Player Matchup

Hades
Hades
 
Hades
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Calahan
Loki
Level 156
God Stats
6W - 11L
1,485 SR
Queue Stats
242W - 399L
1,434 Elo+
Party 1
Yemoja
Yemoja
Kasdeya26
Yemoja
Level 13
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 2L
1,281 Elo+
Party 1
Neith
Neith
SeidlersSiggi
Neith
Level 135
God Stats
72W - 46L
1,631 SR
Queue Stats
116W - 90L
1,553 Elo+
Solo
Chaac
Chaac
ZarithaUK
Chaac
Level 167
God Stats
0W - 1L
1,312 SR
Queue Stats
217W - 377L
1,394 Elo+
Party 1
Team Averages
Level 125
1,468 SR
1,432 Elo+

VS

Team Averages
Level 137
1,457 SR
1,527 Elo+
Bakasura
Bakasura
 
Bakasura
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
PeeWeeGorgon
Nox
Level 159
God Stats
1W - 1L
1,257 SR
Queue Stats
29W - 23L
1,510 Elo+
Solo
Fenrir
Fenrir
Ro0LiOaMaRu
Fenrir
Level 117
God Stats
9W - 10L
1,529 SR
Queue Stats
481W - 472L
1,481 Elo+
Solo
Charon
Charon
Unayo
Charon
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 25L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
0 / 0 / 0
6,640
553
3,697
7,565
2,772
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Loki
Calahan
Loki
13
3 / 3 / 1
6,703
559
4,590
9,670
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Yemoja
Kasdeya26
Yemoja
9
0 / 4 / 3
5,756
480
2,783
9,231
4,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 1
6,432
536
7,089
7,194
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
ZarithaUK
Chaac
10
0 / 9 / 0
5,733
478
5,224
13,361
5,068
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
9 / 0 / 2
9,652
804
12,217
11,599
11,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
 
Xbalanque
12
3 / 1 / 5
7,194
600
6,867
6,911
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
0 / 1 / 1
6,698
558
4,668
5,536
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
2 / 1 / 1
6,375
531
3,654
10,178
4,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
Unayo
Charon
11
3 / 1 / 3
7,220
602
5,719
7,780
5,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
17
17
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
0
0
0
W
Bakasura
 
Bakasura
9
0
2
10
W
Xbalanque
 
Xbalanque
3
1
5
5.5
L
Loki
Calahan
Loki
3
3
1
1.17
L
Yemoja
Kasdeya26
Yemoja
0
4
3
0.38
W
0
1
1
0.5
W
Fenrir
2
1
1
2.5
L
1
1
1
1.5
W
Charon
Unayo
Charon
3
1
3
4.5
L
Chaac
ZarithaUK
Chaac
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,383
Damage
33,125
47,021
Taken
42,004
17,673
Mitigated
25,832
17,398
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
3,697
311
834
4,598
7,565
2,772
0
4,331
3,234
49,325
559
W
Bakasura
 
Bakasura
12,217
7,549
0
6,828
11,599
11,338
730
0
11,599
0
53,066
W
Xbalanque
 
Xbalanque
6,867
1,914
84
3,067
6,911
2,295
0
920
5,991
0
48,945
L
Loki
Calahan
Loki
4,590
1,482
0
4,793
9,670
2,756
0
669
8,299
0
51,812
L
Yemoja
Kasdeya26
Yemoja
2,783
253
1,966
1,459
9,231
4,880
0
2,863
6,368
14,636
699
W
4,668
136
0
500
5,536
2,176
0
2,847
2,689
48,326
0
W
Fenrir
3,654
1,160
0
1,203
10,178
4,500
0
983
9,195
0
46,666
L
7,089
2,422
0
1,993
7,194
2,197
0
2,524
4,670
0
53,787
W
Charon
Unayo
Charon
5,719
1,394
0
1,549
7,780
5,523
0
1,560
6,220
22,874
0
L
Chaac
ZarithaUK
Chaac
5,224
2,045
0
1,755
13,361
5,068
0
0
10,635
0
44,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,264
Gold Earned
37,139
398
Minions Killed
442
0
Camps Cleared
0
1,245,117
Distance Traveled
1,234,308
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,640
553
101
8
0
252,471
4
W
Bakasura
9,652
804
151
13
0
258,587
0
W
Xbalanque
7,194
600
96
8
0
225,970
0
L
Loki
6,703
559
95
8
0
295,865
0
L
Yemoja
5,756
480
17
1
0
254,151
0
W
Nox
6,698
558
101
8
0
205,490
0
W
Fenrir
6,375
531
70
6
0
292,698
0
L
Neith
6,432
536
103
9
0
220,828
0
W
Charon
7,220
602
24
2
0
251,563
4
L
Chaac
5,733
478
82
7
0
221,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role