Player Matchup

Artemis
Artemis
Platinum III
 
Artemis
Platinum III
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond I
DarkCheco
Tsukuyomi
Diamond I
Level 166
God Stats
15W - 10L
1,702 SR
Queue Stats
65W - 53L
2,279 MMR
Solo
Bake Kujira
Bake Kujira
Platinum III
FlackoFitz-
Bake Kujira
Platinum III
Level 159
God Stats
5W - 5L
1,579 SR
Queue Stats
198W - 187L
1,842 MMR
Solo
Janus
Janus
Diamond V
HealthRider28
Janus
Diamond V
Level 155
God Stats
1W - 6L
1,297 SR
Queue Stats
173W - 162L
1,808 MMR
Solo
Fenrir
Fenrir
Platinum V
SundayFunday95
Fenrir
Platinum V
Level 156
God Stats
10W - 9L
1,616 SR
Queue Stats
257W - 249L
1,784 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 173
1,539 SR
1,843 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 180
1,620 SR
1,928 MMR
Gilgamesh
Gilgamesh
Platinum III
BudistBeach
Gilgamesh
Platinum III
Level 159
God Stats
15W - 7L
1,784 SR
Queue Stats
401W - 393L
1,661 MMR
Party 2
Tiamat
Tiamat
Masters
Dalkom
Tiamat
Masters
Level 201
God Stats
1W - 1L
1,504 SR
Queue Stats
237W - 184L
2,608 MMR
Solo
Athena
Athena
Diamond IV
HeavyDragoon20
Athena
Diamond IV
Level 235
God Stats
22W - 21L
1,562 SR
Queue Stats
749W - 754L
1,701 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum IV
Jhonyone1
Ah Muzen Cab
Platinum IV
Level 159
God Stats
11W - 8L
1,603 SR
Queue Stats
397W - 390L
1,789 MMR
Solo
Ravana
Ravana
Diamond IV
LIVELAUGHL0VE
Ravana
Diamond IV
Level 147
God Stats
8W - 7L
1,647 SR
Queue Stats
129W - 104L
1,879 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 3 / 2
6,346
488
3,784
7,925
2,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
DarkCheco
Tsukuyomi
11
0 / 5 / 0
6,455
497
4,159
11,600
3,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bake Kujira
FlackoFitz-
Bake Kujira
11
0 / 1 / 1
6,196
477
1,852
9,522
7,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 5 / 0
6,484
499
2,222
6,463
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 3 / 0
6,247
481
2,338
10,991
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
CthulhuThanatosCabrakanAwilix

VS

Bans
ChaacHe BoMercuryAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BudistBeach
Gilgamesh
14
2 / 0 / 2
8,555
658
6,908
9,971
6,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Dalkom
Tiamat
15
1 / 0 / 3
8,350
642
5,538
5,226
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 4
6,765
520
3,328
9,227
6,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Jhonyone1
Ah Muzen Cab
12
3 / 2 / 3
6,838
526
6,617
6,641
2,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
10 / 0 / 1
8,403
646
7,300
5,034
2,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
17
17
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
2
0.67
W
Gilgamesh
BudistBeach
Gilgamesh
2
0
2
3
W
Tiamat
Dalkom
Tiamat
1
0
3
2.5
L
Tsukuyomi
DarkCheco
Tsukuyomi
0
5
0
0
L
Bake Kujira
FlackoFitz-
Bake Kujira
0
1
1
0.5
L
0
5
0
0
W
1
1
4
3
W
Ah Muzen Cab
Jhonyone1
Ah Muzen Cab
3
2
3
2.25
W
10
0
1
10.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,355
Damage
29,691
46,501
Taken
36,099
18,887
Mitigated
19,125
9,824
Healing
9,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,784
1,279
0
2,129
7,925
2,373
0
1,084
6,841
0
35,226
W
Gilgamesh
BudistBeach
Gilgamesh
6,908
1,664
0
1,040
9,971
6,565
0
0
9,971
0
64,962
W
Tiamat
Dalkom
Tiamat
5,538
960
0
2,435
5,226
1,894
197
1,558
3,531
68,429
873
L
Tsukuyomi
DarkCheco
Tsukuyomi
4,159
1,115
0
3,524
11,600
3,619
0
0
11,600
0
45,723
L
Bake Kujira
FlackoFitz-
Bake Kujira
1,852
372
0
2,010
9,522
7,223
0
2,335
7,187
24,563
0
L
2,222
109
0
765
6,463
1,720
0
2,803
3,660
46,796
0
W
3,328
1,236
1,846
2,106
9,227
6,375
0
1,706
7,481
15,014
425
W
Ah Muzen Cab
Jhonyone1
Ah Muzen Cab
6,617
2,220
0
523
6,641
2,149
946
765
5,876
0
53,777
W
7,300
1,931
0
1,146
5,034
2,142
0
466
4,486
0
62,331
L
2,338
892
0
1,396
10,991
3,952
0
2,667
8,324
0
50,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,728
Gold Earned
38,911
448
Minions Killed
466
0
Camps Cleared
0
1,393,114
Distance Traveled
1,389,638
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,346
488
104
8
0
239,171
5
W
Gilgamesh
8,555
658
121
9
0
289,441
0
W
Tiamat
8,350
642
139
11
0
264,394
0
L
Tsukuyomi
6,455
497
98
8
0
259,607
4
L
Bake Kujira
6,196
477
51
4
0
304,303
2
L
Janus
6,484
499
105
8
0
290,394
2
W
Athena
6,765
520
21
2
0
274,037
7
W
Ah Muzen Cab
6,838
526
89
7
0
254,210
1
W
Ravana
8,403
646
96
7
0
307,556
0
L
Fenrir
6,247
481
90
7
0
299,639
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role