Player Matchup

Athena
Athena
 
Athena
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Blesset
Medusa
Level 154
God Stats
1W - 0L
2,091 SR
Queue Stats
16W - 7L
1,799 Elo+
Party 1
Thor
Thor
Heat Carbon
Thor
Level 132
God Stats
5W - 1L
1,727 SR
Queue Stats
146W - 140L
1,551 Elo+
Solo
Chronos
Chronos
Jaori
Chronos
Level 182
God Stats
2W - 0L
1,771 SR
Queue Stats
92W - 42L
1,757 Elo+
Party 1
Artemis
Artemis
LittleGoodMan
Artemis
Level 156
God Stats
3W - 0L
1,851 SR
Queue Stats
35W - 16L
1,728 Elo+
Party 1
Team Averages
Level 164
1,788 SR
1,667 Elo+

VS

Team Averages
Level 122
1,512 SR
1,594 Elo+
Tyr
Tyr
CanadianSteakRub
Tyr
Level 141
God Stats
5W - 2L
1,517 SR
Queue Stats
258W - 160L
1,600 Elo+
Solo
Charon
Charon
EmpanadaTriste
Charon
Level 69
God Stats
14W - 3L
1,894 SR
Queue Stats
451W - 453L
1,574 Elo+
Solo
Anubis
Anubis
casualplayer2005
Anubis
Level 65
God Stats
0W - 2L
1,146 SR
Queue Stats
159W - 152L
1,649 Elo+
Solo
Raijin
Raijin
marshx
Raijin
Level 186
God Stats
5W - 8L
1,492 SR
Queue Stats
692W - 702L
1,617 Elo+
Solo
Chiron
Chiron
xITZxGEINx
Chiron
Level 147
God Stats
9W - 10L
1,509 SR
Queue Stats
583W - 605L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
0 / 2 / 18
7,745
968
4,073
8,896
6,141
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Blesset
Medusa
14
10 / 1 / 9
8,554
1,069
9,276
7,665
2,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 3 / 11
7,563
945
6,301
8,024
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
Jaori
Chronos
14
3 / 1 / 16
8,090
1,011
9,185
8,598
3,057
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
14
5 / 0 / 16
8,321
1,040
9,378
7,197
2,767
Mystical Earring

Mystical Earring

+15
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
6,433
804
3,208
8,158
8,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

13
0 / 2 / 6
6,663
833
5,517
12,436
7,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 6 / 5
6,322
790
4,177
6,104
2,363
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
marshx
Raijin
9
1 / 6 / 2
5,914
739
4,031
6,238
4,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chiron
xITZxGEINx
Chiron
14
2 / 4 / 2
7,280
910
11,581
7,067
2,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
25
23
Kills
6
7
Deaths
23
70
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
2
18
4.5
W
Medusa
Blesset
Medusa
10
1
9
14.5
L
2
5
4
0.8
L
0
2
6
1.5
W
5
3
11
3.5
W
Chronos
Jaori
Chronos
3
1
16
11
W
Artemis
5
0
16
13
L
1
6
5
0.58
L
Raijin
marshx
Raijin
1
6
2
0.33
L
Chiron
xITZxGEINx
Chiron
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,213
Damage
28,514
40,380
Taken
40,003
18,435
Mitigated
24,796
16,111
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,073
997
1,952
3,208
8,896
6,141
0
2,646
6,150
6,027
939
W
Medusa
Blesset
Medusa
9,276
2,555
862
974
7,665
2,885
642
2,069
5,462
0
26,791
L
3,208
21
597
1,693
8,158
8,364
0
3,379
4,779
0
6,383
L
5,517
230
327
5,495
12,436
7,576
0
4,413
8,023
11,685
0
W
6,301
383
2,170
889
8,024
3,585
0
2,804
5,138
278
7,974
W
Chronos
Jaori
Chronos
9,185
2,476
0
2,748
8,598
3,057
546
2,800
5,616
17,873
0
W
Artemis
9,378
2,927
1,709
1,599
7,197
2,767
491
2,635
4,418
0
19,272
L
4,177
83
0
312
6,104
2,363
0
1,801
4,303
9,055
0
L
Raijin
marshx
Raijin
4,031
132
0
160
6,238
4,140
0
1,856
4,382
8,481
186
L
Chiron
xITZxGEINx
Chiron
11,581
256
219
810
7,067
2,353
0
1,681
5,386
0
22,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,273
Gold Earned
32,612
100
Minions Killed
63
0
Camps Cleared
0
828,019
Distance Traveled
680,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,745
968
5
1
0
194,564
0
W
Medusa
8,554
1,069
35
4
0
161,070
0
L
Tyr
6,433
804
5
1
0
146,974
0
L
Charon
6,663
833
10
1
0
173,763
0
W
Thor
7,563
945
5
1
0
139,567
0
W
Chronos
8,090
1,011
21
3
0
155,239
0
W
Artemis
8,321
1,040
34
4
0
177,579
0
L
Anubis
6,322
790
8
1
0
122,437
0
L
Raijin
5,914
739
13
2
0
84,484
0
L
Chiron
7,280
910
27
3
0
152,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role