Player Matchup

Fenrir
Fenrir
MAGICuwuGHOST
Fenrir
Level 88
God Stats
5W - 3L
1,385 SR
Queue Stats
184W - 183L
1,411 Elo+
Party 2
Agni
Agni
ThamiReyes
Agni
Level 157
God Stats
2W - 0L
1,454 SR
Queue Stats
135W - 138L
1,473 Elo+
Solo
Cthulhu
Cthulhu
WavingJuggler07
Cthulhu
Level 89
God Stats
9W - 1L
1,753 SR
Queue Stats
87W - 88L
1,477 Elo+
Solo
Chaac
Chaac
dEksHav3R4
Chaac
Level 79
God Stats
11W - 11L
1,204 SR
Queue Stats
360W - 395L
1,421 Elo+
Solo
Anhur
Anhur
flashsilver442
Anhur
Level 84
God Stats
5W - 5L
1,427 SR
Queue Stats
144W - 146L
1,422 Elo+
Party 2
Team Averages
Level 99
1,445 SR
1,441 Elo+

VS

Team Averages
Level 69
1,595 SR
1,421 Elo+
Susano
Susano
Beau is me1429
Susano
Level 58
God Stats
28W - 28L
1,489 SR
Queue Stats
179W - 193L
1,483 Elo+
Solo
Janus
Janus
DA4PHAT
Janus
Level 123
God Stats
2W - 1L
1,685 SR
Queue Stats
35W - 44L
1,411 Elo+
Party 1
Anubis
Anubis
Hipsospyrose
Anubis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,294 Elo+
Solo
Odin
Odin
Kickman7
Odin
Level 78
God Stats
2W - 2L
1,803 SR
Queue Stats
323W - 330L
1,495 Elo+
Party 1
Cernunnos
Cernunnos
RemixSZN
Cernunnos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 95L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,810
544
1,739
2,945
815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 1
4,343
620
2,127
3,382
756
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

7
0 / 0 / 1
4,471
639
1,496
5,613
1,890
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
7
0 / 3 / 0
4,392
627
2,229
5,350
2,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
2 / 0 / 0
4,671
667
2,473
3,012
715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,823
403
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
DA4PHAT
Janus
6
1 / 0 / 0
3,706
529
2,547
3,339
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
7
1 / 2 / 0
3,996
571
1,470
3,645
1,274
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Odin
9
3 / 0 / 1
5,102
729
3,076
5,034
2,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
RemixSZN
Cernunnos
7
0 / 2 / 0
3,761
537
2,167
5,059
1,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
4
Kills
5
5
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Janus
DA4PHAT
Janus
1
0
0
1
L
Anubis
1
2
0
0.5
L
Odin
3
0
1
3.5
W
1
1
0
1
L
Cernunnos
RemixSZN
Cernunnos
0
2
0
0
W
1
1
1
1.5
W
0
0
1
0.5
W
Chaac
0
3
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,064
Damage
9,260
20,302
Taken
17,077
6,993
Mitigated
5,277
7,274
Healing
3,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Janus
DA4PHAT
Janus
2,547
468
0
568
3,339
686
0
816
2,523
13,217
0
L
Anubis
1,470
99
0
315
3,645
1,274
348
1,368
2,277
13,698
1,605
L
Odin
3,076
950
0
1,500
5,034
2,282
0
563
4,471
2,752
24,419
W
1,739
501
0
846
2,945
815
0
450
2,495
0
14,291
L
Cernunnos
RemixSZN
Cernunnos
2,167
1,107
0
1,474
5,059
1,035
0
997
4,062
0
16,466
W
2,127
138
10
1,644
3,382
756
0
1,414
1,888
21,182
0
W
1,496
144
786
1,991
5,613
1,890
104
1,096
4,355
16,881
636
W
Chaac
2,229
583
0
1,154
5,350
2,817
0
548
4,762
588
21,395
W
2,473
1,225
0
843
3,012
715
505
403
2,532
0
22,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,687
Gold Earned
19,388
170
Minions Killed
134
0
Camps Cleared
0
644,988
Distance Traveled
572,212
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
2,823
403
0
0
0
10,287
0
L
Janus
3,706
529
24
3
0
162,183
0
L
Anubis
3,996
571
30
4
0
123,786
0
L
Odin
5,102
729
52
7
0
136,843
0
W
Fenrir
3,810
544
28
4
0
115,361
0
L
Cernunnos
3,761
537
28
4
0
139,113
0
W
Agni
4,343
620
31
4
0
133,320
2
W
Cthulhu
4,471
639
22
3
0
141,641
1
W
Chaac
4,392
627
44
6
0
132,774
0
W
Anhur
4,671
667
45
6
0
121,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role