Player Matchup

Ganesha
Ganesha
Diamond IV
 
Ganesha
Diamond IV
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum I
 
Ares
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum V
SeriousHam
Medusa
Platinum V
Level 183
God Stats
0W - 2L
1,280 SR
Queue Stats
215W - 223L
1,827 MMR
Solo
Tiamat
Tiamat
Gold II
exclusiv69
Tiamat
Gold II
Level 68
God Stats
4W - 1L
1,886 SR
Queue Stats
7W - 2L
1,799 MMR
Solo
Ne Zha
Ne Zha
Platinum I
vRAMBOv
Ne Zha
Platinum I
Level 159
God Stats
12W - 6L
1,709 SR
Queue Stats
192W - 171L
1,796 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,575 SR
1,684 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 106
1,467 SR
1,840 MMR
Surtr
Surtr
Platinum III
 
Surtr
Platinum III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum III
GxxG
Neith
Platinum III
Level 190
God Stats
31W - 33L
1,532 SR
Queue Stats
442W - 436L
1,789 MMR
Solo
Camazotz
Camazotz
Diamond V
NutOnYourTeeth
Camazotz
Diamond V
Level 69
God Stats
2W - 4L
1,390 SR
Queue Stats
171W - 149L
1,944 MMR
Party 1
Discordia
Discordia
Platinum II
Suffino
Discordia
Platinum II
Level 122
God Stats
2W - 1L
1,386 SR
Queue Stats
405W - 392L
1,945 MMR
Solo
Fenrir
Fenrir
Diamond V
YouAreObese
Fenrir
Diamond V
Level 64
God Stats
5W - 3L
1,527 SR
Queue Stats
87W - 75L
2,022 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
1 / 0 / 1
4,607
768
2,406
3,476
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
 
Ares
6
0 / 1 / 2
3,709
618
2,175
6,697
3,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
SeriousHam
Medusa
5
2 / 1 / 0
3,788
631
2,346
2,542
712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
exclusiv69
Tiamat
9
1 / 1 / 1
4,958
826
3,051
2,803
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ne Zha
vRAMBOv
Ne Zha
8
2 / 2 / 2
4,431
739
2,662
4,932
1,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AphroditeHeimdallrThothThor

VS

Bans
SusanoShivaThanatosCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
1 / 2 / 0
4,553
759
1,327
5,116
3,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
GxxG
Neith
8
0 / 0 / 1
4,230
705
4,382
3,125
847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Camazotz
7
2 / 2 / 1
4,100
683
1,465
5,649
1,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Suffino
Discordia
8
1 / 0 / 1
4,223
704
2,187
2,680
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
7
1 / 2 / 0
3,901
650
1,483
4,532
1,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
6
Kills
5
5
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
0
1
1.5
L
Ares
 
Ares
0
1
2
1
W
Surtr
 
Surtr
1
2
0
0.5
W
Neith
GxxG
Neith
0
0
1
0.5
W
Camazotz
2
2
1
1.25
L
Medusa
SeriousHam
Medusa
2
1
0
2
W
Discordia
Suffino
Discordia
1
0
1
1.5
W
Fenrir
1
2
0
0.5
L
Tiamat
exclusiv69
Tiamat
1
1
1
1.5
L
Ne Zha
vRAMBOv
Ne Zha
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,640
Damage
10,844
20,450
Taken
21,102
7,189
Mitigated
7,017
8,287
Healing
7,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,406
282
0
1,375
3,476
1,196
0
1,612
1,864
25,393
686
L
Ares
 
Ares
2,175
509
0
1,658
6,697
3,133
0
0
6,697
9,350
0
W
Surtr
 
Surtr
1,327
693
0
1,840
5,116
3,222
0
2,376
2,166
985
24,262
W
Neith
GxxG
Neith
4,382
1,810
0
1,140
3,125
847
0
1,428
1,697
0
28,637
W
Camazotz
1,465
537
0
2,970
5,649
1,242
0
1,440
4,169
0
19,556
L
Medusa
SeriousHam
Medusa
2,346
1,012
0
697
2,542
712
0
0
2,542
0
15,016
W
Discordia
Suffino
Discordia
2,187
333
0
1,145
2,680
475
0
979
1,701
24,471
0
W
Fenrir
1,483
339
0
691
4,532
1,231
0
747
3,785
0
13,788
L
Tiamat
exclusiv69
Tiamat
3,051
250
0
1,610
2,803
932
0
37
2,534
25,911
269
L
Ne Zha
vRAMBOv
Ne Zha
2,662
1,188
0
2,947
4,932
1,216
0
575
4,357
0
23,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,493
Gold Earned
21,007
218
Minions Killed
204
0
Camps Cleared
0
697,797
Distance Traveled
695,264
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,607
768
42
7
0
151,458
0
L
Ares
3,709
618
7
1
0
146,064
3
W
Surtr
4,553
759
44
7
0
128,961
0
W
Neith
4,230
705
38
6
0
121,469
0
W
Camazotz
4,100
683
42
7
0
146,465
0
L
Medusa
3,788
631
31
5
0
89,100
0
W
Discordia
4,223
704
44
7
0
140,294
2
W
Fenrir
3,901
650
36
6
0
158,075
0
L
Tiamat
4,958
826
74
12
0
154,989
2
L
Ne Zha
4,431
739
64
11
0
156,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role