
231,627
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role