Player Matchup

Rama
Rama
Bronze III
CaptCold
Rama
Bronze III
Level 69
God Stats
0W - 2L
1,126 SR
Queue Stats
4W - 10L
1,289 MMR
Solo
Ah Puch
Ah Puch
Silver II
nirvampiro
Ah Puch
Silver II
Level 158
God Stats
13W - 14L
1,428 SR
Queue Stats
31W - 43L
1,231 MMR
Solo
Khepri
Khepri
Silver I
realslimbrady239
Khepri
Silver I
Level 106
God Stats
13W - 14L
1,528 SR
Queue Stats
689W - 824L
1,206 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,361 SR
1,242 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,557 SR
1,244 MMR
Charybdis
Charybdis
Silver I
FluffyCalf60092
Charybdis
Silver I
Level 128
God Stats
108W - 96L
1,544 SR
Queue Stats
353W - 366L
1,299 MMR
Solo
Lancelot
Lancelot
Silver III
LADY_PAUL
Lancelot
Silver III
Level 106
God Stats
9W - 10L
1,479 SR
Queue Stats
139W - 183L
1,114 MMR
Solo
Discordia
Discordia
Gold IV
keltec16
Discordia
Gold IV
Level 100
God Stats
26W - 16L
1,646 SR
Queue Stats
716W - 715L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
5 / 4 / 1
11,688
835
8,214
13,991
5,452
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
nirvampiro
Ah Puch
16
1 / 4 / 3
10,733
767
13,972
10,624
3,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 9 / 5
9,404
672
5,517
19,018
18,436
Talisman

Talisman

+75
Health
+15
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AresNe ZhaKuzenboCthulhuTyr

VS

Bans
SerqetBacchusCerberusKumbhakarnaFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FluffyCalf60092
Charybdis
18
3 / 4 / 7
11,732
838
15,330
13,776
5,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
LADY_PAUL
Lancelot
17
1 / 1 / 11
11,221
802
7,682
15,666
13,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
keltec16
Discordia
20
13 / 1 / 3
13,971
998
16,444
8,557
2,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
6
Kills
17
17
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Rama
5
4
1
1.38
W
Charybdis
FluffyCalf60092
Charybdis
3
4
7
1.63
W
Lancelot
LADY_PAUL
Lancelot
1
1
11
6.5
W
Discordia
keltec16
Discordia
13
1
3
14.5
L
Ah Puch
nirvampiro
Ah Puch
1
4
3
0.63
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,703
Damage
39,456
43,633
Taken
37,999
27,563
Mitigated
21,317
4,028
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
8,214
5,957
0
2,083
13,991
5,452
756
5,236
8,451
0
35,586
W
Charybdis
FluffyCalf60092
Charybdis
15,330
6,873
0
4,048
13,776
5,003
1,783
7,773
6,003
0
60,199
W
Lancelot
LADY_PAUL
Lancelot
7,682
1,337
0
4,286
15,666
13,560
898
6,103
9,544
0
28,964
W
Discordia
keltec16
Discordia
16,444
70
0
1,960
8,557
2,754
1,361
5,657
2,881
56,550
0
L
Ah Puch
nirvampiro
Ah Puch
13,972
221
0
915
10,624
3,675
42
5,153
5,259
48,630
0
L
5,517
360
0
1,030
19,018
18,436
0
6,083
12,684
16,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,825
Gold Earned
36,924
158
Minions Killed
234
0
Camps Cleared
0
731,378
Distance Traveled
801,253
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,688
835
51
4
0
252,787
0
W
Charybdis
11,732
838
105
8
0
235,652
0
W
Lancelot
11,221
802
35
3
0
284,808
1
W
Discordia
13,971
998
94
7
0
280,793
0
L
Ah Puch
10,733
767
80
6
0
239,266
5
L
Khepri
9,404
672
27
2
0
239,325
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role