Player Matchup

Morgan Le Fay
Morgan Le Fay
Back_Bender24
Morgan Le Fay
Level 115
God Stats
50W - 42L
1,608 SR
Queue Stats
168W - 159L
1,448 Elo+
Party 1
Fenrir
Fenrir
Dtodrzz
Fenrir
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 59L
1,512 Elo+
Party 3
Sylvanus
Sylvanus
HairLineBender
Sylvanus
Level 40
God Stats
10W - 13L
1,425 SR
Queue Stats
67W - 77L
1,406 Elo+
Party 1
Skadi
Skadi
therealneko-
Skadi
Level 101
God Stats
82W - 44L
1,651 SR
Queue Stats
177W - 175L
1,437 Elo+
Party 1
Tyr
Tyr
xTeRMiNaL845
Tyr
Level 124
God Stats
9W - 5L
1,591 SR
Queue Stats
83W - 72L
1,524 Elo+
Party 3
Team Averages
Level 82
1,555 SR
1,465 Elo+

VS

Team Averages
Level 123
1,628 SR
1,520 Elo+
Persephone
Persephone
DevoBlack
Persephone
Level 82
God Stats
1W - 1L
1,778 SR
Queue Stats
30W - 24L
1,483 Elo+
Party 2
Bakasura
Bakasura
HugitoMoy
Bakasura
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
JorahX
Sun Wukong
Level 156
God Stats
8W - 4L
1,727 SR
Queue Stats
43W - 42L
1,535 Elo+
Solo
Athena
Athena
Kîńg
Athena
Level 128
God Stats
3W - 2L
1,573 SR
Queue Stats
46W - 48L
1,515 Elo+
Solo
Rama
Rama
Yas11
Rama
Level 94
God Stats
1W - 1L
1,561 SR
Queue Stats
18W - 13L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Back_Bender24
Morgan Le Fay
14
1 / 0 / 5
9,622
481
5,709
5,606
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Dtodrzz
Fenrir
20
6 / 1 / 9
11,823
591
14,539
19,544
11,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
16
2 / 2 / 4
10,020
501
6,583
17,401
14,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
3 / 4 / 4
9,827
491
10,731
13,536
5,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

18
4 / 0 / 4
11,647
582
7,642
13,075
13,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DevoBlack
Persephone
16
2 / 5 / 0
9,985
499
7,904
11,609
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
HugitoMoy
Bakasura
13
0 / 3 / 0
7,866
393
2,751
15,655
5,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Sun Wukong
JorahX
Sun Wukong
14
2 / 1 / 3
8,751
438
13,731
16,476
15,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Kîńg
Athena
15
0 / 2 / 2
8,552
428
9,575
15,244
18,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
Yas11
Rama
16
3 / 5 / 3
9,587
479
10,606
13,573
5,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
7
7
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Back_Bender24
Morgan Le Fay
1
0
5
3.5
L
Persephone
DevoBlack
Persephone
2
5
0
0.4
W
Fenrir
Dtodrzz
Fenrir
6
1
9
10.5
W
Sylvanus
2
2
4
2
L
Bakasura
HugitoMoy
Bakasura
0
3
0
0
L
Sun Wukong
JorahX
Sun Wukong
2
1
3
3.5
L
Athena
Kîńg
Athena
0
2
2
0.5
L
Rama
Yas11
Rama
3
5
3
0.9
W
3
4
4
1.25
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,204
Damage
44,567
69,162
Taken
72,557
46,497
Mitigated
49,807
27,900
Healing
19,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Back_Bender24
Morgan Le Fay
5,709
455
0
2,420
5,606
2,012
0
3,111
2,349
51,849
1,053
L
Persephone
DevoBlack
Persephone
7,904
486
156
2,093
11,609
4,112
0
3,642
7,950
68,811
611
W
Fenrir
Dtodrzz
Fenrir
14,539
4,783
0
8,096
19,544
11,112
0
2,817
16,136
0
141,162
W
Sylvanus
6,583
1,651
4,400
5,279
17,401
14,950
63
3,236
13,893
36,700
1,692
L
Bakasura
HugitoMoy
Bakasura
2,751
1,456
0
9,515
15,655
5,882
0
2,029
13,626
0
44,957
L
Sun Wukong
JorahX
Sun Wukong
13,731
1,606
0
2,503
16,476
15,215
0
3,389
13,087
0
57,829
L
Athena
Kîńg
Athena
9,575
1,186
0
1,210
15,244
18,799
0
1,033
14,211
54,815
0
L
Rama
Yas11
Rama
10,606
7,359
0
4,224
13,573
5,799
379
1,899
11,674
0
67,850
W
10,731
3,040
0
1,564
13,536
5,327
441
2,325
11,004
0
67,870
W
7,642
625
0
6,141
13,075
13,096
460
4,089
8,239
0
82,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,939
Gold Earned
44,741
603
Minions Killed
529
0
Camps Cleared
0
1,955,657
Distance Traveled
1,914,234
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,622
481
112
6
0
286,064
4
L
Persephone
9,985
499
152
8
0
371,502
0
W
Fenrir
11,823
591
178
9
0
474,360
0
W
Sylvanus
10,020
501
67
3
0
365,270
8
L
Bakasura
7,866
393
110
6
0
330,391
0
L
Sun Wukong
8,751
438
72
4
0
434,081
4
L
Athena
8,552
428
83
4
0
457,830
1
L
Rama
9,587
479
112
6
0
320,430
3
W
Skadi
9,827
491
114
6
0
396,948
4
W
Tyr
11,647
582
132
7
0
433,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role