Player Matchup

Horus
Horus
Brntnf
Horus
Level 130
God Stats
3W - 5L
1,290 SR
Queue Stats
242W - 236L
1,488 Elo+
Solo
Nu Wa
Nu Wa
KikoTheFool
Nu Wa
Level 120
God Stats
9W - 7L
1,557 SR
Queue Stats
113W - 92L
1,542 Elo+
Solo
Danzaburou
Danzaburou
bros9
Danzaburou
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
385W - 376L
1,530 Elo+
Solo
Arachne
Arachne
cornbread5536
Arachne
Level 104
God Stats
21W - 20L
1,531 SR
Queue Stats
112W - 91L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
money_moises526
Gilgamesh
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,552 Elo+
Solo
Team Averages
Level 122
1,476 SR
1,542 Elo+

VS

Team Averages
Level 119
1,565 SR
1,524 Elo+
Bake Kujira
Bake Kujira
Hit A Tho
Bake Kujira
Level 156
God Stats
14W - 13L
1,561 SR
Queue Stats
230W - 246L
1,467 Elo+
Party 1
Izanami
Izanami
Mclovinnn8126
Izanami
Level 34
God Stats
19W - 32L
1,399 SR
Queue Stats
71W - 90L
1,437 Elo+
Party 1
Sun Wukong
Sun Wukong
Tarvkoski
Sun Wukong
Level 154
God Stats
0W - 1L
1,710 SR
Queue Stats
54W - 26L
1,667 Elo+
Party 2
Gilgamesh
Gilgamesh
gandael
Gilgamesh
Level 126
God Stats
0W - 1L
1,780 SR
Queue Stats
35W - 26L
1,580 Elo+
Party 2
Tiamat
Tiamat
temp-8612542
Tiamat
Level 125
God Stats
3W - 6L
1,376 SR
Queue Stats
58W - 51L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Brntnf
Horus
10
2 / 0 / 9
6,141
614
3,456
5,435
3,685
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 3
5,500
550
3,430
3,461
706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
bros9
Danzaburou
10
10 / 0 / 2
6,995
700
9,987
6,123
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
11
1 / 0 / 4
5,385
539
3,465
7,552
2,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Gilgamesh
money_moises526
Gilgamesh
9
0 / 1 / 0
4,773
477
3,145
7,322
4,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Hit A Tho
Bake Kujira
7
0 / 7 / 0
4,356
436
5,328
12,052
7,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
7
0 / 4 / 0
4,397
440
1,448
6,341
1,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Tarvkoski
Sun Wukong
12
0 / 0 / 1
6,674
667
4,190
6,383
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
gandael
Gilgamesh
10
1 / 2 / 0
5,222
522
2,744
8,231
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Tiamat
11
0 / 0 / 0
6,090
609
2,128
2,707
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
13
Kills
1
1
Deaths
13
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
Brntnf
Horus
2
0
9
6.5
L
Bake Kujira
Hit A Tho
Bake Kujira
0
7
0
0
W
0
0
3
1.5
L
Izanami
0
4
0
0
L
Sun Wukong
Tarvkoski
Sun Wukong
0
0
1
0.5
W
Danzaburou
bros9
Danzaburou
10
0
2
11
W
Arachne
1
0
4
3
L
Gilgamesh
gandael
Gilgamesh
1
2
0
0.5
W
Gilgamesh
money_moises526
Gilgamesh
0
1
0
0
L
Tiamat
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,483
Damage
15,838
29,893
Taken
35,714
13,714
Mitigated
15,836
13,264
Healing
10,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Brntnf
Horus
3,456
1,681
890
2,740
5,435
3,685
0
1,694
3,542
0
20,444
L
Bake Kujira
Hit A Tho
Bake Kujira
5,328
1,658
72
3,153
12,052
7,766
10
172
11,846
23,127
740
W
3,430
929
0
250
3,461
706
0
1,885
1,388
29,605
1,114
L
Izanami
1,448
600
0
911
6,341
1,421
0
290
5,987
0
20,968
L
Sun Wukong
Tarvkoski
Sun Wukong
4,190
840
0
2,270
6,383
2,675
0
263
5,582
0
55,161
W
Danzaburou
bros9
Danzaburou
9,987
5,339
0
2,900
6,123
2,169
0
2,484
3,350
0
45,947
W
Arachne
3,465
2,412
0
4,101
7,552
2,425
0
660
6,892
0
43,487
L
Gilgamesh
gandael
Gilgamesh
2,744
901
0
3,092
8,231
2,682
0
971
7,034
0
40,505
W
Gilgamesh
money_moises526
Gilgamesh
3,145
471
0
2,383
7,322
4,729
0
0
7,322
0
24,128
L
Tiamat
2,128
241
0
1,054
2,707
1,292
0
1,184
1,364
41,264
536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,794
Gold Earned
26,739
294
Minions Killed
337
0
Camps Cleared
0
998,289
Distance Traveled
1,079,463
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,141
614
24
2
0
197,173
2
L
Bake Kujira
4,356
436
36
4
0
205,999
0
W
Nu Wa
5,500
550
72
7
0
184,805
1
L
Izanami
4,397
440
33
3
0
191,759
0
L
Sun Wukong
6,674
667
100
10
0
222,546
1
W
Danzaburou
6,995
700
76
8
0
194,500
0
W
Arachne
5,385
539
74
7
0
240,280
0
L
Gilgamesh
5,222
522
72
7
0
239,133
2
W
Gilgamesh
4,773
477
48
5
0
181,531
0
L
Tiamat
6,090
609
96
10
0
220,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role