Player Matchup

Chiron
Chiron
Diamond I
 
Chiron
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Grandmaster
 
Terra
Grandmaster
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Grandmaster
Fatdul
Thor
Grandmaster
Level 147
God Stats
7W - 1L
1,787 SR
Queue Stats
385W - 183L
2,921 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 171
1,596 SR
1,974 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 155
1,744 SR
2,469 MMR
Xing Tian
Xing Tian
Masters
CallMeMage
Xing Tian
Masters
Level 158
God Stats
22W - 8L
1,866 SR
Queue Stats
82W - 51L
2,361 MMR
Party 2
Anhur
Anhur
Masters
PureNV
Anhur
Masters
Level 159
God Stats
12W - 12L
1,645 SR
Queue Stats
254W - 176L
2,526 MMR
Party 2
Nox
Nox
Masters
сity
Nox
Masters
Level 148
God Stats
1W - 1L
1,721 SR
Queue Stats
82W - 38L
2,519 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
5 / 0 / 7
9,370
937
9,375
10,334
3,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Terra
 
Terra
15
1 / 0 / 11
8,539
854
6,726
9,406
8,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thor
Fatdul
Thor
15
7 / 2 / 5
9,718
972
9,887
7,489
3,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
SerqetFafnirCthulhuKumbhakarnaSobek

VS

Bans
CerberusOdinHou YiCamazotzMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CallMeMage
Xing Tian
12
1 / 4 / 1
7,059
706
4,730
12,251
10,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
PureNV
Anhur
13
0 / 3 / 2
7,437
744
4,384
8,323
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nox
сity
Nox
13
1 / 6 / 1
7,748
775
4,679
8,779
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
7
8.5
W
Terra
 
Terra
1
0
11
6.5
L
Xing Tian
CallMeMage
Xing Tian
1
4
1
0.38
W
Thor
Fatdul
Thor
7
2
5
4.75
L
Anhur
PureNV
Anhur
0
3
2
0.33
L
Nox
сity
Nox
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,988
Damage
13,793
27,229
Taken
29,353
16,170
Mitigated
15,488
11,386
Healing
3,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,375
3,259
417
5,301
10,334
3,782
448
3,596
6,512
0
43,707
W
Terra
 
Terra
6,726
1,380
671
2,427
9,406
8,975
213
3,017
6,201
16,952
966
L
Xing Tian
CallMeMage
Xing Tian
4,730
286
0
1,234
12,251
10,348
0
2,442
9,352
8,692
779
W
Thor
Fatdul
Thor
9,887
918
0
2,570
7,489
3,413
75
2,040
5,298
0
31,138
L
Anhur
PureNV
Anhur
4,384
2,150
0
1,635
8,323
2,388
0
2,005
6,162
0
28,652
L
Nox
сity
Nox
4,679
261
0
459
8,779
2,752
0
1,847
6,498
22,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,627
Gold Earned
22,244
146
Minions Killed
103
0
Camps Cleared
0
620,329
Distance Traveled
554,145
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,370
937
70
7
0
213,439
0
W
Terra
8,539
854
29
3
0
208,357
1
L
Xing Tian
7,059
706
13
1
0
197,138
4
W
Thor
9,718
972
47
5
0
198,533
0
L
Anhur
7,437
744
54
5
0
191,014
0
L
Nox
7,748
775
36
4
0
165,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role