Player Matchup

Osiris
Osiris
AB-DaGoat1
Osiris
Level 61
God Stats
5W - 6L
1,579 SR
Queue Stats
101W - 110L
1,405 Elo+
Solo
Lancelot
Lancelot
HolyMicrobusero
Lancelot
Level 63
God Stats
13W - 18L
1,330 SR
Queue Stats
138W - 153L
1,380 Elo+
Solo
Ra
Ra
VersaceCaviar
Ra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,301 Elo+
Solo
Medusa
Medusa
WardsOrTroll948
Medusa
Level 64
God Stats
23W - 36L
1,426 SR
Queue Stats
151W - 193L
1,416 Elo+
Solo
Aphrodite
Aphrodite
dkakingace
Aphrodite
Level 121
God Stats
11W - 16L
1,429 SR
Queue Stats
70W - 80L
1,400 Elo+
Solo
Team Averages
Level 74
1,453 SR
1,380 Elo+

VS

Team Averages
Level 107
1,440 SR
1,380 Elo+
Cupid
Cupid
GaudiestBug3796
Cupid
Level 122
God Stats
2W - 2L
1,336 SR
Queue Stats
22W - 39L
1,331 Elo+
Party 1
Arachne
Arachne
MorePerfectKing
Arachne
Level 77
God Stats
3W - 2L
1,477 SR
Queue Stats
52W - 54L
1,387 Elo+
Solo
Cthulhu
Cthulhu
Xavierminich123
Cthulhu
Level 105
God Stats
5W - 2L
1,560 SR
Queue Stats
245W - 252L
1,399 Elo+
Solo
Khepri
Khepri
sillydilly56
Khepri
Level 110
God Stats
1W - 1L
1,283 SR
Queue Stats
17W - 27L
1,340 Elo+
Party 1
Nu Wa
Nu Wa
sunflowerbabyc
Nu Wa
Level 123
God Stats
133W - 99L
1,542 SR
Queue Stats
294W - 273L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AB-DaGoat1
Osiris
6
1 / 0 / 0
3,667
733
1,890
4,312
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Lancelot
6
0 / 0 / 0
3,485
697
670
2,785
759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

3
0 / 1 / 0
2,880
576
0
1,208
214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 0 / 0
3,615
723
2,427
1,941
447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
dkakingace
Aphrodite
1
0 / 0 / 0
2,571
514
0
122
39
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,528
706
494
2,388
572
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
1 / 0 / 0
3,705
741
850
2,450
737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

7
0 / 1 / 0
3,830
766
2,689
3,892
2,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
5
0 / 0 / 0
3,586
717
78
1,821
925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 1
4,426
885
1,096
783
143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
AB-DaGoat1
Osiris
1
0
0
1
W
0
0
0
0
L
Lancelot
0
0
0
0
W
1
0
0
1
L
0
1
0
0
L
0
0
0
0
W
0
1
0
0
L
Aphrodite
dkakingace
Aphrodite
0
0
0
0
W
Khepri
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,987
Damage
5,207
10,368
Taken
11,334
3,198
Mitigated
4,773
4,605
Healing
4,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AB-DaGoat1
Osiris
1,890
511
0
2,429
4,312
1,739
0
2,524
1,748
0
18,422
W
494
370
140
1,272
2,388
572
0
0
2,388
0
18,160
L
Lancelot
670
227
0
1,818
2,785
759
0
53
2,732
0
14,103
W
850
742
0
348
2,450
737
0
0
2,450
0
14,458
L
0
0
0
358
1,208
214
0
601
496
4,600
0
L
2,427
387
0
0
1,941
447
0
170
1,731
0
19,740
W
2,689
319
0
1,760
3,892
2,396
0
0
3,892
16,822
1,303
L
Aphrodite
dkakingace
Aphrodite
0
0
0
0
122
39
0
82
0
0
0
W
Khepri
78
0
54
472
1,821
925
0
0
1,821
5,986
0
W
1,096
112
0
160
783
143
569
0
783
19,309
1,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,218
Gold Earned
19,075
96
Minions Killed
150
0
Camps Cleared
0
387,759
Distance Traveled
550,382
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,667
733
21
4
0
102,193
0
W
Cupid
3,528
706
35
7
0
101,048
0
L
Lancelot
3,485
697
36
7
0
127,398
0
W
Arachne
3,705
741
29
6
0
139,318
0
L
Ra
2,880
576
5
1
0
44,860
0
L
Medusa
3,615
723
34
7
0
113,308
2
W
Cthulhu
3,830
766
36
7
0
107,878
0
L
Aphrodite
2,571
514
0
0
0
0
0
W
Khepri
3,586
717
11
2
0
105,432
0
W
Nu Wa
4,426
885
39
8
0
96,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role