Player Matchup

Xbalanque
Xbalanque
BrunooCZ06
Xbalanque
Level 105
God Stats
2W - 2L
1,756 SR
Queue Stats
186W - 176L
1,519 Elo+
Solo
Loki
Loki
Fawakaa
Loki
Level 171
God Stats
58W - 36L
1,579 SR
Queue Stats
821W - 780L
1,529 Elo+
Party 1
Gilgamesh
Gilgamesh
U-bun-tu
Gilgamesh
Level 129
God Stats
96W - 58L
1,630 SR
Queue Stats
338W - 319L
1,540 Elo+
Party 1
Janus
Janus
al6ir
Janus
Level 159
God Stats
25W - 18L
1,586 SR
Queue Stats
215W - 208L
1,493 Elo+
Solo
Baron Samedi
Baron Samedi
safe-canoe0
Baron Samedi
Level 149
God Stats
3W - 0L
1,577 SR
Queue Stats
70W - 76L
1,445 Elo+
Solo
Team Averages
Level 143
1,626 SR
1,505 Elo+

VS

Team Averages
Level 149
1,565 SR
1,499 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
LordOfThunderX
Vamana
Level 124
God Stats
13W - 7L
1,646 SR
Queue Stats
66W - 57L
1,511 Elo+
Solo
Thor
Thor
S0laire0fAstora
Thor
Level 202
God Stats
4W - 7L
1,598 SR
Queue Stats
184W - 188L
1,434 Elo+
Solo
Cabrakan
Cabrakan
cobalt0s0s
Cabrakan
Level 148
God Stats
3W - 5L
1,517 SR
Queue Stats
296W - 288L
1,503 Elo+
Solo
Neith
Neith
xXquiC
Neith
Level 98
God Stats
54W - 51L
1,562 SR
Queue Stats
105W - 85L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BrunooCZ06
Xbalanque
9
2 / 1 / 1
5,128
641
3,218
4,407
1,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
Fawakaa
Loki
11
6 / 0 / 1
6,179
772
3,750
5,027
1,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
U-bun-tu
Gilgamesh
10
1 / 1 / 1
5,983
748
3,262
6,488
2,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
al6ir
Janus
10
2 / 1 / 5
6,019
752
2,940
4,771
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
safe-canoe0
Baron Samedi
8
0 / 2 / 3
4,864
608
3,190
7,482
3,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
4 / 3 / 0
5,416
677
5,648
4,125
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 2 / 0
4,309
539
3,528
6,752
5,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 3 / 0
3,666
458
1,505
4,160
933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
cobalt0s0s
Cabrakan
6
0 / 3 / 0
3,839
480
2,243
5,530
3,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
xXquiC
Neith
9
0 / 0 / 2
4,468
559
2,097
4,207
1,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
5
5
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
3
0
1.33
W
Xbalanque
BrunooCZ06
Xbalanque
2
1
1
2.5
W
Loki
Fawakaa
Loki
6
0
1
6.5
L
1
2
0
0.5
L
0
3
0
0
W
Gilgamesh
U-bun-tu
Gilgamesh
1
1
1
1.5
W
Janus
al6ir
Janus
2
1
5
4.5
L
Cabrakan
cobalt0s0s
Cabrakan
0
3
0
0
W
Baron Samedi
safe-canoe0
Baron Samedi
0
2
3
0.75
L
Neith
xXquiC
Neith
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,360
Damage
15,021
28,175
Taken
24,774
9,938
Mitigated
11,977
11,055
Healing
5,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
5,648
178
0
456
4,125
1,087
0
1,438
2,513
29,023
558
W
Xbalanque
BrunooCZ06
Xbalanque
3,218
1,611
0
1,353
4,407
1,203
31
1,347
2,894
0
31,945
W
Loki
Fawakaa
Loki
3,750
1,066
0
3,508
5,027
1,309
0
1,551
3,429
0
37,144
L
3,528
1,615
0
2,497
6,752
5,209
0
0
6,752
0
23,501
L
1,505
728
0
999
4,160
933
0
757
3,325
0
10,376
W
Gilgamesh
U-bun-tu
Gilgamesh
3,262
872
0
1,521
6,488
2,620
0
0
6,488
0
41,230
W
Janus
al6ir
Janus
2,940
374
0
1,218
4,771
1,231
0
1,834
2,771
36,646
411
L
Cabrakan
cobalt0s0s
Cabrakan
2,243
414
0
360
5,530
3,452
0
2,317
3,175
9,736
1,050
W
Baron Samedi
safe-canoe0
Baron Samedi
3,190
255
320
3,135
7,482
3,575
66
2,156
4,934
17,986
0
L
Neith
xXquiC
Neith
2,097
438
0
1,540
4,207
1,296
0
1,226
2,981
0
27,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,173
Gold Earned
21,698
309
Minions Killed
188
0
Camps Cleared
0
900,133
Distance Traveled
732,974
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,416
677
65
8
0
172,692
0
W
Xbalanque
5,128
641
65
8
0
159,672
0
W
Loki
6,179
772
72
9
0
220,917
0
L
Vamana
4,309
539
34
4
0
158,049
1
L
Thor
3,666
458
24
3
0
105,452
1
W
Gilgamesh
5,983
748
79
10
0
182,653
4
W
Janus
6,019
752
73
9
0
179,900
2
L
Cabrakan
3,839
480
23
3
0
136,038
2
W
Baron Samedi
4,864
608
20
3
0
156,991
3
L
Neith
4,468
559
42
5
0
160,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role