Player Matchup

Fafnir
Fafnir
ElmosRevenge9
Fafnir
Level 35
God Stats
2W - 0L
1,702 SR
Queue Stats
42W - 43L
1,429 Elo+
Party 1
Sobek
Sobek
Itz-_-Lildawg
Sobek
Level 134
God Stats
1W - 2L
1,134 SR
Queue Stats
158W - 159L
1,476 Elo+
Party 1
Ao Kuang
Ao Kuang
brandendidit
Ao Kuang
Level 83
God Stats
3W - 3L
1,638 SR
Queue Stats
56W - 49L
1,508 Elo+
Party 1
Xbalanque
Xbalanque
misterD02
Xbalanque
Level 101
God Stats
2W - 2L
1,765 SR
Queue Stats
97W - 99L
1,469 Elo+
Party 1
Janus
Janus
sosababeh
Janus
Level 138
God Stats
10W - 3L
1,830 SR
Queue Stats
250W - 241L
1,460 Elo+
Solo
Team Averages
Level 98
1,614 SR
1,468 Elo+

VS

Team Averages
Level 100
1,582 SR
1,503 Elo+
Fenrir
Fenrir
Da OG Washi
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 38L
1,510 Elo+
Solo
Hercules
Hercules
DasMONZ
Hercules
Level 107
God Stats
1W - 3L
1,726 SR
Queue Stats
109W - 103L
1,555 Elo+
Solo
Surtr
Surtr
Kabal RMT
Surtr
Level 108
God Stats
2W - 1L
1,793 SR
Queue Stats
47W - 52L
1,501 Elo+
Solo
Ullr
Ullr
TiklMyPikl24
Ullr
Level 128
God Stats
1W - 2L
1,574 SR
Queue Stats
175W - 211L
1,535 Elo+
Solo
Cernunnos
Cernunnos
ZombieHooker97
Cernunnos
Level 89
God Stats
4W - 5L
1,315 SR
Queue Stats
158W - 186L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 24
10,647
968
4,664
15,073
20,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 19
9,964
906
7,821
18,551
19,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
brandendidit
Ao Kuang
15
9 / 6 / 14
9,898
900
13,285
12,385
6,141
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xbalanque
misterD02
Xbalanque
17
10 / 3 / 10
10,507
955
14,743
7,908
4,066
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Janus
sosababeh
Janus
18
7 / 3 / 16
10,637
967
22,248
7,542
3,876
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 6 / 7
8,178
743
3,403
11,441
10,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
DasMONZ
Hercules
15
4 / 5 / 5
9,474
861
8,394
18,742
15,657
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Surtr
Kabal RMT
Surtr
15
2 / 6 / 6
8,664
788
13,738
21,039
13,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 6 / 5
8,861
806
9,849
11,253
3,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
ZombieHooker97
Cernunnos
12
1 / 8 / 7
8,211
746
11,733
11,308
3,352
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
42
31
Kills
12
15
Deaths
31
83
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
6
7
0.75
L
Hercules
DasMONZ
Hercules
4
5
5
1.3
W
2
1
24
14
W
3
2
19
6.25
L
Surtr
Kabal RMT
Surtr
2
6
6
0.83
L
4
6
5
1.08
L
Cernunnos
ZombieHooker97
Cernunnos
1
8
7
0.56
W
Ao Kuang
brandendidit
Ao Kuang
9
6
14
2.67
W
Xbalanque
misterD02
Xbalanque
10
3
10
5
W
Janus
sosababeh
Janus
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,761
Damage
47,117
61,459
Taken
73,783
54,184
Mitigated
45,611
23,090
Healing
14,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,403
835
21
1,179
11,441
10,171
180
7,653
3,788
0
7,025
L
Hercules
DasMONZ
Hercules
8,394
2,307
65
5,924
18,742
15,657
40
10,354
8,388
0
16,632
W
4,664
1,412
4,596
5,093
15,073
20,553
846
96
14,977
6,588
2,866
W
7,821
315
1,667
6,019
18,551
19,548
583
29
18,522
19,952
0
L
Surtr
Kabal RMT
Surtr
13,738
3,588
123
4,879
21,039
13,231
171
13,386
7,653
572
25,816
L
9,849
2,927
269
1,257
11,253
3,200
0
8,570
2,683
0
18,711
L
Cernunnos
ZombieHooker97
Cernunnos
11,733
6,358
388
647
11,308
3,352
847
7,352
3,956
0
21,535
W
Ao Kuang
brandendidit
Ao Kuang
13,285
4,781
0
1,509
12,385
6,141
621
86
12,299
21,466
0
W
Xbalanque
misterD02
Xbalanque
14,743
7,569
2,036
1,311
7,908
4,066
4,616
50
7,858
0
33,322
W
Janus
sosababeh
Janus
22,248
1,668
647
212
7,542
3,876
844
174
7,368
42,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,653
Gold Earned
43,388
143
Minions Killed
91
0
Camps Cleared
0
1,034,265
Distance Traveled
949,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,178
743
7
1
0
205,415
0
L
Hercules
9,474
861
13
1
0
193,379
0
W
Fafnir
10,647
968
10
1
0
225,993
0
W
Sobek
9,964
906
16
1
0
238,541
0
L
Surtr
8,664
788
19
2
0
194,070
0
L
Ullr
8,861
806
31
3
0
202,113
0
L
Cernunnos
8,211
746
21
2
0
154,524
0
W
Ao Kuang
9,898
900
12
1
0
188,783
0
W
Xbalanque
10,507
955
51
5
0
204,296
0
W
Janus
10,637
967
54
5
0
176,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role