Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
DarkDavz
Tyr
Level 157
God Stats
5W - 4L
1,408 SR
Queue Stats
275W - 258L
1,518 Elo+
Party 1
Nox
Nox
Teruminha
Nox
Level 152
God Stats
2W - 7L
1,361 SR
Queue Stats
161W - 171L
1,498 Elo+
Party 1
Janus
Janus
TxDraGon13
Janus
Level 117
God Stats
3W - 3L
1,534 SR
Queue Stats
202W - 180L
1,520 Elo+
Party 1
Mulan
Mulan
legnA663
Mulan
Level 148
God Stats
35W - 31L
1,549 SR
Queue Stats
663W - 649L
1,471 Elo+
Party 1
Team Averages
Level 147
1,471 SR
1,501 Elo+

VS

Team Averages
Level 155
1,509 SR
1,521 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Locochon232
Atlas
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 92L
1,541 Elo+
Solo
Arachne
Arachne
OdraudeAce
Arachne
Level 210
God Stats
2W - 2L
1,686 SR
Queue Stats
357W - 386L
1,481 Elo+
Solo
Danzaburou
Danzaburou
Ramonciño
Danzaburou
Level 140
God Stats
0W - 2L
1,361 SR
Queue Stats
315W - 296L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
0 / 1 / 2
3,697
739
1,143
3,120
865
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 1
3,838
768
2,873
4,470
2,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
0 / 0 / 0
3,754
751
109
1,718
471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Janus
6
1 / 0 / 1
3,547
709
1,025
1,652
311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
legnA663
Mulan
5
3 / 1 / 0
3,772
754
2,168
3,829
1,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 0 / 0
4,192
838
1,092
730
190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
 
Sun Wukong
6
0 / 1 / 0
3,368
674
1,957
4,002
1,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

1
0 / 0 / 0
2,488
498
0
0
0
Arachne
OdraudeAce
Arachne
7
0 / 1 / 0
3,485
697
1,082
3,982
1,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
Ramonciño
Danzaburou
7
1 / 2 / 0
3,522
704
2,422
3,617
918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
2
2
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
0
1
2
1
L
Ra
 
Ra
1
0
0
1
L
Sun Wukong
 
Sun Wukong
0
1
0
0
W
0
0
1
0.5
L
0
0
0
0
L
Arachne
OdraudeAce
Arachne
0
1
0
0
L
Danzaburou
Ramonciño
Danzaburou
1
2
0
0.5
W
0
0
0
0
W
Janus
1
0
1
1.5
W
Mulan
legnA663
Mulan
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,318
Damage
6,553
14,789
Taken
12,331
5,854
Mitigated
3,849
5,329
Healing
5,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
1,143
149
0
976
3,120
865
0
0
3,120
0
18,155
L
Ra
 
Ra
1,092
224
143
354
730
190
0
92
638
24,492
0
L
Sun Wukong
 
Sun Wukong
1,957
387
0
1,285
4,002
1,653
0
80
3,922
0
17,006
W
2,873
514
0
2,235
4,470
2,811
0
0
4,470
328
20,169
L
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
OdraudeAce
Arachne
1,082
748
0
2,131
3,982
1,088
0
350
3,632
0
20,024
L
Danzaburou
Ramonciño
Danzaburou
2,422
1,143
0
1,328
3,617
918
0
675
2,942
0
17,395
W
109
92
0
491
1,718
471
0
368
1,276
20,693
429
W
Janus
1,025
74
0
867
1,652
311
0
0
1,652
12,310
0
W
Mulan
legnA663
Mulan
2,168
489
0
760
3,829
1,396
0
574
3,179
0
9,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,608
Gold Earned
17,055
179
Minions Killed
158
0
Camps Cleared
0
586,776
Distance Traveled
415,929
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
3,697
739
37
7
0
93,755
0
L
Ra
4,192
838
56
11
0
109,542
0
L
Sun Wukong
3,368
674
31
6
0
102,395
1
W
Tyr
3,838
768
40
8
0
126,971
0
L
Atlas
2,488
498
0
0
0
0
0
L
Arachne
3,485
697
48
10
0
105,971
0
L
Danzaburou
3,522
704
23
5
0
98,021
0
W
Nox
3,754
751
56
11
0
117,228
1
W
Janus
3,547
709
30
6
0
121,189
0
W
Mulan
3,772
754
16
3
0
127,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role