Player Matchup

Maui
Maui
 
Maui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AladdinA
Chaac
Level 152
God Stats
9W - 3L
1,762 SR
Queue Stats
204W - 170L
1,594 Elo+
Solo
Tiamat
Tiamat
Scamologist
Tiamat
Level 126
God Stats
1W - 4L
1,480 SR
Queue Stats
52W - 41L
1,544 Elo+
Solo
Cu Chulainn
Cu Chulainn
SugarDs
Cu Chulainn
Level 125
God Stats
1W - 1L
1,729 SR
Queue Stats
62W - 66L
1,470 Elo+
Solo
Guan Yu
Guan Yu
XxZeroMPxX
Guan Yu
Level 86
God Stats
3W - 5L
1,438 SR
Queue Stats
272W - 344L
1,385 Elo+
Solo
Team Averages
Level 129
1,582 SR
1,499 Elo+

VS

Team Averages
Level 116
1,508 SR
1,495 Elo+
Chernobog
Chernobog
 
Chernobog
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Axelcortes117
Kumbhakarna
Level 83
God Stats
9W - 4L
1,528 SR
Queue Stats
355W - 323L
1,487 Elo+
Solo
Nu Wa
Nu Wa
Bolillo0015
Nu Wa
Level 128
God Stats
17W - 9L
1,561 SR
Queue Stats
243W - 257L
1,448 Elo+
Solo
Ravana
Ravana
TwooMinty
Ravana
Level 143
God Stats
8W - 5L
1,636 SR
Queue Stats
309W - 292L
1,484 Elo+
Solo
Yemoja
Yemoja
VarizialDND
Yemoja
Level 67
God Stats
2W - 1L
1,318 SR
Queue Stats
134W - 129L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
0 / 2 / 3
5,389
539
2,626
7,399
4,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chaac
AladdinA
Chaac
9
2 / 1 / 1
5,574
557
7,664
8,804
3,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Tiamat
8
0 / 2 / 0
4,893
489
3,747
5,687
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
SugarDs
Cu Chulainn
9
0 / 6 / 0
4,926
493
2,841
8,800
6,163
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
XxZeroMPxX
Guan Yu
10
3 / 2 / 0
5,597
560
3,619
8,679
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
1 / 3 / 3
5,093
509
4,241
7,700
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
Axelcortes117
Kumbhakarna
12
5 / 0 / 1
7,223
722
4,506
5,877
5,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 0 / 4
5,571
557
5,091
3,909
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
TwooMinty
Ravana
11
5 / 1 / 2
6,275
628
6,318
5,297
1,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Yemoja
8
1 / 1 / 4
5,241
524
2,788
7,986
4,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
12
13
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
3
0.75
W
Chernobog
 
Chernobog
1
3
3
0.83
L
Chaac
AladdinA
Chaac
2
1
1
2.5
W
Kumbhakarna
Axelcortes117
Kumbhakarna
5
0
1
5.5
W
0
0
4
2
L
Tiamat
0
2
0
0
L
Cu Chulainn
SugarDs
Cu Chulainn
0
6
0
0
W
Ravana
TwooMinty
Ravana
5
1
2
6
W
Yemoja
1
1
4
3
L
Guan Yu
XxZeroMPxX
Guan Yu
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,497
Damage
22,944
39,369
Taken
30,769
19,930
Mitigated
15,207
12,957
Healing
16,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,626
1,003
0
1,308
7,399
4,282
0
1,811
5,418
13,884
622
W
Chernobog
 
Chernobog
4,241
2,397
0
2,233
7,700
2,307
0
1,368
6,332
0
37,619
L
Chaac
AladdinA
Chaac
7,664
1,249
0
3,837
8,804
3,832
0
1,647
6,999
0
44,126
W
Kumbhakarna
Axelcortes117
Kumbhakarna
4,506
988
0
1,752
5,877
5,645
0
0
5,877
41,983
1,264
W
5,091
820
0
1,920
3,909
1,062
133
2,456
902
33,188
0
L
Tiamat
3,747
379
109
1,193
5,687
2,381
0
1,689
3,726
27,508
0
L
Cu Chulainn
SugarDs
Cu Chulainn
2,841
822
0
1,113
8,800
6,163
0
3,890
4,410
0
29,226
W
Ravana
TwooMinty
Ravana
6,318
2,033
0
2,945
5,297
1,832
0
466
4,712
0
37,362
W
Yemoja
2,788
1,578
3,230
3,957
7,986
4,361
0
1,334
6,573
10,065
0
L
Guan Yu
XxZeroMPxX
Guan Yu
3,619
795
336
5,061
8,679
3,272
0
1,856
6,467
0
29,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,379
Gold Earned
29,403
262
Minions Killed
290
0
Camps Cleared
0
987,472
Distance Traveled
938,071
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,389
539
28
3
0
210,033
3
W
Chernobog
5,093
509
61
6
0
184,859
1
L
Chaac
5,574
557
64
6
0
223,388
2
W
Kumbhakarna
7,223
722
90
9
0
175,873
0
W
Nu Wa
5,571
557
62
6
0
200,018
3
L
Tiamat
4,893
489
57
6
0
174,203
0
L
Cu Chulainn
4,926
493
54
5
0
167,742
0
W
Ravana
6,275
628
66
7
0
213,890
1
W
Yemoja
5,241
524
11
1
0
163,431
0
L
Guan Yu
5,597
560
59
6
0
212,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role