Player Matchup

Bacchus
Bacchus
C5Maestro
Bacchus
Level 152
God Stats
0W - 1L
1,211 SR
Queue Stats
41W - 43L
1,525 Elo+
Solo
Nox
Nox
IHateArsenal1996
Nox
Level 129
God Stats
2W - 6L
1,366 SR
Queue Stats
212W - 222L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
Notmypookie
Sun Wukong
Level 193
God Stats
2W - 6L
1,329 SR
Queue Stats
752W - 788L
1,532 Elo+
Solo
Aphrodite
Aphrodite
Tagged360z
Aphrodite
Level 161
God Stats
1W - 3L
1,345 SR
Queue Stats
276W - 247L
1,537 Elo+
Solo
Pele
Pele
wildwest11
Pele
Level 127
God Stats
1W - 2L
1,546 SR
Queue Stats
419W - 420L
1,505 Elo+
Solo
Team Averages
Level 152
1,359 SR
1,514 Elo+

VS

Team Averages
Level 144
1,729 SR
1,509 Elo+
Cabrakan
Cabrakan
BruhFam
Cabrakan
Level 146
God Stats
3W - 0L
1,879 SR
Queue Stats
127W - 137L
1,476 Elo+
Solo
Hel
Hel
CalebKn
Hel
Level 158
God Stats
2W - 1L
1,519 SR
Queue Stats
224W - 228L
1,502 Elo+
Party 1
Zhong Kui
Zhong Kui
Friendlyskunk
Zhong Kui
Level 127
God Stats
2W - 0L
1,702 SR
Queue Stats
50W - 52L
1,515 Elo+
Party 2
Artemis
Artemis
GlizzyElf
Artemis
Level 129
God Stats
2W - 0L
1,715 SR
Queue Stats
83W - 74L
1,562 Elo+
Party 2
Da Ji
Da Ji
smkbandit23
Da Ji
Level 159
God Stats
2W - 0L
1,831 SR
Queue Stats
175W - 181L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
C5Maestro
Bacchus
12
2 / 3 / 0
6,714
839
4,040
11,466
13,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 3 / 4
6,128
766
3,456
4,892
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Notmypookie
Sun Wukong
11
0 / 2 / 3
5,668
709
3,222
10,418
7,500
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Aphrodite
Tagged360z
Aphrodite
13
0 / 2 / 2
5,887
736
4,147
6,800
6,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
3 / 5 / 1
6,658
832
3,885
7,423
5,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BruhFam
Cabrakan
12
0 / 1 / 12
6,663
833
8,370
8,547
9,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hel
13
2 / 0 / 11
7,349
919
5,280
3,894
3,170
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
Friendlyskunk
Zhong Kui
12
4 / 1 / 5
6,784
848
6,729
4,652
6,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
GlizzyElf
Artemis
13
4 / 1 / 6
7,232
904
11,630
5,221
3,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
5 / 2 / 8
7,103
888
5,699
7,122
4,748
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
5
Kills
15
15
Deaths
5
10
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BruhFam
Cabrakan
0
1
12
6
L
Bacchus
C5Maestro
Bacchus
2
3
0
0.67
W
Hel
2
0
11
7.5
W
Zhong Kui
Friendlyskunk
Zhong Kui
4
1
5
6.5
W
Artemis
GlizzyElf
Artemis
4
1
6
7
L
0
3
4
0.67
L
Sun Wukong
Notmypookie
Sun Wukong
0
2
3
0.75
L
Aphrodite
Tagged360z
Aphrodite
0
2
2
0.5
W
5
2
8
4.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,750
Damage
37,708
40,999
Taken
29,436
34,379
Mitigated
27,569
16,427
Healing
17,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BruhFam
Cabrakan
8,370
880
518
1,678
8,547
9,907
0
3,106
5,223
12,283
2,282
L
Bacchus
C5Maestro
Bacchus
4,040
383
97
3,249
11,466
13,322
0
4,737
6,360
7,897
0
W
Hel
5,280
207
9,488
2,957
3,894
3,170
0
1,552
2,305
11,431
300
W
Zhong Kui
Friendlyskunk
Zhong Kui
6,729
1,257
540
852
4,652
6,729
0
2,572
2,071
14,622
0
W
Artemis
GlizzyElf
Artemis
11,630
7,468
77
514
5,221
3,015
1,224
2,346
2,801
0
26,749
L
3,456
240
130
259
4,892
2,064
0
2,451
2,372
9,227
0
L
Sun Wukong
Notmypookie
Sun Wukong
3,222
372
132
3,467
10,418
7,500
0
4,640
5,419
0
6,252
L
Aphrodite
Tagged360z
Aphrodite
4,147
455
4,354
3,379
6,800
6,273
0
3,067
3,534
16,491
299
W
5,699
823
336
911
7,122
4,748
0
1,959
5,020
0
8,299
L
3,885
167
330
1,030
7,423
5,220
0
3,746
3,486
0
7,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,055
Gold Earned
35,131
67
Minions Killed
85
0
Camps Cleared
0
655,517
Distance Traveled
744,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,663
833
8
1
0
143,416
0
L
Bacchus
6,714
839
5
1
0
144,590
0
W
Hel
7,349
919
27
3
0
174,632
0
W
Zhong Kui
6,784
848
10
1
0
139,497
0
W
Artemis
7,232
904
36
5
0
140,388
0
L
Nox
6,128
766
24
3
0
132,865
0
L
Sun Wukong
5,668
709
4
1
0
113,723
0
L
Aphrodite
5,887
736
24
3
0
128,989
0
W
Da Ji
7,103
888
4
1
0
146,310
0
L
Pele
6,658
832
10
1
0
135,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role