Player Matchup

Discordia
Discordia
Silver II
JJohnson0100
Discordia
Silver II
Level 89
God Stats
1W - 1L
1,191 SR
Queue Stats
82W - 107L
864 MMR
Solo
Apollo
Apollo
Silver III
River2Styx
Apollo
Silver III
Level 71
God Stats
25W - 40L
1,399 SR
Queue Stats
96W - 125L
1,017 MMR
Solo
Hercules
Hercules
Silver II
okfinethets
Hercules
Silver II
Level 47
God Stats
8W - 8L
1,511 SR
Queue Stats
41W - 63L
1,245 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 69
1,367 SR
1,042 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 148
1,474 SR
1,116 MMR
Ishtar
Ishtar
Silver I
 
Ishtar
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
Qcastor
Baron Samedi
Silver II
Level 157
God Stats
37W - 45L
1,430 SR
Queue Stats
613W - 771L
938 MMR
Solo
Khepri
Khepri
Silver IV
alejandrodb
Khepri
Silver IV
Level 129
God Stats
2W - 3L
1,492 SR
Queue Stats
74W - 110L
910 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JJohnson0100
Discordia
17
2 / 0 / 4
9,793
816
11,715
5,114
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
River2Styx
Apollo
17
4 / 1 / 4
10,405
867
7,751
8,293
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
okfinethets
Hercules
15
3 / 2 / 3
9,376
781
5,505
12,774
11,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bans
KuzenboCthulhuKumbhakarnaXing TianFafnir

VS

Bans
BastetBacchusNu WaGebVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
0 / 3 / 2
8,178
682
4,850
7,467
2,765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baron Samedi
Qcastor
Baron Samedi
15
2 / 4 / 1
9,806
817
2,670
9,988
6,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
14
1 / 2 / 0
8,263
689
5,492
11,066
6,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
3
3
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
2
0.33
W
Discordia
JJohnson0100
Discordia
2
0
4
4
L
Baron Samedi
Qcastor
Baron Samedi
2
4
1
0.63
W
Apollo
River2Styx
Apollo
4
1
4
6
L
Khepri
1
2
0
0.5
W
Hercules
okfinethets
Hercules
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,971
Damage
13,012
26,181
Taken
28,521
15,948
Mitigated
15,948
6,552
Healing
5,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,850
1,940
0
1,115
7,467
2,765
0
4,461
2,935
0
20,580
W
Discordia
JJohnson0100
Discordia
11,715
318
0
715
5,114
1,745
418
739
4,300
41,004
0
L
Baron Samedi
Qcastor
Baron Samedi
2,670
144
22
2,066
9,988
6,187
0
4,251
5,460
28,814
0
W
Apollo
River2Styx
Apollo
7,751
5,516
0
1,908
8,293
3,152
2,983
3,016
5,070
0
39,203
L
Khepri
5,492
245
265
2,296
11,066
6,996
0
3,342
7,521
19,362
1,339
W
Hercules
okfinethets
Hercules
5,505
1,357
0
3,929
12,774
11,051
232
3,287
8,974
267
19,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,574
Gold Earned
26,247
137
Minions Killed
113
0
Camps Cleared
0
668,183
Distance Traveled
552,505
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,178
682
33
3
0
158,655
2
W
Discordia
9,793
816
51
4
0
227,875
4
L
Baron Samedi
9,806
817
48
4
0
181,177
2
W
Apollo
10,405
867
64
5
0
226,089
2
L
Khepri
8,263
689
32
3
0
212,673
0
W
Hercules
9,376
781
22
2
0
214,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role