Player Matchup

Sobek
Sobek
 
Sobek
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Bludgeons_
Ravana
Level 188
God Stats
7W - 7L
1,487 SR
Queue Stats
321W - 312L
1,497 Elo+
Party 2
Bastet
Bastet
FabiO_Verri
Bastet
Level 164
God Stats
13W - 7L
1,663 SR
Queue Stats
245W - 288L
1,457 Elo+
Party 2
Ra
Ra
Ra__naldinho
Ra
Level 160
God Stats
36W - 16L
1,732 SR
Queue Stats
179W - 188L
1,547 Elo+
Party 2
Rama
Rama
Seeevilguanyu
Rama
Level 164
God Stats
9W - 7L
1,460 SR
Queue Stats
401W - 380L
1,496 Elo+
Party 2
Team Averages
Level 175
1,568 SR
1,499 Elo+

VS

Team Averages
Level 145
1,563 SR
1,497 Elo+
Ah Muzen Cab
Ah Muzen Cab
N1VL3K
Ah Muzen Cab
Level 139
God Stats
2W - 5L
1,406 SR
Queue Stats
434W - 428L
1,507 Elo+
Solo
Athena
Athena
SerK997
Athena
Level 129
God Stats
13W - 14L
1,506 SR
Queue Stats
122W - 120L
1,483 Elo+
Party 1
Poseidon
Poseidon
Zenphrar
Poseidon
Level 158
God Stats
0W - 1L
1,861 SR
Queue Stats
335W - 345L
1,441 Elo+
Solo
Susano
Susano
fabiiian
Susano
Level 153
God Stats
0W - 2L
1,433 SR
Queue Stats
111W - 105L
1,488 Elo+
Party 1
Jing Wei
Jing Wei
matyspeed12
Jing Wei
Level 147
God Stats
34W - 26L
1,608 SR
Queue Stats
312W - 290L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
3 / 3 / 12
8,362
557
8,174
14,323
11,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
Bludgeons_
Ravana
15
9 / 2 / 10
9,793
653
9,460
12,772
9,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
15
5 / 2 / 6
8,923
595
7,649
12,706
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

15
4 / 3 / 10
9,056
604
6,709
8,294
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 4 / 3
10,931
729
11,663
11,399
4,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
N1VL3K
Ah Muzen Cab
12
0 / 8 / 0
6,883
459
4,326
11,390
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
SerK997
Athena
12
3 / 6 / 5
7,476
498
8,503
14,319
6,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Zenphrar
Poseidon
13
4 / 6 / 2
8,206
547
9,185
9,086
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
fabiiian
Susano
13
3 / 5 / 6
7,947
530
7,435
12,065
4,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
matyspeed12
Jing Wei
16
3 / 5 / 1
9,380
625
10,361
12,763
5,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
30
Kills
13
14
Deaths
30
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
3
12
3
W
Ravana
Bludgeons_
Ravana
9
2
10
7
W
Bastet
5
2
6
4
L
Ah Muzen Cab
N1VL3K
Ah Muzen Cab
0
8
0
0
W
4
3
10
3
W
9
4
3
2.63
L
Athena
SerK997
Athena
3
6
5
0.92
L
Poseidon
Zenphrar
Poseidon
4
6
2
0.83
L
Susano
fabiiian
Susano
3
5
6
1.2
L
Jing Wei
matyspeed12
Jing Wei
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,655
Damage
39,810
59,494
Taken
59,623
32,901
Mitigated
21,168
23,462
Healing
9,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
8,174
497
0
3,676
14,323
11,957
0
6,704
7,128
23,429
983
W
Ravana
Bludgeons_
Ravana
9,460
2,504
0
4,391
12,772
9,670
202
2,057
10,619
0
53,099
W
Bastet
7,649
1,326
0
7,273
12,706
4,084
0
3,202
9,318
0
59,328
L
Ah Muzen Cab
N1VL3K
Ah Muzen Cab
4,326
1,551
0
1,103
11,390
3,034
0
2,145
9,245
0
41,435
W
6,709
132
1,154
2,565
8,294
3,051
0
3,650
4,570
71,853
0
W
11,663
9,449
0
4,403
11,399
4,139
1,109
1,395
9,912
0
86,874
L
Athena
SerK997
Athena
8,503
2,699
0
914
14,319
6,380
0
5,813
8,421
25,731
0
L
Poseidon
Zenphrar
Poseidon
9,185
1,690
0
630
9,086
2,602
0
2,473
6,613
59,571
332
L
Susano
fabiiian
Susano
7,435
1,296
0
3,247
12,065
4,150
22
3,428
8,637
0
50,469
L
Jing Wei
matyspeed12
Jing Wei
10,361
8,202
0
3,337
12,763
5,002
0
610
12,153
0
78,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,065
Gold Earned
39,892
510
Minions Killed
453
0
Camps Cleared
0
1,649,224
Distance Traveled
1,601,246
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,362
557
24
2
0
322,088
7
W
Ravana
9,793
653
101
7
0
317,205
0
W
Bastet
8,923
595
100
7
0
370,136
0
L
Ah Muzen Cab
6,883
459
71
5
0
281,208
0
W
Ra
9,056
604
135
9
0
345,349
1
W
Rama
10,931
729
150
10
0
294,446
2
L
Athena
7,476
498
43
3
0
334,413
0
L
Poseidon
8,206
547
125
8
0
295,857
8
L
Susano
7,947
530
78
5
0
339,123
0
L
Jing Wei
9,380
625
136
9
0
350,645
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role