Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DaDewDealer
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,690 SR
Queue Stats
1W - 5L
1,254 Elo+
Party 1
Freya
Freya
DeloTheMessiah
Freya
Level 66
God Stats
12W - 7L
1,630 SR
Queue Stats
120W - 112L
1,379 Elo+
Solo
Ganesha
Ganesha
MrButtermen82
Ganesha
Level 143
God Stats
58W - 42L
1,569 SR
Queue Stats
645W - 679L
1,372 Elo+
Solo
Set
Set
ScrimSbot
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,357 Elo+
Party 1
Sun Wukong
Sun Wukong
temp-01835245095
Sun Wukong
Level 45
God Stats
2W - 3L
1,507 SR
Queue Stats
54W - 83L
1,364 Elo+
Solo
Team Averages
Level 77
1,579 SR
1,345 Elo+

VS

Team Averages
Level 122
1,457 SR
1,461 Elo+
Jormungandr
Jormungandr
TotiMateo_
Jormungandr
Level 103
God Stats
16W - 11L
1,560 SR
Queue Stats
138W - 121L
1,498 Elo+
Party 2
Hercules
Hercules
gerito785
Hercules
Level 95
God Stats
3W - 1L
1,562 SR
Queue Stats
67W - 53L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
milkaloops
Nu Wa
Level 157
God Stats
55W - 45L
1,549 SR
Queue Stats
118W - 120L
1,460 Elo+
Solo
Apollo
Apollo
opt1muspr1m3r1b
Apollo
Level 153
God Stats
4W - 6L
1,216 SR
Queue Stats
114W - 128L
1,431 Elo+
Solo
Bakasura
Bakasura
sanynahy3105
Bakasura
Level 101
God Stats
2W - 1L
1,397 SR
Queue Stats
193W - 203L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DaDewDealer
Ah Muzen Cab
9
1 / 2 / 0
5,430
453
6,395
8,965
2,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 0 / 0
6,501
542
1,497
6,657
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
9
0 / 2 / 1
5,486
457
3,130
8,609
4,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

9
0 / 3 / 0
5,070
423
1,331
7,319
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
temp-01835245095
Sun Wukong
11
0 / 1 / 0
6,062
505
5,607
9,633
9,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TotiMateo_
Jormungandr
11
1 / 1 / 3
5,618
468
5,497
6,544
4,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hercules
gerito785
Hercules
12
1 / 0 / 0
6,789
566
5,177
11,507
5,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
13
0 / 0 / 1
6,504
542
6,556
2,623
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 0 / 1
6,192
516
4,831
6,309
2,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
sanynahy3105
Bakasura
12
3 / 0 / 1
6,402
534
3,332
9,187
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
8
8
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DaDewDealer
Ah Muzen Cab
1
2
0
0.5
L
0
0
0
0
L
Ganesha
0
2
1
0.25
L
0
3
0
0
W
Jormungandr
TotiMateo_
Jormungandr
1
1
3
2.5
W
Hercules
gerito785
Hercules
1
0
0
1
W
Nu Wa
0
0
1
0.5
W
3
0
1
3.5
W
Bakasura
sanynahy3105
Bakasura
3
0
1
3.5
L
Sun Wukong
temp-01835245095
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,960
Damage
25,393
41,183
Taken
36,170
21,892
Mitigated
16,273
10,162
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DaDewDealer
Ah Muzen Cab
6,395
3,345
0
1,164
8,965
2,651
0
3,583
5,382
0
41,611
L
1,497
133
0
3,507
6,657
1,714
0
4,199
2,338
43,805
6,619
L
Ganesha
3,130
339
0
1,826
8,609
4,889
0
2,069
6,479
21,731
0
L
1,331
442
0
919
7,319
2,992
0
1,532
5,747
0
32,543
W
Jormungandr
TotiMateo_
Jormungandr
5,497
1,471
0
1,094
6,544
4,077
0
1,880
4,664
21,501
567
W
Hercules
gerito785
Hercules
5,177
2,200
0
6,712
11,507
5,722
0
0
10,808
0
41,833
W
Nu Wa
6,556
2,652
0
0
2,623
688
80
485
2,006
46,386
0
W
4,831
2,730
0
2,931
6,309
2,120
135
1,250
5,059
0
45,939
W
Bakasura
sanynahy3105
Bakasura
3,332
2,486
0
3,812
9,187
3,666
0
649
8,402
0
45,030
L
Sun Wukong
temp-01835245095
Sun Wukong
5,607
1,595
0
2,746
9,633
9,646
0
383
9,250
0
38,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,549
Gold Earned
31,505
334
Minions Killed
372
0
Camps Cleared
0
1,063,748
Distance Traveled
1,185,576
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,430
453
89
7
0
223,943
0
L
Freya
6,501
542
110
9
0
236,843
0
L
Ganesha
5,486
457
9
1
0
208,675
3
L
Set
5,070
423
64
5
0
156,719
0
W
Jormungandr
5,618
468
44
4
0
248,795
0
W
Hercules
6,789
566
73
6
0
216,858
0
W
Nu Wa
6,504
542
83
7
0
236,792
5
W
Apollo
6,192
516
83
7
0
219,504
2
W
Bakasura
6,402
534
89
7
0
263,627
0
L
Sun Wukong
6,062
505
62
5
0
237,568
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role