Player Matchup

Hachiman
Hachiman
BrazilianMix7
Hachiman
Level 140
God Stats
10W - 14L
1,497 SR
Queue Stats
180W - 141L
1,483 Elo+
Solo
Cthulhu
Cthulhu
Glizzys4L
Cthulhu
Level 105
God Stats
70W - 72L
1,560 SR
Queue Stats
79W - 83L
1,525 Elo+
Party 1
Hercules
Hercules
Hammerfist2024
Hercules
Level 61
God Stats
1W - 2L
1,645 SR
Queue Stats
96W - 105L
1,506 Elo+
Solo
Discordia
Discordia
HecATES2
Discordia
Level 56
God Stats
2W - 2L
1,571 SR
Queue Stats
169W - 180L
1,503 Elo+
Solo
Bastet
Bastet
NickBraden2308
Bastet
Level 124
God Stats
54W - 34L
1,644 SR
Queue Stats
190W - 198L
1,528 Elo+
Party 1
Team Averages
Level 97
1,583 SR
1,509 Elo+

VS

Team Averages
Level 131
1,601 SR
1,514 Elo+
Chernobog
Chernobog
CurdLemon
Chernobog
Level 146
God Stats
2W - 2L
1,629 SR
Queue Stats
292W - 309L
1,481 Elo+
Party 2
Ah Puch
Ah Puch
MiAn Spirit
Ah Puch
Level 144
God Stats
7W - 5L
1,638 SR
Queue Stats
293W - 309L
1,481 Elo+
Party 2
Khepri
Khepri
RizzyOyt
Khepri
Level 158
God Stats
46W - 38L
1,599 SR
Queue Stats
549W - 578L
1,521 Elo+
Solo
Lancelot
Lancelot
nawshamali9
Lancelot
Level 81
God Stats
53W - 37L
1,615 SR
Queue Stats
558W - 555L
1,551 Elo+
Solo
Loki
Loki
vkijo
Loki
Level 127
God Stats
89W - 84L
1,526 SR
Queue Stats
1,076W - 1,121L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrazilianMix7
Hachiman
13
5 / 2 / 1
8,964
1,281
6,640
6,247
2,310
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Glizzys4L
Cthulhu
13
0 / 4 / 4
8,439
1,206
6,377
14,424
12,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hercules
13
0 / 4 / 2
7,438
1,063
3,658
14,195
12,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
HecATES2
Discordia
12
0 / 2 / 2
7,091
1,013
1,981
3,182
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 4
7,999
1,143
8,236
6,174
2,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

270

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CurdLemon
Chernobog
14
3 / 0 / 8
9,004
1,286
8,060
7,071
3,155
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ah Puch
MiAn Spirit
Ah Puch
14
2 / 0 / 9
8,285
1,184
16,597
2,893
1,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
RizzyOyt
Khepri
14
2 / 0 / 7
8,978
1,283
4,325
5,784
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
nawshamali9
Lancelot
13
4 / 4 / 3
8,579
1,226
7,148
8,329
3,449
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
vkijo
Loki
13
1 / 2 / 6
7,677
1,097
4,701
5,663
3,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
6
Kills
12
12
Deaths
6
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BrazilianMix7
Hachiman
5
2
1
2.75
W
Chernobog
CurdLemon
Chernobog
3
0
8
7
L
Cthulhu
Glizzys4L
Cthulhu
0
4
4
0.5
L
Hercules
0
4
2
0.25
L
Discordia
HecATES2
Discordia
0
2
2
0.5
W
Ah Puch
MiAn Spirit
Ah Puch
2
0
9
6.5
L
1
0
4
3
W
Khepri
RizzyOyt
Khepri
2
0
7
5.5
W
Lancelot
nawshamali9
Lancelot
4
4
3
1.38
W
Loki
vkijo
Loki
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,892
Damage
40,831
44,222
Taken
29,740
30,484
Mitigated
17,221
5,879
Healing
2,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BrazilianMix7
Hachiman
6,640
3,805
0
1,645
6,247
2,310
0
1,305
4,942
0
25,869
W
Chernobog
CurdLemon
Chernobog
8,060
5,022
0
999
7,071
3,155
0
2,454
4,583
0
20,604
L
Cthulhu
Glizzys4L
Cthulhu
6,377
103
0
486
14,424
12,992
0
7,786
6,638
21,347
614
L
Hercules
3,658
520
0
1,873
14,195
12,291
0
7,390
6,805
0
9,361
L
Discordia
HecATES2
Discordia
1,981
0
0
489
3,182
826
0
719
2,463
9,245
0
W
Ah Puch
MiAn Spirit
Ah Puch
16,597
356
0
36
2,893
1,142
0
1,154
1,666
36,500
1,310
L
8,236
1,690
342
1,044
6,174
2,065
0
3,667
2,507
0
17,520
W
Khepri
RizzyOyt
Khepri
4,325
144
0
879
5,784
6,211
0
1,842
3,707
10,336
0
W
Lancelot
nawshamali9
Lancelot
7,148
1,298
0
214
8,329
3,449
0
1,903
6,386
0
16,569
W
Loki
vkijo
Loki
4,701
958
0
311
5,663
3,264
0
536
5,053
0
11,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,931
Gold Earned
42,523
149
Minions Killed
151
5
Camps Cleared
6
692,607
Distance Traveled
799,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,964
1,281
52
7
2
145,762
0
W
Chernobog
9,004
1,286
30
4
3
148,389
0
L
Cthulhu
8,439
1,206
42
6
1
161,680
0
L
Hercules
7,438
1,063
9
1
0
151,257
0
L
Discordia
7,091
1,013
25
4
0
59,054
0
W
Ah Puch
8,285
1,184
69
10
1
147,256
0
L
Bastet
7,999
1,143
21
3
2
174,854
0
W
Khepri
8,978
1,283
14
2
0
161,672
0
W
Lancelot
8,579
1,226
23
3
1
184,241
0
W
Loki
7,677
1,097
15
2
1
157,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role