Player Matchup

Rama
Rama
 
Rama
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Kîńg
Athena
Level 128
God Stats
3W - 2L
1,518 SR
Queue Stats
46W - 48L
1,503 Elo+
Solo
Ah Puch
Ah Puch
THCdrako
Ah Puch
Level 108
God Stats
4W - 1L
1,759 SR
Queue Stats
257W - 236L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
nosoysmrf
Gilgamesh
Level 110
God Stats
7W - 3L
1,594 SR
Queue Stats
462W - 415L
1,552 Elo+
Solo
Bellona
Bellona
xhushx
Bellona
Level 101
God Stats
14W - 12L
1,571 SR
Queue Stats
332W - 308L
1,593 Elo+
Solo
Team Averages
Level 114
1,588 SR
1,529 Elo+

VS

Team Averages
Level 125
1,542 SR
1,499 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Lalob21
Lancelot
Level 148
God Stats
1W - 1L
1,710 SR
Queue Stats
41W - 49L
1,495 Elo+
Party 1
Hou Yi
Hou Yi
RZR BLACK0UT
Hou Yi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 1 / 6
7,214
515
6,095
6,791
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
Kîńg
Athena
12
2 / 1 / 6
7,064
505
3,502
8,668
6,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
THCdrako
Ah Puch
15
4 / 1 / 4
8,761
626
8,301
5,832
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
nosoysmrf
Gilgamesh
14
4 / 2 / 6
7,750
554
7,210
11,931
5,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bellona
xhushx
Bellona
13
1 / 1 / 3
7,188
513
7,592
15,860
10,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 1 / 1
8,595
614
10,204
12,918
7,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
 
Discordia
13
1 / 4 / 2
7,312
522
6,290
7,400
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
 
Baron Samedi
10
0 / 1 / 4
6,320
451
4,754
11,021
7,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lancelot
Lalob21
Lancelot
14
2 / 3 / 2
7,380
527
5,336
10,584
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
12
1 / 5 / 3
6,606
472
4,607
8,911
2,749
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
13
Kills
6
6
Deaths
14
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
1
6
5
L
Jormungandr
 
Jormungandr
2
1
1
2.5
L
Discordia
 
Discordia
1
4
2
0.5
L
Baron Samedi
 
Baron Samedi
0
1
4
2
W
Athena
Kîńg
Athena
2
1
6
5
L
Lancelot
Lalob21
Lancelot
2
3
2
1
L
Hou Yi
1
5
3
0.5
W
Ah Puch
THCdrako
Ah Puch
4
1
4
6
W
Gilgamesh
nosoysmrf
Gilgamesh
4
2
6
3.5
W
Bellona
xhushx
Bellona
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,700
Damage
31,191
49,082
Taken
50,834
25,874
Mitigated
25,427
15,483
Healing
16,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,095
4,905
0
3,578
6,791
2,419
0
1,521
5,270
0
57,287
L
Jormungandr
 
Jormungandr
10,204
2,951
0
6,179
12,918
7,893
0
0
12,243
65,529
4,903
L
Discordia
 
Discordia
6,290
326
0
1,557
7,400
2,099
0
4,370
3,030
52,600
0
L
Baron Samedi
 
Baron Samedi
4,754
846
406
4,401
11,021
7,574
0
3,086
7,935
27,359
0
W
Athena
Kîńg
Athena
3,502
1,001
0
1,593
8,668
6,298
0
2,203
6,465
14,815
722
L
Lancelot
Lalob21
Lancelot
5,336
710
0
2,015
10,584
5,112
36
1,513
8,987
0
57,820
L
Hou Yi
4,607
1,421
0
1,978
8,911
2,749
0
2,529
6,382
0
44,302
W
Ah Puch
THCdrako
Ah Puch
8,301
506
0
1,582
5,832
2,107
0
4,028
1,804
69,133
91
W
Gilgamesh
nosoysmrf
Gilgamesh
7,210
1,894
0
4,075
11,931
5,029
0
3,230
8,701
0
56,273
W
Bellona
xhushx
Bellona
7,592
1,955
0
4,655
15,860
10,021
0
9,675
6,185
0
46,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,977
Gold Earned
36,213
411
Minions Killed
439
0
Camps Cleared
0
1,403,131
Distance Traveled
1,362,548
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,214
515
92
7
0
244,204
0
L
Jormungandr
8,595
614
104
7
0
243,286
0
L
Discordia
7,312
522
119
9
0
270,619
2
L
Baron Samedi
6,320
451
31
2
0
260,294
0
W
Athena
7,064
505
12
1
0
312,025
6
L
Lancelot
7,380
527
113
8
0
347,177
0
L
Hou Yi
6,606
472
72
5
0
241,172
6
W
Ah Puch
8,761
626
121
9
0
270,354
4
W
Gilgamesh
7,750
554
97
7
0
314,981
0
W
Bellona
7,188
513
89
6
0
261,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role