Player Matchup

Charybdis
Charybdis
BrzlineFynst
Charybdis
Level 203
God Stats
63W - 61L
1,495 SR
Queue Stats
1,199W - 1,328L
1,426 Elo+
Solo
Medusa
Medusa
KoolKidMaine
Medusa
Level 133
God Stats
5W - 5L
1,478 SR
Queue Stats
163W - 199L
1,409 Elo+
Party 2
Discordia
Discordia
MARKEERICE
Discordia
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 196L
1,410 Elo+
Party 2
Charon
Charon
Nakragon
Charon
Level 99
God Stats
1W - 0L
1,720 SR
Queue Stats
3W - 2L
1,516 Elo+
Solo
Ah Puch
Ah Puch
Oo zeldar oO
Ah Puch
Level 144
God Stats
2W - 0L
1,698 SR
Queue Stats
68W - 70L
1,462 Elo+
Solo
Team Averages
Level 147
1,578 SR
1,445 Elo+

VS

Team Averages
Level 111
1,498 SR
1,438 Elo+
Aphrodite
Aphrodite
Daemene
Aphrodite
Level 89
God Stats
40W - 32L
1,608 SR
Queue Stats
214W - 232L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
IIIBOAR
Cthulhu
Level 49
God Stats
11W - 6L
1,639 SR
Queue Stats
21W - 19L
1,455 Elo+
Party 1
Achilles
Achilles
P3 Tata
Achilles
Level 142
God Stats
19W - 29L
1,439 SR
Queue Stats
928W - 971L
1,481 Elo+
Solo
Neith
Neith
PsychoQueeen69
Neith
Level 211
God Stats
5W - 4L
1,553 SR
Queue Stats
75W - 87L
1,450 Elo+
Solo
Mercury
Mercury
TheJarcman
Mercury
Level 63
God Stats
4W - 11L
1,251 SR
Queue Stats
38W - 48L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BrzlineFynst
Charybdis
17
7 / 0 / 10
10,604
1,060
16,724
8,831
3,931
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Medusa
16
6 / 0 / 13
11,064
1,106
14,374
4,308
1,890
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
MARKEERICE
Discordia
17
3 / 0 / 17
10,414
1,041
16,614
1,863
798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon
Nakragon
Charon
18
5 / 0 / 18
12,381
1,238
11,251
10,501
14,184
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Oo zeldar oO
Ah Puch
16
3 / 0 / 17
10,933
1,093
22,878
5,379
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

292

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Daemene
Aphrodite
15
0 / 4 / 0
9,191
919
2,467
15,791
10,123
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
IIIBOAR
Cthulhu
14
0 / 7 / 0
9,252
925
9,208
25,832
29,503
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Achilles
P3 Tata
Achilles
14
0 / 2 / 0
8,995
900
4,378
16,196
17,997
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 3 / 0
9,276
928
6,836
12,862
4,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mercury
TheJarcman
Mercury
14
0 / 8 / 0
8,775
878
3,692
16,265
5,265
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
0
24
Kills
0
0
Deaths
24
75
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BrzlineFynst
Charybdis
7
0
10
12
L
Aphrodite
Daemene
Aphrodite
0
4
0
0
L
Cthulhu
IIIBOAR
Cthulhu
0
7
0
0
W
Medusa
6
0
13
12.5
W
Discordia
MARKEERICE
Discordia
3
0
17
11.5
W
Charon
Nakragon
Charon
5
0
18
14
W
Ah Puch
Oo zeldar oO
Ah Puch
3
0
17
11.5
L
Achilles
P3 Tata
Achilles
0
2
0
0
L
0
3
0
0
L
Mercury
TheJarcman
Mercury
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,841
Damage
26,581
30,882
Taken
86,946
23,061
Mitigated
67,322
4,579
Healing
13,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BrzlineFynst
Charybdis
16,724
11,414
0
0
8,831
3,931
0
3,095
5,736
0
28,897
L
Aphrodite
Daemene
Aphrodite
2,467
205
4,589
5,595
15,791
10,123
0
9,216
6,575
12,232
0
L
Cthulhu
IIIBOAR
Cthulhu
9,208
469
425
0
25,832
29,503
0
14,164
11,668
31,881
616
W
Medusa
14,374
4,488
0
763
4,308
1,890
0
1,522
2,786
0
30,144
W
Discordia
MARKEERICE
Discordia
16,614
496
0
0
1,863
798
0
792
1,071
35,951
0
W
Charon
Nakragon
Charon
11,251
2,112
0
1,882
10,501
14,184
0
3,719
6,782
21,054
1,244
W
Ah Puch
Oo zeldar oO
Ah Puch
22,878
326
110
1,824
5,379
2,258
0
1,991
3,388
42,256
2,014
L
Achilles
P3 Tata
Achilles
4,378
447
0
1,371
16,196
17,997
0
9,426
6,770
60
16,795
L
6,836
303
0
890
12,862
4,434
0
8,011
4,851
0
35,558
L
Mercury
TheJarcman
Mercury
3,692
1,676
0
366
16,265
5,265
0
7,782
8,483
0
9,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,396
Gold Earned
45,489
209
Minions Killed
209
5
Camps Cleared
5
965,299
Distance Traveled
886,490
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,604
1,060
39
4
1
183,827
0
L
Aphrodite
9,191
919
23
2
1
198,558
0
L
Cthulhu
9,252
925
59
6
0
171,464
0
W
Medusa
11,064
1,106
31
3
2
217,010
3
W
Discordia
10,414
1,041
48
5
1
203,092
0
W
Charon
12,381
1,238
37
4
1
188,087
0
W
Ah Puch
10,933
1,093
54
5
0
173,283
0
L
Achilles
8,995
900
28
3
0
162,828
0
L
Neith
9,276
928
90
9
2
177,063
0
L
Mercury
8,775
878
9
1
2
176,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role