Player Matchup

Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
CardinalWithNoK
Serqet
Level 86
God Stats
12W - 6L
1,736 SR
Queue Stats
108W - 85L
1,582 Elo+
Party 2
Cabrakan
Cabrakan
Kaida187
Cabrakan
Level 116
God Stats
27W - 19L
1,557 SR
Queue Stats
267W - 246L
1,481 Elo+
Party 1
Scylla
Scylla
nagel121
Scylla
Level 145
God Stats
21W - 13L
1,583 SR
Queue Stats
394W - 352L
1,561 Elo+
Solo
Team Averages
Level 126
1,575 SR
1,525 Elo+

VS

Team Averages
Level 117
1,496 SR
1,497 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AMQ03
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 187L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CromeGear
Ah Muzen Cab
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,438 Elo+
Solo
Kuzenbo
Kuzenbo
calydzienkucam
Kuzenbo
Level 130
God Stats
1W - 3L
1,482 SR
Queue Stats
165W - 160L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 1 / 1
6,072
552
4,539
5,378
1,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
 
Fenrir
10
0 / 3 / 0
5,003
455
5,989
9,196
4,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
0 / 1 / 7
6,263
569
4,163
9,755
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cabrakan
Kaida187
Cabrakan
10
0 / 2 / 1
5,878
534
2,211
6,045
6,469
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
nagel121
Scylla
13
7 / 4 / 0
7,557
687
4,486
8,009
2,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
13
4 / 0 / 0
7,538
685
8,935
10,753
11,089
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
 
Ix Chel
12
2 / 6 / 0
6,364
579
7,154
8,081
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
AMQ03
Nemesis
2
0 / 1 / 0
3,721
338
172
1,098
208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
CromeGear
Ah Muzen Cab
10
0 / 2 / 2
5,066
461
2,471
6,812
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 2
6,854
623
4,017
5,534
4,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
9
Kills
9
11
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
1
2.5
W
Fenrir
 
Fenrir
0
3
0
0
L
Bake Kujira
 
Bake Kujira
4
0
0
4
L
Ix Chel
 
Ix Chel
2
6
0
0.33
L
Nemesis
AMQ03
Nemesis
0
1
0
0
W
0
1
7
3.5
L
Ah Muzen Cab
CromeGear
Ah Muzen Cab
0
2
2
0.5
W
Cabrakan
Kaida187
Cabrakan
0
2
1
0.25
L
3
0
2
4
W
Scylla
nagel121
Scylla
7
4
0
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,388
Damage
22,749
38,383
Taken
32,278
17,883
Mitigated
19,635
12,966
Healing
7,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,539
1,801
0
1,514
5,378
1,608
825
1,202
4,176
0
57,614
W
Fenrir
 
Fenrir
5,989
1,702
0
3,388
9,196
4,272
0
5,394
3,802
0
29,358
L
Bake Kujira
 
Bake Kujira
8,935
3,678
0
3,623
10,753
11,089
0
887
9,386
56,039
2,559
L
Ix Chel
 
Ix Chel
7,154
635
89
1,363
8,081
1,985
0
3,033
4,070
49,352
895
L
Nemesis
AMQ03
Nemesis
172
56
0
279
1,098
208
0
307
745
0
2,451
W
4,163
1,082
0
4,986
9,755
3,200
0
3,970
5,507
0
45,160
L
Ah Muzen Cab
CromeGear
Ah Muzen Cab
2,471
925
0
860
6,812
2,032
0
643
6,169
0
26,545
W
Cabrakan
Kaida187
Cabrakan
2,211
495
250
1,180
6,045
6,469
0
2,741
3,304
14,884
0
L
4,017
1,797
0
1,360
5,534
4,321
0
1,383
4,047
21,706
2,460
W
Scylla
nagel121
Scylla
4,486
576
90
1,558
8,009
2,334
0
5,175
2,362
42,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,773
Gold Earned
29,543
380
Minions Killed
311
0
Camps Cleared
0
1,008,425
Distance Traveled
874,470
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,072
552
116
11
0
187,282
0
W
Fenrir
5,003
455
64
6
0
168,042
0
L
Bake Kujira
7,538
685
122
11
0
206,745
1
L
Ix Chel
6,364
579
94
9
0
225,950
4
L
Nemesis
3,721
338
7
1
0
32,946
0
W
Serqet
6,263
569
78
7
0
266,513
0
L
Ah Muzen Cab
5,066
461
55
5
0
211,535
3
W
Cabrakan
5,878
534
25
2
0
172,762
0
L
Kuzenbo
6,854
623
33
3
0
197,294
2
W
Scylla
7,557
687
97
9
0
213,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role