Player Matchup

Aphrodite
Aphrodite
Diamond IV
 
Aphrodite
Diamond IV
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
JOSUEDOBLEA
Tsukuyomi
Diamond III
Level 113
God Stats
66W - 74L
1,533 SR
Queue Stats
582W - 594L
2,243 MMR
Solo
Cerberus
Cerberus
Platinum III
PAPA_GOSS123-
Cerberus
Platinum III
Level 228
God Stats
2W - 5L
1,417 SR
Queue Stats
136W - 132L
1,928 MMR
Party 1
Amaterasu
Amaterasu
Gold II
ViewsFromHawaii
Amaterasu
Gold II
Level 126
God Stats
2W - 2L
1,649 SR
Queue Stats
83W - 95L
1,628 MMR
Party 1
Cupid
Cupid
Platinum V
rikielcaballo64
Cupid
Platinum V
Level 158
God Stats
3W - 4L
1,680 SR
Queue Stats
277W - 275L
1,794 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,556 SR
1,819 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,624 SR
1,865 MMR
Poseidon
Poseidon
Diamond V
 
Poseidon
Diamond V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold II
Ace_luck11
Hun Batz
Gold II
Level 193
God Stats
6W - 1L
1,792 SR
Queue Stats
234W - 233L
1,589 MMR
Solo
Cthulhu
Cthulhu
Platinum IV
GoldenGall0
Cthulhu
Platinum IV
Level 152
God Stats
4W - 7L
1,432 SR
Queue Stats
190W - 183L
1,666 MMR
Solo
Ishtar
Ishtar
Grandmaster
Softcore
Ishtar
Grandmaster
Level 79
God Stats
25W - 6L
1,843 SR
Queue Stats
163W - 70L
2,930 MMR
Solo
Chaac
Chaac
Gold II
mixedbreed1986
Chaac
Gold II
Level 164
God Stats
92W - 80L
1,555 SR
Queue Stats
273W - 269L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
1 / 7 / 0
5,787
526
886
8,432
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
JOSUEDOBLEA
Tsukuyomi
6
0 / 2 / 0
4,602
418
2,300
4,355
1,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
PAPA_GOSS123-
Cerberus
8
0 / 3 / 2
5,433
494
3,959
12,192
7,267
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
ViewsFromHawaii
Amaterasu
11
1 / 3 / 1
5,948
541
4,116
11,334
5,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 3 / 0
6,226
566
3,774
9,119
2,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
HelCabrakan

VS

Bans
KumbhakarnaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
8 / 1 / 2
7,374
670
7,747
4,212
1,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
Ace_luck11
Hun Batz
11
2 / 0 / 4
6,263
569
3,622
6,755
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
GoldenGall0
Cthulhu
11
1 / 0 / 3
6,253
568
3,948
6,151
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
Softcore
Ishtar
13
4 / 1 / 1
6,955
632
12,061
7,271
2,121
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 0
7,421
675
5,444
8,073
9,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
18
18
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
7
0
0.14
W
Poseidon
 
Poseidon
8
1
2
9
W
Hun Batz
Ace_luck11
Hun Batz
2
0
4
4
W
Cthulhu
GoldenGall0
Cthulhu
1
0
3
2.5
L
Tsukuyomi
JOSUEDOBLEA
Tsukuyomi
0
2
0
0
L
Cerberus
PAPA_GOSS123-
Cerberus
0
3
2
0.33
W
Ishtar
Softcore
Ishtar
4
1
1
4.5
L
Amaterasu
ViewsFromHawaii
Amaterasu
1
3
1
0.5
W
3
1
0
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,035
Damage
32,822
45,432
Taken
32,462
18,832
Mitigated
19,060
15,142
Healing
16,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
886
142
120
2,111
8,432
2,430
0
4,499
3,591
26,396
731
W
Poseidon
 
Poseidon
7,747
1,276
0
1,034
4,212
1,103
243
476
3,736
45,698
0
W
Hun Batz
Ace_luck11
Hun Batz
3,622
776
0
4,988
6,755
1,927
0
603
6,152
0
40,754
W
Cthulhu
GoldenGall0
Cthulhu
3,948
197
161
2,928
6,151
4,123
0
1,841
4,310
36,851
0
L
Tsukuyomi
JOSUEDOBLEA
Tsukuyomi
2,300
582
0
1,629
4,355
1,076
0
0
4,355
0
17,355
L
Cerberus
PAPA_GOSS123-
Cerberus
3,959
343
0
4,172
12,192
7,267
0
4,340
7,628
23,590
0
W
Ishtar
Softcore
Ishtar
12,061
8,485
0
3,963
7,271
2,121
0
1,914
5,357
0
54,562
L
Amaterasu
ViewsFromHawaii
Amaterasu
4,116
2,047
0
2,438
11,334
5,581
0
1,671
9,470
0
48,190
W
5,444
1,208
0
3,298
8,073
9,786
0
99
7,974
327
53,321
L
3,774
2,779
569
4,103
9,119
2,478
0
548
8,571
0
44,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,996
Gold Earned
34,266
312
Minions Killed
435
0
Camps Cleared
0
1,127,105
Distance Traveled
1,127,423
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,787
526
70
6
0
218,000
0
W
Poseidon
7,374
670
96
9
0
239,085
0
W
Hun Batz
6,263
569
82
7
0
245,999
0
W
Cthulhu
6,253
568
55
5
0
241,105
2
L
Tsukuyomi
4,602
418
34
3
0
259,215
0
L
Cerberus
5,433
494
45
4
0
222,814
2
W
Ishtar
6,955
632
104
9
0
213,244
0
L
Amaterasu
5,948
541
85
8
0
232,424
0
W
Chaac
7,421
675
98
9
0
187,990
0
L
Cupid
6,226
566
78
7
0
194,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role