Player Matchup

Gilgamesh
Gilgamesh
Platinum II
Mewk1205
Gilgamesh
Platinum II
Level 145
God Stats
2W - 0L
1,765 SR
Queue Stats
36W - 21L
1,926 MMR
Party 1
Ganesha
Ganesha
Platinum I
doomkight500
Ganesha
Platinum I
Level 117
God Stats
14W - 7L
1,735 SR
Queue Stats
46W - 25L
1,961 MMR
Party 1
Discordia
Discordia
Diamond IV
fireslay530
Discordia
Diamond IV
Level 143
God Stats
26W - 15L
1,683 SR
Queue Stats
55W - 34L
2,135 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,728 SR
2,007 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,545 SR
2,050 MMR
Anhur
Anhur
Gold I
Esley7_7
Anhur
Gold I
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,860 MMR
Solo
Cerberus
Cerberus
Diamond IV
ZaroOfficial
Cerberus
Diamond IV
Level 144
God Stats
8W - 10L
1,597 SR
Queue Stats
305W - 355L
2,197 MMR
Solo
Cthulhu
Cthulhu
Diamond V
krazykraze15
Cthulhu
Diamond V
Level 123
God Stats
14W - 18L
1,537 SR
Queue Stats
435W - 438L
2,093 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mewk1205
Gilgamesh
15
3 / 1 / 3
8,788
879
9,489
9,384
5,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
doomkight500
Ganesha
15
0 / 0 / 6
8,060
806
3,395
6,910
6,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
fireslay530
Discordia
16
3 / 0 / 3
9,238
924
11,462
4,984
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
KuzenboSerqetKumbhakarnaXing TianGeb

VS

Bans
FafnirChironCharybdisXbalanqueHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Esley7_7
Anhur
9
0 / 1 / 0
6,462
646
1,406
3,420
1,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cerberus
ZaroOfficial
Cerberus
13
0 / 4 / 1
7,395
740
5,149
12,084
10,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
krazykraze15
Cthulhu
14
1 / 1 / 0
7,934
793
5,484
11,559
10,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
6
Kills
1
1
Deaths
6
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
Esley7_7
Anhur
0
1
0
0
W
Gilgamesh
Mewk1205
Gilgamesh
3
1
3
4.5
L
Cerberus
ZaroOfficial
Cerberus
0
4
1
0.13
W
Ganesha
doomkight500
Ganesha
0
0
6
3
W
Discordia
fireslay530
Discordia
3
0
3
4.5
L
Cthulhu
krazykraze15
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,346
Damage
12,039
21,278
Taken
27,063
14,507
Mitigated
22,193
2,337
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Esley7_7
Anhur
1,406
617
0
949
3,420
1,038
0
1,505
1,817
0
10,564
W
Gilgamesh
Mewk1205
Gilgamesh
9,489
3,646
0
1,040
9,384
5,920
0
4,047
5,087
0
32,424
L
Cerberus
ZaroOfficial
Cerberus
5,149
180
0
2,723
12,084
10,256
0
5,123
5,781
14,196
771
W
Ganesha
doomkight500
Ganesha
3,395
533
0
898
6,910
6,844
375
3,193
3,542
17,223
2,213
W
Discordia
fireslay530
Discordia
11,462
643
0
399
4,984
1,743
691
2,272
2,531
48,192
649
L
Cthulhu
krazykraze15
Cthulhu
5,484
254
199
1,318
11,559
10,899
0
6,011
4,412
30,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,086
Gold Earned
21,791
175
Minions Killed
111
0
Camps Cleared
0
586,843
Distance Traveled
449,581
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,462
646
36
4
0
83,675
0
W
Gilgamesh
8,788
879
50
5
0
197,985
0
L
Cerberus
7,395
740
29
3
0
174,440
0
W
Ganesha
8,060
806
4
0
0
205,894
6
W
Discordia
9,238
924
121
12
0
182,964
0
L
Cthulhu
7,934
793
46
5
0
191,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role